Azur Lane · ship
MNF Flandre
MNF Flandreフランドル플랑드르
Unchanged since 
Stats Stats at any level →
Health5,981.8
Firepower287.4
Torpedo0
Aviation0
Anti-Air181.4
Reload111.7
Evasion37.1
Speed33.5
Accuracy67.7
Luck0
ASW0
Skills
Apotheosis: Flourishing Assault
Every 20s: fires a Lv.10 special barrage (DMG is based on the skill's level). When this ship fires her 2nd Main Gun volley, if she has at least 60.0% HP remaining: randomly marks 1 enemy target, prioritizing Humanoid enemies. This ship deals 12.0% increased DMG to the marked enemy. The mark lasts until Flandre falls below 60.0% HP as a result of DMG taken.
Drag to see per-level scalingApotheosis: Lightplume Vestments
Increases this ship's EVA by 15.0% and FP by 20.0%. Once per battle, when this ship's HP falls below 50.0% as a result of DMG taken: restores 3.0% of this ship's max HP once per second for 5s, then sets this ship's Secondary Gun Eff. Range and Shell Range to 95 and increases her Secondary Gun efficiency by 30.0%.
Drag to see per-level scalingSiren Killer Ⅲ
Increases this ship's DMG to Sirens by 15.0%.
How MNF Flandre compares · vs 71 ★★★★★★ Battleship ships
Health5,981.8
16th percentile · rank 60 of 71 · cohort median 7,516.2 (-20%)
Firepower287.4
12th percentile · rank 63 of 71 · cohort median 318 (-10%)
Torpedo0
43rd percentile · rank 11–71 of 71 (tied)
Anti-Air181.4
23rd percentile · rank 55 of 71 · cohort median 227.9 (-20%)