Snowbreak: Containment Zone Logistics
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186 logistics
| Name | Squad set | Tier | HP | ATK | DEF | Max Lv. | 2-piece | 3-piece | Description |
|---|---|---|---|---|---|---|---|---|---|
Connie | Ulster | ★★★ | 96 | 48 | 16 | 2 Officers: Increases ATK. | 3 Officers: Increases Ballistic DMG. | Ulster Squad - Intelligence | |
Maeve | Ulster | ★★★ | 1429 | 48 | 16 | 2 Officers: Increases ATK. | 3 Officers: Increases Ballistic DMG. | Ulster Squad - Medical | |
Fianna | Ulster | ★★★ | 1429 | 96 | 16 | 2 Officers: Increases ATK. | 3 Officers: Increases Ballistic DMG. | Ulster Squad - Materiel | |
613 | Typhon | ★★★ | 89 | 48 | 16 | 2 Officers: Increases Max HP. | 3 Officers: Decreases DMG taken when HP is lower than. | Typhon Squad - Intelligence | |
Dornier | Typhon | ★★★ | 1446 | 48 | 16 | 2 Officers: Increases Max HP. | 3 Officers: Decreases DMG taken when HP is lower than. | Typhon Squad - Medical | |
Ember | Typhon | ★★★ | 1446 | 89 | 16 | 2 Officers: Increases Max HP. | 3 Officers: Decreases DMG taken when HP is lower than. | Typhon Squad - Materiel | |
Momoko | Omamori | ★★★ | 88 | 46 | 16 | 2 Officers: Increases DEF. | 3 Officers: Increases own DEF when HP is lower than. | Omamori Squad - Intelligence | |
Catelyn | Omamori | ★★★ | 1425 | 46 | 16 | 2 Officers: Increases DEF. | 3 Officers: Increases own DEF when HP is lower than. | Omamori Squad - Medical | |
Scorch | Omamori | ★★★ | 1425 | 88 | 16 | 2 Officers: Increases DEF. | 3 Officers: Increases own DEF when HP is lower than. | Omamori Squad - Materiel | |
Rucha | Brahma | ★★★ | 84 | 48 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: Increases Auxiliary Units DMG. | Brahma Squad - Intelligence | |
Vasha | Brahma | ★★★ | 1387 | 48 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: Increases Auxiliary Units DMG. | Brahma Squad - Medical | |
Navi | Brahma | ★★★ | 1387 | 84 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: Increases Auxiliary Units DMG. | Brahma Squad - Materiel | |
Martina | Dream Watcher | ★★★ | 89 | 48 | 16 | 2 Officers: Increases ATK. | 3 Officers: Increases Skill DMG. | Dream Watcher Squad - Intelligence | |
Serket | Dream Watcher | ★★★ | 1426 | 48 | 16 | 2 Officers: Increases ATK. | 3 Officers: Increases Skill DMG. | Dream Watcher Squad - Medical | |
Haifa | Dream Watcher | ★★★ | 1426 | 89 | 16 | 2 Officers: Increases ATK. | 3 Officers: Increases Skill DMG. | Dream Watcher Squad - Materiel | |
Gena | Courier | ★★★ | 91 | 48 | 16 | 2 Officers: Increases U-Energy Recovery. | 3 Officers: Increases U-Energy Recovery of full squad. | Courier Squad - Intelligence | |
A'hua | Courier | ★★★ | 1428 | 48 | 16 | 2 Officers: Increases U-Energy Recovery. | 3 Officers: Increases U-Energy Recovery of full squad. | Courier Squad - Medical | |
Wallie | Courier | ★★★ | 1428 | 91 | 16 | 2 Officers: Increases U-Energy Recovery. | 3 Officers: Increases U-Energy Recovery of full squad. | Courier Squad - Materiel | |
Logar | Sanskrit | ★★★★ | 90 | 50 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: There is a chance to increases the DMG dealt this time when the Auxiliary Unit hits the target. | Sanskrit Squad - Intelligence | |
Choru | Sanskrit | ★★★★ | 1463 | 50 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: There is a chance to increases the DMG dealt this time when the Auxiliary Unit hits the target. | Sanskrit Squad - Medical | |
Sharou | Sanskrit | ★★★★ | 1463 | 90 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: There is a chance to increases the DMG dealt this time when the Auxiliary Unit hits the target. | Sanskrit Squad - Materiel | |
Lissia | Blacksmith | ★★★★ | 92 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Increases Thermal, Frost, and Electrical Skill DMG. | Blacksmith Squad - Intelligence | |
Titania | Blacksmith | ★★★★ | 1483 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Increases Thermal, Frost, and Electrical Skill DMG. | Blacksmith Squad - Medical | |
White Hunt | Blacksmith | ★★★★ | 1483 | 92 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Increases Thermal, Frost, and Electrical Skill DMG. | Blacksmith Squad - Materiel | |
Pigeon | Argo | ★★★★ | 92 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: Increases Thermal, Frost, and Electrical Ballistic DMG. | Argo Squad - Intelligence | |
Musician | Argo | ★★★★ | 1483 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: Increases Thermal, Frost, and Electrical Ballistic DMG. | Argo Squad - Medical | |
Arrow | Argo | ★★★★ | 1483 | 92 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: Increases Thermal, Frost, and Electrical Ballistic DMG. | Argo Squad - Materiel | |
Antina | Phantom | ★★★★ | 94 | 50 | 16 | 2 Officers: Increases U-Energy Recovery of full squad. | 3 Officers: After any operative deals DMG, recovers U-Energy. Cooldown. | Phantom Squad - Intelligence | |
Weisz | Phantom | ★★★★ | 1485 | 50 | 16 | 2 Officers: Increases U-Energy Recovery of full squad. | 3 Officers: After any operative deals DMG, recovers U-Energy. Cooldown. | Phantom Squad - Medical | |
Rosularia | Phantom | ★★★★ | 1485 | 94 | 16 | 2 Officers: Increases U-Energy Recovery of full squad. | 3 Officers: After any operative deals DMG, recovers U-Energy. Cooldown. | Phantom Squad - Materiel | |
Oisans | Troubadour | ★★★★ | 92 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: Increases Kinetic and Chaos Ballistic DMG. | Troubadour Squad - Intelligence | |
Cateline | Troubadour | ★★★★ | 1483 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: Increases Kinetic and Chaos Ballistic DMG. | Troubadour Squad - Medical | |
Cole | Troubadour | ★★★★ | 1483 | 92 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: Increases Kinetic and Chaos Ballistic DMG. | Troubadour Squad - Materiel | |
Glynis | Green Spirit | ★★★★ | 95 | 50 | 16 | 2 Officers: Increases Max HP, ATK, and DEF. | 3 Officers: After using a Standard, Ultimate, or Support Skill, increases healing effect received of full squad. | Green Spirit Squad - Intelligence | |
Ava | Green Spirit | ★★★★ | 1491 | 50 | 16 | 2 Officers: Increases Max HP, ATK, and DEF. | 3 Officers: After using a Standard, Ultimate, or Support Skill, increases healing effect received of full squad. | Green Spirit Squad - Medical | |
Grace | Green Spirit | ★★★★ | 1491 | 95 | 16 | 2 Officers: Increases Max HP, ATK, and DEF. | 3 Officers: After using a Standard, Ultimate, or Support Skill, increases healing effect received of full squad. | Green Spirit Squad - Materiel | |
Red Line | Dharma | ★★★★★ | 98 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: After using a Standard Skill, increases Hipfire Ballistic DMG. | Dharma Squad - Intelligence | |
Saka | Dharma | ★★★★★ | 1495 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: After using a Standard Skill, increases Hipfire Ballistic DMG. | Dharma Squad - Medical | |
Higoi | Dharma | ★★★★★ | 1495 | 98 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: After using a Standard Skill, increases Hipfire Ballistic DMG. | Dharma Squad - Materiel | |
Eve | Thebes | ★★★★★ | 106 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Each time a Standard, Ultimate, or Support Skill hits the target, increases own ATK. | Thebes Squad - Intelligence | |
Khonsu | Thebes | ★★★★★ | 1521 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Each time a Standard, Ultimate, or Support Skill hits the target, increases own ATK. | Thebes Squad - Medical | |
Mut | Thebes | ★★★★★ | 1521 | 106 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Each time a Standard, Ultimate, or Support Skill hits the target, increases own ATK. | Thebes Squad - Materiel | |
Charlotte | Fenya | ★★★★★ | 102 | 50 | 16 | 2 Officers: Increases Ultimate Skill DMG. | 3 Officers: Increases DMG dealt after using Ultimate Skill. | Fenya Squad - Intelligence | |
Heart | Fenya | ★★★★★ | 1510 | 50 | 16 | 2 Officers: Increases Ultimate Skill DMG. | 3 Officers: Increases DMG dealt after using Ultimate Skill. | Fenya Squad - Medical | |
Rosie | Fenya | ★★★★★ | 1510 | 102 | 16 | 2 Officers: Increases Ultimate Skill DMG. | 3 Officers: Increases DMG dealt after using Ultimate Skill. | Fenya Squad - Materiel | |
Lachesis | Moira | ★★★★★ | 100 | 49 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: Increases Healing effect of Auxiliary Units. | Moira Squad - Intelligence | |
Bella | Moira | ★★★★★ | 1500 | 49 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: Increases Healing effect of Auxiliary Units. | Moira Squad - Medical | |
Chloe | Moira | ★★★★★ | 1500 | 100 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: Increases Healing effect of Auxiliary Units. | Moira Squad - Materiel | |
Ukaspa | Usha | ★★★★★ | 98 | 50 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: Increases the DMG of Auxiliary Unit after the shot hits, lasts. Repeated triggers will reset the duration. | Usha Squad - Intelligence | |
Skylla | Usha | ★★★★★ | 1487 | 50 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: Increases the DMG of Auxiliary Unit after the shot hits, lasts. Repeated triggers will reset the duration. | Usha Squad - Medical | |
Marielle | Usha | ★★★★★ | 1487 | 98 | 16 | 2 Officers: Increases Auxiliary Units Strength. | 3 Officers: Increases the DMG of Auxiliary Unit after the shot hits, lasts. Repeated triggers will reset the duration. | Usha Squad - Materiel | |
Anne | Crow's Eye | ★★★★ | 92 | 50 | 16 | 2 Officers: Increases Max HP. | 3 Officers: When HP is lower than, become Invulnerable. This effect can trigger once. | Crow's Eye Squad - Intelligence | |
Mulin | Crow's Eye | ★★★★ | 1581 | 50 | 16 | 2 Officers: Increases Max HP. | 3 Officers: When HP is lower than, become Invulnerable. This effect can trigger once. | Crow's Eye Squad - Medical | |
Hagin | Crow's Eye | ★★★★ | 1581 | 92 | 16 | 2 Officers: Increases Max HP. | 3 Officers: When HP is lower than, become Invulnerable. This effect can trigger once. | Crow's Eye Squad - Materiel | |
Fiore | Boogie | ★★★★ | 95 | 50 | 16 | 2 Officers: Increases Max HP, ATK, and DEF. | 3 Officers: After defeating a target, gain Invulnerable effect. | Boogie Squad - Intelligence | |
Chinchilla | Boogie | ★★★★ | 1507 | 50 | 16 | 2 Officers: Increases Max HP, ATK, and DEF. | 3 Officers: After defeating a target, gain Invulnerable effect. | Boogie Squad - Medical | |
Valerie | Boogie | ★★★★ | 1507 | 95 | 16 | 2 Officers: Increases Max HP, ATK, and DEF. | 3 Officers: After defeating a target, gain Invulnerable effect. | Boogie Squad - Materiel | |
Ruska | Elven | ★★★★ | 92 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Increases Kinetic and Chaos Skill DMG. | Elven Squad - Intelligence | |
Sinika | Elven | ★★★★ | 1483 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Increases Kinetic and Chaos Skill DMG. | Elven Squad - Medical | |
Bonnie | Elven | ★★★★ | 1483 | 92 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Increases Kinetic and Chaos Skill DMG. | Elven Squad - Materiel | |
Bonsie | Danube | ★★★★ | 92 | 50 | 16 | 2 Officers: Increases Shield Construction Efficiency. | 3 Officers: When a Shield is active, increases DMG dealt. | Danube Squad - Intelligence | |
Wendy | Danube | ★★★★ | 1483 | 50 | 16 | 2 Officers: Increases Shield Construction Efficiency. | 3 Officers: When a Shield is active, increases DMG dealt. | Danube Squad - Medical | |
Silver Arm | Danube | ★★★★ | 1483 | 92 | 16 | 2 Officers: Increases Shield Construction Efficiency. | 3 Officers: When a Shield is active, increases DMG dealt. | Danube Squad - Materiel | |
Harfu | Koffman | ★★★★★ | 100 | 50 | 16 | 2 Officers: Increases Shield Acquisition Efficiency. | 3 Officers: When a Shield is active, increases Ballistic DMG, decreases DMG received. | Koffman Squad - Intelligence | |
Jarl Haakon | Koffman | ★★★★★ | 1507 | 50 | 16 | 2 Officers: Increases Shield Acquisition Efficiency. | 3 Officers: When a Shield is active, increases Ballistic DMG, decreases DMG received. | Koffman Squad - Medical | |
Skaden | Koffman | ★★★★★ | 1507 | 100 | 16 | 2 Officers: Increases Shield Acquisition Efficiency. | 3 Officers: When a Shield is active, increases Ballistic DMG, decreases DMG received. | Koffman Squad - Materiel | |
Lufia | Navigator | ★★★★★ | 95 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: After inflicting control effect on a target, increases DMG taken by the target. | Navigator Squad - Intelligence | |
Yolanda | Navigator | ★★★★★ | 1500 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: After inflicting control effect on a target, increases DMG taken by the target. | Navigator Squad - Medical | |
Mara | Navigator | ★★★★★ | 1500 | 95 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: After inflicting control effect on a target, increases DMG taken by the target. | Navigator Squad - Materiel | |
Yoshizawa | Amano-Iwato | ★★★★★ | 100 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: After a CRIT Hit, increases ADS Ballistic DMG, max. This effect will be cleared when operative leaves the field. | Amano-Iwato Squad - Intelligence | |
Alnair | Amano-Iwato | ★★★★★ | 1500 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: After a CRIT Hit, increases ADS Ballistic DMG, max. This effect will be cleared when operative leaves the field. | Amano-Iwato Squad - Medical | |
Red | Amano-Iwato | ★★★★★ | 1500 | 100 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: After a CRIT Hit, increases ADS Ballistic DMG, max. This effect will be cleared when operative leaves the field. | Amano-Iwato Squad - Materiel | |
Komi | Twilight | ★★★★★ | 99 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: After dealing DMG with an Active Skill or Auxiliary Unit, the target's Resistance to that type of DMG decreases. | Twilight Squad - Intelligence | |
Alvia | Twilight | ★★★★★ | 1485 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: After dealing DMG with an Active Skill or Auxiliary Unit, the target's Resistance to that type of DMG decreases. | Twilight Squad - Medical | |
Svetlana | Twilight | ★★★★★ | 1485 | 99 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: After dealing DMG with an Active Skill or Auxiliary Unit, the target's Resistance to that type of DMG decreases. | Twilight Squad - Materiel | |
Tigress | Mizuho | ★★★★★ | 103 | 51 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: When shooting continuously, each shot increases Ballistic DMG. | Mizuho Squad - Intelligence | |
Long Ears | Mizuho | ★★★★★ | 1509 | 51 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: When shooting continuously, each shot increases Ballistic DMG. | Mizuho Squad - Medical | |
Poodle | Mizuho | ★★★★★ | 1509 | 103 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: When shooting continuously, each shot increases Ballistic DMG. | Mizuho Squad - Materiel | |
Imma | Xinye | ★★★★★ | 101 | 50 | 16 | 2 Officers: Increases Max U-Energy of full squad. (If multiple of the same Logistics are equipped by the squad, their effects can stack.) | 3 Officers: Increases U-Energy Recovery of full squad. After the equipping operative uses their Ultimate Skill, recovers a portion of U-Energy consumed. | Xinye Squad - Intelligence | |
Eden | Xinye | ★★★★★ | 1508 | 50 | 16 | 2 Officers: Increases Max U-Energy of full squad. (If multiple of the same Logistics are equipped by the squad, their effects can stack.) | 3 Officers: Increases U-Energy Recovery of full squad. After the equipping operative uses their Ultimate Skill, recovers a portion of U-Energy consumed. | Xinye Squad - Medical | |
Griffin | Xinye | ★★★★★ | 1508 | 101 | 16 | 2 Officers: Increases Max U-Energy of full squad. (If multiple of the same Logistics are equipped by the squad, their effects can stack.) | 3 Officers: Increases U-Energy Recovery of full squad. After the equipping operative uses their Ultimate Skill, recovers a portion of U-Energy consumed. | Xinye Squad - Materiel | |
Zhehao | Mingyi | ★★★★★ | 97 | 49 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: When dealing Electrical DMG, increases ATK of the equipping operative. Repeated triggers will reset the duration. | Mingyi - Intelligence | |
Zhuhe | Mingyi | ★★★★★ | 1489 | 49 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: When dealing Electrical DMG, increases ATK of the equipping operative. Repeated triggers will reset the duration. | Mingyi - Medical | |
Jinlang | Mingyi | ★★★★★ | 1489 | 97 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: When dealing Electrical DMG, increases ATK of the equipping operative. Repeated triggers will reset the duration. | Mingyi - Materiel | |
Voulez | Akitsu | ★★★★★ | 99 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Use a Standard Skill to gain stacks of Golden Osmanthus. Defeat a target to gain stacks and use an Ultimate Skill to gain stacks. Upon reaching 15 stacks, equipping operative's ATK increases. Upon reaching 30 stacks, equipping operative's Kinetic DMG increases. of Golden Osmanthus. Reaching will clear all stacks. | Akitsu Squad - Intelligence | |
Joana | Akitsu | ★★★★★ | 1497 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Use a Standard Skill to gain stacks of Golden Osmanthus. Defeat a target to gain stacks and use an Ultimate Skill to gain stacks. Upon reaching 15 stacks, equipping operative's ATK increases. Upon reaching 30 stacks, equipping operative's Kinetic DMG increases. of Golden Osmanthus. Reaching will clear all stacks. | Akitsu Squad - Medical | |
Momo | Akitsu | ★★★★★ | 1497 | 99 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Use a Standard Skill to gain stacks of Golden Osmanthus. Defeat a target to gain stacks and use an Ultimate Skill to gain stacks. Upon reaching 15 stacks, equipping operative's ATK increases. Upon reaching 30 stacks, equipping operative's Kinetic DMG increases. of Golden Osmanthus. Reaching will clear all stacks. | Akitsu Squad - Materiel | |
Amunet | Amarna | ★★★★★ | 100 | 53 | 16 | 2 Officers: Increases Max HP. | 3 Officers: After using a Support Skill, full squad gains Iteru Flood: Increases Ballistic DMG. While Iteru Flood is in effect, if the equipping operative's Support Skill deals DMG, deployed operatives will also gain Aten's Sight: Increases ATK. When Iteru Flood ends, Aten's Sight is also removed. | Amarna Squad - Intelligence | |
Berenike | Amarna | ★★★★★ | 1582 | 53 | 16 | 2 Officers: Increases Max HP. | 3 Officers: After using a Support Skill, full squad gains Iteru Flood: Increases Ballistic DMG. While Iteru Flood is in effect, if the equipping operative's Support Skill deals DMG, deployed operatives will also gain Aten's Sight: Increases ATK. When Iteru Flood ends, Aten's Sight is also removed. | Amarna Squad - Medical | |
Mertari | Amarna | ★★★★★ | 1582 | 100 | 16 | 2 Officers: Increases Max HP. | 3 Officers: After using a Support Skill, full squad gains Iteru Flood: Increases Ballistic DMG. While Iteru Flood is in effect, if the equipping operative's Support Skill deals DMG, deployed operatives will also gain Aten's Sight: Increases ATK. When Iteru Flood ends, Aten's Sight is also removed. | Amarna Squad - Materiel | |
Iben | Hjartagard | ★★★★★ | 100 | 47 | 16 | 2 Officers: Increases U-Energy Recovery. | 3 Officers: After the equipping operative uses their Ultimate Skill, gains the Enthusiastic Praise effect: Increases all types of DMG of the deployed operative (when changing operatives, effect is inherited by the newly deployed operative). When an operative besides the equipping one uses their Ultimate Skill while the effect is active, the bonus increases. Cooldown. Enthusiastic Praise cannot stack or refresh, and cannot be triggered again by any operative of being triggered. | Hjartagard Squad - Intelligence | |
Snjolett | Hjartagard | ★★★★★ | 1480 | 47 | 16 | 2 Officers: Increases U-Energy Recovery. | 3 Officers: After the equipping operative uses their Ultimate Skill, gains the Enthusiastic Praise effect: Increases all types of DMG of the deployed operative (when changing operatives, effect is inherited by the newly deployed operative). When an operative besides the equipping one uses their Ultimate Skill while the effect is active, the bonus increases. Cooldown. Enthusiastic Praise cannot stack or refresh, and cannot be triggered again by any operative of being triggered. | Hjartagard Squad - Medical | |
Gefur | Hjartagard | ★★★★★ | 1480 | 100 | 16 | 2 Officers: Increases U-Energy Recovery. | 3 Officers: After the equipping operative uses their Ultimate Skill, gains the Enthusiastic Praise effect: Increases all types of DMG of the deployed operative (when changing operatives, effect is inherited by the newly deployed operative). When an operative besides the equipping one uses their Ultimate Skill while the effect is active, the bonus increases. Cooldown. Enthusiastic Praise cannot stack or refresh, and cannot be triggered again by any operative of being triggered. | Hjartagard Squad - Materiel | |
Anti | Eli | ★★★★★ | 101 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: When the equipping operative's shot hits but is not CRIT, gains Cyclonic Fissure: Increases Frost DMG. Each CRIT Hit removes 1 stack. Dodging refreshes the effect duration. | Eli Squad - Intelligence | |
Stella | Eli | ★★★★★ | 1507 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: When the equipping operative's shot hits but is not CRIT, gains Cyclonic Fissure: Increases Frost DMG. Each CRIT Hit removes 1 stack. Dodging refreshes the effect duration. | Eli Squad - Medical | |
Idamia | Eli | ★★★★★ | 1507 | 101 | 16 | 2 Officers: Increases ATK. | 3 Officers: When the equipping operative's shot hits but is not CRIT, gains Cyclonic Fissure: Increases Frost DMG. Each CRIT Hit removes 1 stack. Dodging refreshes the effect duration. | Eli Squad - Materiel | |
Vitalina | Lux | ★★★★★ | 99 | 50 | 16 | 2 Officers: Increases healing effect. | 3 Officers: The equipping operative (not including Auxiliary Units) obtains Winter Fleece effect: Healing Bonus increases. Winter Fleece gains 1 stack per sec (including while not deployed). Winter Fleece stacks will be consumed after the equipping operative uses any skill. While the equipping operative is using their Ultimate Skill, Winter Fleece stacks will remain at max. | Lux Squad - Intelligence | |
Gloria | Lux | ★★★★★ | 1483 | 50 | 16 | 2 Officers: Increases healing effect. | 3 Officers: The equipping operative (not including Auxiliary Units) obtains Winter Fleece effect: Healing Bonus increases. Winter Fleece gains 1 stack per sec (including while not deployed). Winter Fleece stacks will be consumed after the equipping operative uses any skill. While the equipping operative is using their Ultimate Skill, Winter Fleece stacks will remain at max. | Lux Squad - Medical | |
Ivanika | Lux | ★★★★★ | 1483 | 99 | 16 | 2 Officers: Increases healing effect. | 3 Officers: The equipping operative (not including Auxiliary Units) obtains Winter Fleece effect: Healing Bonus increases. Winter Fleece gains 1 stack per sec (including while not deployed). Winter Fleece stacks will be consumed after the equipping operative uses any skill. While the equipping operative is using their Ultimate Skill, Winter Fleece stacks will remain at max. | Lux Squad - Materiel | |
Mukhina | Dziady | ★★★★★ | 111 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Increases the DMG dealt by Gashed, Burn, Frostbite, Static, and Dazed effects inflicted by the equipping operative. Each effect's DMG ignores the target's DEF based on the number of stacks of the respective effect: Ignores a portion of DEF per stack. | Dziady Squad - Intelligence | |
Skat | Dziady | ★★★★★ | 1512 | 50 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Increases the DMG dealt by Gashed, Burn, Frostbite, Static, and Dazed effects inflicted by the equipping operative. Each effect's DMG ignores the target's DEF based on the number of stacks of the respective effect: Ignores a portion of DEF per stack. | Dziady Squad - Medical | |
Alya | Dziady | ★★★★★ | 1512 | 111 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: Increases the DMG dealt by Gashed, Burn, Frostbite, Static, and Dazed effects inflicted by the equipping operative. Each effect's DMG ignores the target's DEF based on the number of stacks of the respective effect: Ignores a portion of DEF per stack. | Dziady Squad - Materiel | |
Asha | Areca | ★★★★★ | 100 | 51 | 16 | 2 Officers: Increases the equipping operative's ATK. When equipped with an Electrical weapon and when the equipping operative is off the field, increases the deployed operative's ATK. | 3 Officers: When Support Skill deals DMG, applies Conductor to the target. After an operative deals Skill DMG to a target with Conductor, increases the equipping operative's Electrical DMG. | Areca Squad - Intelligence | |
Namya | Areca | ★★★★★ | 1487 | 51 | 16 | 2 Officers: Increases the equipping operative's ATK. When equipped with an Electrical weapon and when the equipping operative is off the field, increases the deployed operative's ATK. | 3 Officers: When Support Skill deals DMG, applies Conductor to the target. After an operative deals Skill DMG to a target with Conductor, increases the equipping operative's Electrical DMG. | Areca Squad - Medical | |
Pushta | Areca | ★★★★★ | 1487 | 100 | 16 | 2 Officers: Increases the equipping operative's ATK. When equipped with an Electrical weapon and when the equipping operative is off the field, increases the deployed operative's ATK. | 3 Officers: When Support Skill deals DMG, applies Conductor to the target. After an operative deals Skill DMG to a target with Conductor, increases the equipping operative's Electrical DMG. | Areca Squad - Materiel | |
Rapuk | Scarab | ★★★★★ | 100 | 50 | 16 | 2 Officers: Increases ATK and Max HP. | 3 Officers: When Rejuvenation stacks of Siris - Ksana increase, she gains Resentment: Increases Thermal DMG. When she doesn't have any Rejuvenation stacks, clears the Resentment effect. When she has 5 or more Rejuvenation stacks, increases Thermal DMG. | Scarab Squad - Intelligence | |
Modelly | Scarab | ★★★★★ | 1506 | 50 | 16 | 2 Officers: Increases ATK and Max HP. | 3 Officers: When Rejuvenation stacks of Siris - Ksana increase, she gains Resentment: Increases Thermal DMG. When she doesn't have any Rejuvenation stacks, clears the Resentment effect. When she has 5 or more Rejuvenation stacks, increases Thermal DMG. | Scarab Squad - Medical | |
Eibach | Scarab | ★★★★★ | 1506 | 100 | 16 | 2 Officers: Increases ATK and Max HP. | 3 Officers: When Rejuvenation stacks of Siris - Ksana increase, she gains Resentment: Increases Thermal DMG. When she doesn't have any Rejuvenation stacks, clears the Resentment effect. When she has 5 or more Rejuvenation stacks, increases Thermal DMG. | Scarab Squad - Materiel | |
Dorthe | Nova | ★★★★★ | 98 | 50 | 16 | 2 Officers: Increases Kinetic DMG. | 3 Officers: Increases Lyfe - Infinite Sight's Dodge Shot DMG, Insight Ray DMG, and Devourer of Divinity DMG per instance. | Nova Squad - Intelligence | |
Alivya | Nova | ★★★★★ | 1497 | 50 | 16 | 2 Officers: Increases Kinetic DMG. | 3 Officers: Increases Lyfe - Infinite Sight's Dodge Shot DMG, Insight Ray DMG, and Devourer of Divinity DMG per instance. | Nova Squad - Medical | |
Tarkas | Nova | ★★★★★ | 1497 | 98 | 16 | 2 Officers: Increases Kinetic DMG. | 3 Officers: Increases Lyfe - Infinite Sight's Dodge Shot DMG, Insight Ray DMG, and Devourer of Divinity DMG per instance. | Nova Squad - Materiel | |
Cyathea | Reverie | ★★★★★ | 102 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Fenny - Starshine, when any operative has a Starstone Clip, increases their Ballistic DMG. When Fenny - Starshine has a Stargem Clip and deals Ballistic DMG, increases her ATK for that hit. | Reverie Squad - Intelligence | |
Betula | Reverie | ★★★★★ | 1506 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Fenny - Starshine, when any operative has a Starstone Clip, increases their Ballistic DMG. When Fenny - Starshine has a Stargem Clip and deals Ballistic DMG, increases her ATK for that hit. | Reverie Squad - Medical | |
Fortunei | Reverie | ★★★★★ | 1506 | 102 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Fenny - Starshine, when any operative has a Starstone Clip, increases their Ballistic DMG. When Fenny - Starshine has a Stargem Clip and deals Ballistic DMG, increases her ATK for that hit. | Reverie Squad - Materiel | |
Vani | Chaya | ★★★★★ | 103 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: When equipped by Vidya - Agave, increases Standard Skill DMG for each Standard Skill phase increase. Increases Ultimate Skill DMG when at max phase and after exiting max phase. | Chaya Squad - Intelligence | |
Baladevi | Chaya | ★★★★★ | 1512 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: When equipped by Vidya - Agave, increases Standard Skill DMG for each Standard Skill phase increase. Increases Ultimate Skill DMG when at max phase and after exiting max phase. | Chaya Squad - Medical | |
Rayan | Chaya | ★★★★★ | 1512 | 103 | 16 | 2 Officers: Increases ATK. | 3 Officers: When equipped by Vidya - Agave, increases Standard Skill DMG for each Standard Skill phase increase. Increases Ultimate Skill DMG when at max phase and after exiting max phase. | Chaya Squad - Materiel | |
Beronica | Aileron | ★★★★★ | 98 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Marian - Riptide, increases Kraken Magazine's DMG. When Kraken Magazine is not active, increases Skill DMG of deployed operative (excluding Marian - Riptide herself). | Aileron Squad - Intelligence | |
Layla | Aileron | ★★★★★ | 1492 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Marian - Riptide, increases Kraken Magazine's DMG. When Kraken Magazine is not active, increases Skill DMG of deployed operative (excluding Marian - Riptide herself). | Aileron Squad - Medical | |
Faria | Aileron | ★★★★★ | 1492 | 98 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Marian - Riptide, increases Kraken Magazine's DMG. When Kraken Magazine is not active, increases Skill DMG of deployed operative (excluding Marian - Riptide herself). | Aileron Squad - Materiel | |
Melina | Vector | ★★★★★ | 98 | 49 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: If equipped by Katya - Dawnwing, increases DMG dealt by Crystal Vanes. Each hit with Crystal Vanes gives Katya a stack of Skygale: Increases ATK. | Vector Squad - Intelligence | |
Besa | Vector | ★★★★★ | 1493 | 49 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: If equipped by Katya - Dawnwing, increases DMG dealt by Crystal Vanes. Each hit with Crystal Vanes gives Katya a stack of Skygale: Increases ATK. | Vector Squad - Medical | |
Erato | Vector | ★★★★★ | 1493 | 98 | 16 | 2 Officers: Increases Skill DMG. | 3 Officers: If equipped by Katya - Dawnwing, increases DMG dealt by Crystal Vanes. Each hit with Crystal Vanes gives Katya a stack of Skygale: Increases ATK. | Vector Squad - Materiel | |
Dayana | Insight | ★★★★★ | 101 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Fritia - Turbo, DMG dealt by consuming Supercharge increases. When equipped with a semi-auto sniper rifle, increases CRIT DMG Amplifier. | Insight Squad - Intelligence | |
Oksana | Insight | ★★★★★ | 1506 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Fritia - Turbo, DMG dealt by consuming Supercharge increases. When equipped with a semi-auto sniper rifle, increases CRIT DMG Amplifier. | Insight Squad - Medical | |
Altais | Insight | ★★★★★ | 1506 | 101 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Fritia - Turbo, DMG dealt by consuming Supercharge increases. When equipped with a semi-auto sniper rifle, increases CRIT DMG Amplifier. | Insight Squad - Materiel | |
Sigrid | Halo | ★★★★★ | 102 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Bubu - The Geomancer, increases Arcana Shot DMG. When Bubu is in Evil Ward state, increases ATK. | Halo Squad - Intelligence | |
Lina | Halo | ★★★★★ | 1505 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Bubu - The Geomancer, increases Arcana Shot DMG. When Bubu is in Evil Ward state, increases ATK. | Halo Squad - Medical | |
Thyra | Halo | ★★★★★ | 1505 | 102 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Bubu - The Geomancer, increases Arcana Shot DMG. When Bubu is in Evil Ward state, increases ATK. | Halo Squad - Materiel | |
Serenity | Couplet | ★★★★★ | 101 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: If equipped by Chenxing - Jade Arc, each time she deals CRIT DMG, she gains 1 stack of Peach Wood Charm: Increases ATK,; also increases CRIT DMG Amplifier of shot and Ultimate Skill per stack. | Couplet Squad - Intelligence | |
Firebelle | Couplet | ★★★★★ | 1502 | 50 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: If equipped by Chenxing - Jade Arc, each time she deals CRIT DMG, she gains 1 stack of Peach Wood Charm: Increases ATK,; also increases CRIT DMG Amplifier of shot and Ultimate Skill per stack. | Couplet Squad - Medical | |
Camellia | Couplet | ★★★★★ | 1502 | 101 | 16 | 2 Officers: Increases Ballistic DMG. | 3 Officers: If equipped by Chenxing - Jade Arc, each time she deals CRIT DMG, she gains 1 stack of Peach Wood Charm: Increases ATK,; also increases CRIT DMG Amplifier of shot and Ultimate Skill per stack. | Couplet Squad - Materiel | |
Ubira | Zephyr | ★★★★★ | 100 | 50 | 16 | 2 Officers: Increases DEF. | 3 Officers: If equipped by Yao - Nightglow, increases full squad's CRIT DMG Amplifier on targets connected to Spark Tether. Also, operatives within Shimmering Stardome gain an additional ATK Boost until Shimmering Stardome ends. | Zephyr Squad - Intelligence | |
Ithira | Zephyr | ★★★★★ | 1500 | 50 | 16 | 2 Officers: Increases DEF. | 3 Officers: If equipped by Yao - Nightglow, increases full squad's CRIT DMG Amplifier on targets connected to Spark Tether. Also, operatives within Shimmering Stardome gain an additional ATK Boost until Shimmering Stardome ends. | Zephyr Squad - Medical | |
Saphira | Zephyr | ★★★★★ | 1500 | 100 | 16 | 2 Officers: Increases DEF. | 3 Officers: If equipped by Yao - Nightglow, increases full squad's CRIT DMG Amplifier on targets connected to Spark Tether. Also, operatives within Shimmering Stardome gain an additional ATK Boost until Shimmering Stardome ends. | Zephyr Squad - Materiel | |
Nekoyanagi | Gleam | ★★★★★ | 100 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: Every sec while Enya - Tempest is using any Vortex, she gains stacks of Luminous Breeze: Increases Skill DMG. For of Luminous Breeze, further increases DMG dealt by Standard Skill. | Gleam Squad - Intelligence | |
Akiha | Gleam | ★★★★★ | 1499 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: Every sec while Enya - Tempest is using any Vortex, she gains stacks of Luminous Breeze: Increases Skill DMG. For of Luminous Breeze, further increases DMG dealt by Standard Skill. | Gleam Squad - Medical | |
Choten | Gleam | ★★★★★ | 1499 | 100 | 16 | 2 Officers: Increases ATK. | 3 Officers: Every sec while Enya - Tempest is using any Vortex, she gains stacks of Luminous Breeze: Increases Skill DMG. For of Luminous Breeze, further increases DMG dealt by Standard Skill. | Gleam Squad - Materiel | |
Rytlan | Sidhe | ★★★★★ | 97 | 49 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Nerida - Styx Envoy, after she creates a phantom with her Standard Skill, gains Twofold Retribution effect: Increases Skill DMG dealt by Wailing Ribbons. While the Truth-Seer is active, this effect doubles. | Sidhe Squad - Intelligence | |
Olive | Sidhe | ★★★★★ | 1489 | 49 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Nerida - Styx Envoy, after she creates a phantom with her Standard Skill, gains Twofold Retribution effect: Increases Skill DMG dealt by Wailing Ribbons. While the Truth-Seer is active, this effect doubles. | Sidhe Squad - Medical | |
Ismara | Sidhe | ★★★★★ | 1489 | 97 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Nerida - Styx Envoy, after she creates a phantom with her Standard Skill, gains Twofold Retribution effect: Increases Skill DMG dealt by Wailing Ribbons. While the Truth-Seer is active, this effect doubles. | Sidhe Squad - Materiel | |
Clover | Sorbus | ★★★★★ | 100 | 50 | 16 | 2 Officers: Increases Max HP. | 3 Officers: If equipped by Nita - Pulse, when her HP decreases, increases Ultimate Skill DMG. When she is healed, increases Standard Skill DMG. | Sorbus Squad - Intelligence | |
Claria | Sorbus | ★★★★★ | 1500 | 50 | 16 | 2 Officers: Increases Max HP. | 3 Officers: If equipped by Nita - Pulse, when her HP decreases, increases Ultimate Skill DMG. When she is healed, increases Standard Skill DMG. | Sorbus Squad - Medical | |
Kelcie | Sorbus | ★★★★★ | 1500 | 100 | 16 | 2 Officers: Increases Max HP. | 3 Officers: If equipped by Nita - Pulse, when her HP decreases, increases Ultimate Skill DMG. When she is healed, increases Standard Skill DMG. | Sorbus Squad - Materiel | |
Nanci | Nebula | ★★★★★ | 93 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Vidya - Celestial Swan, when she is continuously releasing Support Skill, increases all types of DMG of full squad until she stops releasing Support Skill. In addition, when her S-Energy is less than, increases all types of DMG of full squad. | Nebula Squad - Intelligence | |
Mercedi | Nebula | ★★★★★ | 1476 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Vidya - Celestial Swan, when she is continuously releasing Support Skill, increases all types of DMG of full squad until she stops releasing Support Skill. In addition, when her S-Energy is less than, increases all types of DMG of full squad. | Nebula Squad - Medical | |
Lyra | Nebula | ★★★★★ | 1476 | 93 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Vidya - Celestial Swan, when she is continuously releasing Support Skill, increases all types of DMG of full squad until she stops releasing Support Skill. In addition, when her S-Energy is less than, increases all types of DMG of full squad. | Nebula Squad - Materiel | |
Melisandra | Prism | ★★★★★ | 104 | 50 | 16 | 2 Officers: Increases Frost DMG. | 3 Officers: If equipped by Katya - Rhapsody, after dealing Frost DMG, gains 1 stack of Icy Calm: At Stacks: Increases her ATK. At Stacks: Increases her Ballistic DMG. At Stacks: Increases full squad's Frost DMG. Icy Calm has a max and lasts. Duration resets upon gaining new stacks. | Prism Squad - Intelligence | |
Eularia | Prism | ★★★★★ | 1504 | 50 | 16 | 2 Officers: Increases Frost DMG. | 3 Officers: If equipped by Katya - Rhapsody, after dealing Frost DMG, gains 1 stack of Icy Calm: At Stacks: Increases her ATK. At Stacks: Increases her Ballistic DMG. At Stacks: Increases full squad's Frost DMG. Icy Calm has a max and lasts. Duration resets upon gaining new stacks. | Prism Squad - Medical | |
Audra | Prism | ★★★★★ | 1504 | 104 | 16 | 2 Officers: Increases Frost DMG. | 3 Officers: If equipped by Katya - Rhapsody, after dealing Frost DMG, gains 1 stack of Icy Calm: At Stacks: Increases her ATK. At Stacks: Increases her Ballistic DMG. At Stacks: Increases full squad's Frost DMG. Icy Calm has a max and lasts. Duration resets upon gaining new stacks. | Prism Squad - Materiel | |
Cera | Arcane | ★★★★★ | 102 | 50 | 16 | 2 Officers: Increases Frost DMG. | 3 Officers: If equipped by Tess - Phantasia, increases her Frost DMG. When she deals aptitude DMG, she gains 1 stack of Incantation: Increases full squad's Ballistic DMG, and duration resets upon gaining new stacks. While her Realm of Wonder is active, increases ATK of Tess and ally operatives within the realm. | Arcane Squad - Intelligence | |
Ionie | Arcane | ★★★★★ | 1503 | 50 | 16 | 2 Officers: Increases Frost DMG. | 3 Officers: If equipped by Tess - Phantasia, increases her Frost DMG. When she deals aptitude DMG, she gains 1 stack of Incantation: Increases full squad's Ballistic DMG, and duration resets upon gaining new stacks. While her Realm of Wonder is active, increases ATK of Tess and ally operatives within the realm. | Arcane Squad - Medical | |
Canosa | Arcane | ★★★★★ | 1503 | 102 | 16 | 2 Officers: Increases Frost DMG. | 3 Officers: If equipped by Tess - Phantasia, increases her Frost DMG. When she deals aptitude DMG, she gains 1 stack of Incantation: Increases full squad's Ballistic DMG, and duration resets upon gaining new stacks. While her Realm of Wonder is active, increases ATK of Tess and ally operatives within the realm. | Arcane Squad - Materiel | |
Arola | Hymn | ★★★★★ | 104 | 51 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Clarina - Crimson Moon, each time she gains Crimson Charge, increases Standard Skill DMG. Each time she consumes Crimson Charge, increases Ultimate Skill DMG. | Hymn Squad - Intelligence | |
Wisteria | Hymn | ★★★★★ | 1518 | 51 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Clarina - Crimson Moon, each time she gains Crimson Charge, increases Standard Skill DMG. Each time she consumes Crimson Charge, increases Ultimate Skill DMG. | Hymn Squad - Medical | |
Lania | Hymn | ★★★★★ | 1518 | 104 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Clarina - Crimson Moon, each time she gains Crimson Charge, increases Standard Skill DMG. Each time she consumes Crimson Charge, increases Ultimate Skill DMG. | Hymn Squad - Materiel | |
Prim | Sprout | ★★★★★ | 100 | 50 | 16 | 2 Officers: Increases Thermal DMG. | 3 Officers: If equipped by Fenny - Pureheart, while in Aerial Purity state, increases ATK. Each Aerial Shot can increase Slam of Ignition DMG. Each Standard Skill use increases the next Ultimate Skill DMG. Using Standard Skill increases Aerial Spike DMG. | Sprout Squad - Intelligence | |
Aveline | Sprout | ★★★★★ | 1500 | 50 | 16 | 2 Officers: Increases Thermal DMG. | 3 Officers: If equipped by Fenny - Pureheart, while in Aerial Purity state, increases ATK. Each Aerial Shot can increase Slam of Ignition DMG. Each Standard Skill use increases the next Ultimate Skill DMG. Using Standard Skill increases Aerial Spike DMG. | Sprout Squad - Medical | |
Cora | Sprout | ★★★★★ | 1500 | 100 | 16 | 2 Officers: Increases Thermal DMG. | 3 Officers: If equipped by Fenny - Pureheart, while in Aerial Purity state, increases ATK. Each Aerial Shot can increase Slam of Ignition DMG. Each Standard Skill use increases the next Ultimate Skill DMG. Using Standard Skill increases Aerial Spike DMG. | Sprout Squad - Materiel | |
Calida | Libra | ★★★★★ | 99 | 50 | 16 | 2 Officers: Increases Max HP. | 3 Officers: If equipped by Siris - Freefin, increases ATK of deployed operative with Freetide and Wavehunt. When Siris is deployed, gains an extra Freetide stacks each sec. When Siris is off the field, increases Skill DMG of deployed operative with Wavehunt by an extra. | Libra Squad - Intelligence | |
Melodia | Libra | ★★★★★ | 1461 | 50 | 16 | 2 Officers: Increases Max HP. | 3 Officers: If equipped by Siris - Freefin, increases ATK of deployed operative with Freetide and Wavehunt. When Siris is deployed, gains an extra Freetide stacks each sec. When Siris is off the field, increases Skill DMG of deployed operative with Wavehunt by an extra. | Libra Squad - Medical | |
Solani | Libra | ★★★★★ | 1461 | 99 | 16 | 2 Officers: Increases Max HP. | 3 Officers: If equipped by Siris - Freefin, increases ATK of deployed operative with Freetide and Wavehunt. When Siris is deployed, gains an extra Freetide stacks each sec. When Siris is off the field, increases Skill DMG of deployed operative with Wavehunt by an extra. | Libra Squad - Materiel | |
Lemara | Nimbus | ★★★★★ | 97 | 49 | 16 | 2 Officers: Increases ATK. | 3 Officers: When Mia - Starchaser replenishes a special clip or uses Standard Skill, gains Astral Surge: Increases ATK, Ballistic DMG, and CRIT DMG Amplifier. Each time she deals CRIT or performs a charged release Standard Skill, increases duration of Astral Surge. | Nimbus Squad - Intelligence | |
Cielie | Nimbus | ★★★★★ | 1483 | 49 | 16 | 2 Officers: Increases ATK. | 3 Officers: When Mia - Starchaser replenishes a special clip or uses Standard Skill, gains Astral Surge: Increases ATK, Ballistic DMG, and CRIT DMG Amplifier. Each time she deals CRIT or performs a charged release Standard Skill, increases duration of Astral Surge. | Nimbus Squad - Medical | |
Kyrim | Nimbus | ★★★★★ | 1483 | 97 | 16 | 2 Officers: Increases ATK. | 3 Officers: When Mia - Starchaser replenishes a special clip or uses Standard Skill, gains Astral Surge: Increases ATK, Ballistic DMG, and CRIT DMG Amplifier. Each time she deals CRIT or performs a charged release Standard Skill, increases duration of Astral Surge. | Nimbus Squad - Materiel | |
Vinae | Aozora | ★★★★★ | 106 | 51 | 16 | 2 Officers: Increases ATK. | 3 Officers: Increases Haru - Raikou's Skill DMG when a Retribution Domain is present. For each Light Trail present, Retribution Domain's detonation DMG is increased. BenefitsLight Trails, including those used to form Retribution Domains. | Aozora Squad - Intelligence | |
Nishizawa | Aozora | ★★★★★ | 1508 | 51 | 16 | 2 Officers: Increases ATK. | 3 Officers: Increases Haru - Raikou's Skill DMG when a Retribution Domain is present. For each Light Trail present, Retribution Domain's detonation DMG is increased. BenefitsLight Trails, including those used to form Retribution Domains. | Aozora Squad - Medical | |
Miru | Aozora | ★★★★★ | 1508 | 106 | 16 | 2 Officers: Increases ATK. | 3 Officers: Increases Haru - Raikou's Skill DMG when a Retribution Domain is present. For each Light Trail present, Retribution Domain's detonation DMG is increased. BenefitsLight Trails, including those used to form Retribution Domains. | Aozora Squad - Materiel | |
Mabel | Verdure | ★★★★★ | 100 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Bubu - Specular Soul, increases Chaos DMG dealt. When Bubu gains or loses Light Crystals, increases ATK. | Verdure Squad - Intelligence | |
Iris | Verdure | ★★★★★ | 1503 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Bubu - Specular Soul, increases Chaos DMG dealt. When Bubu gains or loses Light Crystals, increases ATK. | Verdure Squad - Medical | |
Galia | Verdure | ★★★★★ | 1503 | 100 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Bubu - Specular Soul, increases Chaos DMG dealt. When Bubu gains or loses Light Crystals, increases ATK. | Verdure Squad - Materiel | |
Swali | Totem | ★★★★★ | 102 | 51 | 16 | 2 Officers: Increases Auxiliary Unit Strength. | 3 Officers: If equipped by Mauxir - Lotus, increases DMG of all of her Auxiliary Units. While she is continuously releasing Ultimate Skill, increases DMG of all of her Auxiliary Units. | Totem Squad - Intelligence | |
Kulassia | Totem | ★★★★★ | 1526 | 51 | 16 | 2 Officers: Increases Auxiliary Unit Strength. | 3 Officers: If equipped by Mauxir - Lotus, increases DMG of all of her Auxiliary Units. While she is continuously releasing Ultimate Skill, increases DMG of all of her Auxiliary Units. | Totem Squad - Medical | |
Solinakh | Totem | ★★★★★ | 1526 | 102 | 16 | 2 Officers: Increases Auxiliary Unit Strength. | 3 Officers: If equipped by Mauxir - Lotus, increases DMG of all of her Auxiliary Units. While she is continuously releasing Ultimate Skill, increases DMG of all of her Auxiliary Units. | Totem Squad - Materiel | |
Lumi | Sacred Tree | ★★★★★ | 92 | 49 | 16 | 2 Officers: Increases ATK. | 3 Officers: When equipped by Acacia - Chrono Echo, different effects will be active based on her state. When in Default State, increases her Kinetic DMG. When in Awakened State, gaining Phase Energy increases Standard Skill DMG. Consuming Phase Energy increases Ultimate Skill DMG. | Sacred Tree Squad - Intelligence | |
Margaret | Sacred Tree | ★★★★★ | 1489 | 49 | 16 | 2 Officers: Increases ATK. | 3 Officers: When equipped by Acacia - Chrono Echo, different effects will be active based on her state. When in Default State, increases her Kinetic DMG. When in Awakened State, gaining Phase Energy increases Standard Skill DMG. Consuming Phase Energy increases Ultimate Skill DMG. | Sacred Tree Squad - Medical | |
Alvina | Sacred Tree | ★★★★★ | 1489 | 92 | 16 | 2 Officers: Increases ATK. | 3 Officers: When equipped by Acacia - Chrono Echo, different effects will be active based on her state. When in Default State, increases her Kinetic DMG. When in Awakened State, gaining Phase Energy increases Standard Skill DMG. Consuming Phase Energy increases Ultimate Skill DMG. | Sacred Tree Squad - Materiel | |
Ombra | Truffle | ★★★★★ | 101 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: When equipped by Marian - Aquila, increases Marian's DMG when she is on the field. While Marian is in Sky Hunt state, increases the DMG of both herself and the deployed operative. When Marian's follow-up attack hits a target, increases the deployed operative's DMG. | Truffle Squad - Medical | |
Elma | Truffle | ★★★★★ | 1504 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: When equipped by Marian - Aquila, increases Marian's DMG when she is on the field. While Marian is in Sky Hunt state, increases the DMG of both herself and the deployed operative. When Marian's follow-up attack hits a target, increases the deployed operative's DMG. | Truffle Squad - Intelligence | |
Prisma | Truffle | ★★★★★ | 1504 | 101 | 16 | 2 Officers: Increases ATK. | 3 Officers: When equipped by Marian - Aquila, increases Marian's DMG when she is on the field. While Marian is in Sky Hunt state, increases the DMG of both herself and the deployed operative. When Marian's follow-up attack hits a target, increases the deployed operative's DMG. | Truffle Squad - Materiel | |
Zhuzhao | Moon | ★★★★★ | 100 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Longyan - Divine Fox, when she has an elemental aptitude, Ballistic DMG ignores a portion of target's DEF. When she is in Brocade Pelt state, increases Thermal DMG. When she is not in Brocade Pelt state, increases DMG dealt by Standard Skill and Ultimate Skill. | Moon Squad - Intelligence | |
Ningyou | Moon | ★★★★★ | 1501 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Longyan - Divine Fox, when she has an elemental aptitude, Ballistic DMG ignores a portion of target's DEF. When she is in Brocade Pelt state, increases Thermal DMG. When she is not in Brocade Pelt state, increases DMG dealt by Standard Skill and Ultimate Skill. | Moon Squad - Medical | |
Qinghe | Moon | ★★★★★ | 1501 | 100 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Longyan - Divine Fox, when she has an elemental aptitude, Ballistic DMG ignores a portion of target's DEF. When she is in Brocade Pelt state, increases Thermal DMG. When she is not in Brocade Pelt state, increases DMG dealt by Standard Skill and Ultimate Skill. | Moon Squad - Materiel | |
Eurylac | Singularity | ★★★★★ | 97 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Fritia - Sparkdrive, each time she gains a Spark, grants 1 stack of Electromagnetic Catalyst: At 1 Stack: Increases her ATK. At 3 Stacks: Increases her Standard Skill DMG. At 6 Stacks: Increases off-field operatives' DMG and healing. Electromagnetic Catalyst has a max and duration. Duration resets upon gaining new stacks. | Singularity Squad - Intelligence | |
Belise | Singularity | ★★★★★ | 1496 | 50 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Fritia - Sparkdrive, each time she gains a Spark, grants 1 stack of Electromagnetic Catalyst: At 1 Stack: Increases her ATK. At 3 Stacks: Increases her Standard Skill DMG. At 6 Stacks: Increases off-field operatives' DMG and healing. Electromagnetic Catalyst has a max and duration. Duration resets upon gaining new stacks. | Singularity Squad - Medical | |
Narbella | Singularity | ★★★★★ | 1496 | 97 | 16 | 2 Officers: Increases ATK. | 3 Officers: If equipped by Fritia - Sparkdrive, each time she gains a Spark, grants 1 stack of Electromagnetic Catalyst: At 1 Stack: Increases her ATK. At 3 Stacks: Increases her Standard Skill DMG. At 6 Stacks: Increases off-field operatives' DMG and healing. Electromagnetic Catalyst has a max and duration. Duration resets upon gaining new stacks. | Singularity Squad - Materiel |

























































































































































































