Azur Lane · ship
USS Reno
USS Renoリノ리노
Unchanged since 
Stats Stats at any level →
Health3,543.4
Firepower113.1
Torpedo149.6
Aviation0
Anti-Air452.5
Reload128
Evasion102.9
Speed32.5
Accuracy159.4
Luck52
ASW192.1
Skills
Vigilant Supporter
At the start of the battle, if there is a CV or CVL afloat in the same fleet as this ship: increases this ship's Crit Rate by 35.0%. For each CV or CVL in the same fleet: increases this ship's DMG to enemy DDs and CLs by 10.0%, up to a maximum of 3 stacks. For the first four battles of each sortie that this ship takes part in: decreases DMG taken by 10.0% for all CVs and CVLs in the same fleet.
Drag to see per-level scalingReno Reactor
At the start of the battle: increases this ship's AA by 15.0% and FP by 15.0%. Every second time another ship in your Main Fleet takes DMG: increases this ship's AA and FP by 6.0% (can be stacked up to 2 times) until the end of the battle.
Drag to see per-level scalingReno Barrage Ⅱ
While equipping a DD Main Gun: increases this ship's Main Gun efficiency by 10.0%. Activates Reno Barrage Ⅱ once every 10 times (8 if equipping a CL Main Gun) the Main Guns are fired.
How USS Reno compares · vs 65 ★★★★★★ Light Cruiser ships
Health3,543.4
45th percentile · rank 36–37 of 65 (tied) · cohort median 3,610.8 (-2%)
Firepower113.1
15th percentile · rank 54–57 of 65 (tied) · cohort median 128.3 (-12%)
Torpedo149.6
40th percentile · rank 39–40 of 65 (tied) · cohort median 220.3 (-32%)
Anti-Air452.5
99th percentile · rank 1 of 65 · cohort median 324.6 (+39%)