Azur Lane · ship
Admiral Hipper.META
Admiral Hipper.METAアドミラル・ヒッパー(META)아드미랄 히퍼·META
Unchanged since 
Stats Stats at any level →
Health4,277.3
Firepower198.7
Torpedo149.7
Aviation0
Anti-Air150.3
Reload122.5
Evasion49.7
Speed26
Accuracy94.2
Luck66
ASW0
Skills
Coiling Flames
Increases this ship's FP by 15.0%. Every 4 times this ship's Main Guns hit the same enemy: inflicts the Coiling Flames status on that enemy. Every 20s: removes all Coiling Flames statuses; when this effect removes the Coiling Flames status on an enemy, decreases that enemy's SPD by 30.0% and EVA by 5.0% for 4s.
Drag to see per-level scalingHot-and-Cold Armaments
When the battle starts, and every 20s: deploys 2 shields (lasting 15s) that can negate up to 6 enemy shells. While a shield created by this effect exists on the field: increases this ship's Evasion Rate by 6.0% and DMG dealt by 15.0%. If all shields created by this skill expire or are destroyed: fires a Lv.10 special barrage that inflicts the Coiling Flames status to enemies hit (barrage DMG is based on the skill's level).
Drag to see per-level scalingThe Grumbling Ally
Increases this ship's TRP by 15.0%. When the battle starts, if this ship is your frontmost Vanguard ship: when this ship takes DMG, there is a 25.0% chance to halve the DMG received; if this ship is NOT your frontmost Vanguard ship: deploys 2 shields (lasting until the battle ends) that can negate up to 10 enemy shells around your frontmost Vanguard ship.
Drag to see per-level scalingCinders of Hope - Admiral Hipper II
Every 6 times this ship fires her Main Guns: fires a special barrage. Inflicts the Coiling Flames status to enemies hit by this barrage.
How Admiral Hipper.META compares · vs 55 ★★★★★★ Heavy Cruiser ships
Health4,277.3
34th percentile · rank 37 of 55 · cohort median 4,558 (-6%)
Firepower198.7
46th percentile · rank 30 of 55 · cohort median 198.8 (0%)
Torpedo149.7
46th percentile · rank 30 of 55 · cohort median 151.4 (-1%)
Anti-Air150.3
6th percentile · rank 52 of 55 · cohort median 206.7 (-27%)