Azur Lane · ship
RN Leonardo da Vinci
RN Leonardo da Vinciレオナルド・ダ・ヴィンチ레오나르도 다 빈치
Unchanged since 
Stats Stats at any level →
Health1,610.7
Firepower36.4
Torpedo405.8
Aviation0
Anti-Air0
Reload67.3
Evasion35.4
Speed18
Accuracy181.4
Luck57
ASW0
Skills
Equipment Level-Upper!
Increases this boat's TRP and ACC by 10.0%, and DMG dealt to Light Armor enemies by 15.0%. If this boat has Sardegna Empire gear equipped: further increases this boat's TRP and ACC by 10.0%.
Drag to see per-level scalingGet 'Em, Canguro!
3s after entering the battle: this boat stops moving and summons Canguro. Canguro moves forward a set distance and deploys sea mines (sea mines inflict Flooding to enemies that touch them, continuously dealing DMG for 24s; Flooding DMG is based on this boat's TRP stat; Flooding cannot stack), then returns to this boat. After this boat retrieves Canguro, she resumes moving and fires a Lv.10 special barrage (DMG is based on the skill's level).
Drag to see per-level scalingOpen Ocean Support
Increases this boat's OXY by 20. Once per sortie, while this boat is afloat: you can call in Submarine Support even if your fleet is outside the Submarine Fleet's ASR.
Drag to see per-level scalingAll Out Assault II
Activates All Out Assault II: Leonardo da Vinci immediately after entering the battle.
How RN Leonardo da Vinci compares · vs 19 ★★★★★★ Submarine ships
Health1,610.7
47th percentile · rank 10–11 of 19 (tied) · cohort median 1,610.7 (0%)
Firepower36.4
21st percentile · rank 15–16 of 19 (tied) · cohort median 40.1 (-9%)
Torpedo405.8
55th percentile · rank 9 of 19 · cohort median 405.1 (0%)