Azur Lane · ship

Kala Ideas

Kala Ideasカラ・イデアス칼라 이데아스
Unchanged since
Kala Ideas

Stats Stats at any level →

Health6,220
Firepower212.1
Torpedo0
Aviation0
Anti-Air216.1
Reload109
Evasion35.1
Speed22.4
Accuracy118.1
Luck59
ASW0

Skills

Dark Spirit · Lv.10
Every 6 times this ship fires her Secondary Gun, if your fleet has 10 or more AP: consumes 10 AP and activates "Dark Spirit" Lv.10. When the battle starts, if this ship is in the frontmost position of your Vanguard and there are other ships afloat in your Vanguard when "Dark Spirit" activates: adds a Dark Element to the ship in the rearmost position; if this ship is NOT in the frontmost position when "Dark Spirit" activates: adds a Dark Element to the ship in the frontmost position. A ship with a Dark Element takes 50 DMG and deals 8.0% more DMG for 5s.
Drag to see per-level scaling
Holy Trail · Lv.10
Increases this ship's AA and EVA by 15.0%. When the battle starts, if this ship is in the frontmost position of your Vanguard and there are other ships afloat in your Vanguard: adds a Light Element to the ship in the rearmost position of your Vanguard whenever an Item attack hits an enemy; if this ship is NOT in the frontmost position: adds a Light Element to the ship in the frontmost position whenever an Item attack hits an enemy. A ship with a Light Element recovers 5.0% of her max HP. This skill has a 12s cooldown between activations.
Drag to see per-level scaling
Luna Judgment · Lv.10
Every 4 times this ship fires her Main Guns: your fleet gains 10 AP. Increases this ship's DMG dealt against Sirens by 10.0%.
Drag to see per-level scaling

How Kala Ideas compares · vs 7 ★★★★★★ Large Cruiser ships

Health6,220
50th percentile · rank 4 of 7 · cohort median 6,220 (0%)
Firepower212.1
50th percentile · rank 4 of 7 · cohort median 212.1 (0%)
Anti-Air216.1
64th percentile · rank 3 of 7 · cohort median 213.4 (+1%)

Closest ships · nearest on Firepower