Azur Lane · ship

IJN Chikuma

IJN Chikuma筑摩치쿠마
Unchanged since
IJN Chikuma

Stats Stats at any level →

Health4,143.5
Firepower200.4
Torpedo189.3
Aviation0
Anti-Air178.9
Reload121
Evasion71.3
Speed28.4
Accuracy110.8
Luck42
ASW0

Skills

All-Seeing Eye · Lv.10
At the start of the battle and every 20s: decreases this ship's Speed by 5.0% for 3s and fires a Lv.10 special barrage (DMG is based on the skill's level and this ship's FP stat). Enemies hit by seaplanes launched from this barrage have their Speed decreased by 30.0% for 5s, and both the following effects activate: 1) if there is a Sakura Empire CV afloat in your Main Fleet when this barrage fires: 50.0% chance to inflict a 6.0% aircraft DMG taken debuff for 8s to enemies hit by the barrage; 2) 100% chance to inflict 1 of the following randomly chosen debuffs for 10s: a) decreases EVA by 10.0%; b) decreases Accuracy by 10.0%; c) decreases the enemy's DMG dealt by 10.0%.
Drag to see per-level scaling
All-Obscuring Eye · Lv.10
When this ship's Speed decreases as a result of her skills activating: increases her Evasion Rate by 10.0% for the duration of the decrease. Decreases this ship's DMG taken by 20.0%. When this ship takes DMG: 70.0% chance to decrease her Speed by 10.0% and increase her RLD, FP, and EVA by 20.0% for 7s (10s cooldown between activations).
Drag to see per-level scaling
All Out Assault II
Activates All Out Assault Ⅱ: Tone Class once every 6 times the Main Guns are fired.

How IJN Chikuma compares · vs 55 ★★★★★★ Heavy Cruiser ships

Health4,143.5
32nd percentile · rank 38 of 55 · cohort median 4,558 (-9%)
Firepower200.4
52nd percentile · rank 27 of 55 · cohort median 198.8 (+1%)
Torpedo189.3
85th percentile · rank 9 of 55 · cohort median 151.4 (+25%)
Anti-Air178.9
28th percentile · rank 40 of 55 · cohort median 206.7 (-13%)

Closest ships · nearest on Firepower