Duet Night Abyss · hunter
Daphne
Grace in Pluvia
Anemo, The Hyperborean Empire

Skills
Emerald Effusion
Grants [Emerald Effusion]. While active, alchemical smoke fills the area around the user, continuously healing self and allies while slowing enemies in the area.
While [Emerald Effusion] is active, generates 2 [Azoth Projectiles] per second.
Repulsion Synthesis
Heals self and allies, applying [Purification Formula]. Briefly restrains nearby enemies and inflicts [Decay Formula] on them.
Generates 1 [Azoth Projectile] per affected target (ally or enemy), up to a maximum of 12.
Azoth Projectile
Increases Daphne's Ranged Weapon Trigger Probability when she possesses [Azoth Projectile].
Daphne can hold up to 30 [Azoth Projectiles], and each ranged weapon attack consumes 1 [Azoth Projectile].
Argent Lacrima
When Daphne possesses [Azoth Projectile] and her ranged weapon attack deals damage, target hit by the ranged weapon attack incurs the DoT of [Decay Formula] 1 time. The damage is based on a certain percentage of Daphne's Ranged Weapon Trigger Probability.
Intron
Intron Lv. 1
While [Emerald Effusion] is active, self and allies gain +10% Damage Dealt.
Intron Lv. 2
During [Emerald Effusion] state, the [Azoth Projectile] Daphne gains per second increases to ?.
Intron Lv. 3
[Emerald Effusion] Level +2; [Azoth Projectile] Level +1.
Intron Lv. 4
Restores ? points of Sanity for each [Azoth Projectile] consumed.
Intron Lv. 5
[Repulsion Synthesis] Level +2; [Azoth Projectile] Level +1.
Intron Lv. 6
When a teammate applied with [Purification Formula] deals damage to an enemy inflicted with [Decay Formula], Daphne gains 1 stack that increases Damage Dealt by 7% for ?s, up to 3 stacks. This effect can only be triggered once per second.
Role
SupportCrowd ControlHealing
Weapon Types
WhipbladeAssault Rifle
Title
Grace in Pluvia
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Unchanged since August 2, 2026 ·
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