Reverse: 1999 Psychubes

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125 psychubes

Gluttony
★★★★★★

Amplification 1 The desire hidden in the depths. A precious material which can be used to increase a Psychube's Amplification level by 1.

Brave New World
★★★★★★
Type
ATK

Amplification 1 After the carrier casts an Ultimate, Incantation Might of the next incantation +20%.

Amplification 5 After the carrier casts an Ultimate, Incantation Might of the next incantation +40%.

Hopscotch
★★★★★★
Type
ATK

Amplification 1 For each enemy target defeated by the carrier, Ultimate Might +4% for the carrier. Stacks up to 4 times.

Amplification 5 For each enemy target defeated by the carrier, Ultimate Might +8% for the carrier. Stacks up to 4 times.

Her Second Life
★★★★★★
Type
Heal

Amplification 1 After the carrier casts the mass Ultimate, HP +(the carrier's ATK x32%) for all allies.

Amplification 5 After the carrier casts the mass Ultimate, HP +(the carrier's ATK x64%) for all allies.

Blasphemer of Night
★★★★★★
Type
ATK

Amplification 1 When the carrier attacks, if the target has 2 or more [Neg Status], DMG Dealt +12%.

Amplification 5 When the carrier attacks, if the target has 2 or more [Neg Status], DMG Dealt +24%.

Thunderous Applause
★★★★★★
Type
ATK, Critical

Amplification 1 When the carrier's 1-target attack scores a critical hit, Critical DMG +16%.

Amplification 5 When the carrier's 1-target attack scores a critical hit, Critical DMG +32%.

That Inquisitive Dear
★★★★★★
Type
Heal

Amplification 1 When the carrier casts a basic Incantation debuff, HP +(the carrier's ATK x24%) for the ally with the lowest HP percentage (only triggers 1 time per round).

Amplification 5 When the carrier casts a basic Incantation debuff, HP +(the carrier's ATK x48%) for the ally with the lowest HP percentage (only triggers 1 time per round).

Luxurious Leisure
★★★★★★
Type
ATK

Amplification 1 After the carrier casts a 1-target Ultimate, DMG Dealt +5%, up to 3 stacks.

Amplification 5 After the carrier casts a 1-target Ultimate, DMG Dealt +9%, up to 3 stacks.

His Bounden Duty
★★★★★★
Type
ATK, Heal

Amplification 1 For each enemy target defeated by the carrier, HP +(the carrier's ATK x60%).

Amplification 5 For each enemy target defeated by the carrier, HP +(the carrier's ATK x120%).

Beyond Wonderland
★★★★★★
Type
ATK, Critical, Heal

Amplification 1 After the carrier uses a debuff incantation, the carrier's healing rate increases by 3%. This effect can stack up to 4 times. Increases carrier's Critical Rate by 7%.

Amplification 5 After the carrier uses a debuff incantation, the carrier's healing rate increases by 3%. This effect can stack up to 4 times. Increases carrier's Critical Rate by 21%.

The Carat of a Heart
★★★★★★
Type
ATK, Critical

Amplification 1 When the round ends, if the carrier gained at least 3 Moxie in the round, Ultimate Might +8% when casting the next Ultimate. If the carrier gained at least 4 Moxie in the round, this effect is increased to +12%.

Amplification 5 When the round ends, if the carrier gained at least 3 Moxie in the round, Ultimate Might +16% when casting the next Ultimate. If the carrier gained at least 4 Moxie in the round, this effect is increased to +24%.

Silent and Adoring
★★★★★★
Type
ATK

Amplification 1 When the carrier takes an extra action, Damage Dealt +12%. Genesis DMG through extra actions +10%.

Amplification 5 When the carrier takes an extra action, Damage Dealt +12%. Genesis DMG through extra actions +50%.

Balance, Please
★★★★★★
Type
ATK

Amplification 1 When the carrier attacks, if they do not have an Afflatus advantage over the enemy, DMG Dealt +6%. If the carrier's Afflatus is of the Primal Afflatus, this effect is increased to 12%.

Amplification 5 When the carrier attacks, if they do not have an Afflatus advantage over the enemy, DMG Dealt +12%. If the carrier's Afflatus is of the Primal Afflatus, this effect is increased to 24%.

Long Night Talk
★★★★★★
Type
ATK

Amplification 1 When the Carrier has 2 or more [Pos Status] buffs, DMG Dealt +8% when attacking. When the Carrier uses a Buff Incantation, gain ATK +2%, stacks up to 2 times.

Amplification 5 When the Carrier has 2 or more [Pos Status] buffs, DMG Dealt +8% when attacking. When the Carrier uses a Buff Incantation, gain ATK +2.5%, stacks up to 5 times.

Outside the City
★★★★★★
Type
Critical

Amplification 1 After the carrier launches a 1-target attack through an extra action, Critical DMG +2%, up to 10 stacks. At 10 stacks, gain extra Critical Rate +8%.

Amplification 5 After the carrier launches a 1-target attack through an extra action, Critical DMG +5%, up to 10 stacks. At 10 stacks, gain extra Critical Rate +12%.

Same Old Story
★★★★★★
Type
ATK

Amplification 1 When the carrier is a [Beast] character, Penetration Rate +5%. When the carrier is in [Channel] status, DMG Dealt +12% for their Mass Attacks.

Amplification 5 When the carrier is a [Beast] character, Penetration Rate +5%. When the carrier is in [Channel] status, DMG Dealt +28% for their Mass Attacks.

Knock on the Door
★★★★★★
Type
Critical

Amplification 1 When the carrier attacks a target enemy that's in the [Burn] status, DMG Dealt +6%. When the carrier's extra action is a mass attack, Incantation Might +4%.

Amplification 5 When the carrier attacks a target enemy that's in the [Burn] status, DMG Dealt +6%. When the carrier's extra action is a mass attack, Incantation Might +28%.

Another Story
★★★★★★
Type
ATK

Amplification 1 After the carrier casts a rank 2/3 incantation, DMG Dealt +1%/2%, stacking up to +8%. When the carrier consumes 2 or more Eureka within a round, gain Incantation Might +10% until the end of the round.

Amplification 5 After the carrier casts a rank 2/3 incantation, DMG Dealt +3%/6%, stacking up to +24%. When the carrier consumes 2 or more Eureka within a round, gain Incantation Might +18% until the end of the round.

Dawn Is Coming
★★★★★★
Type
Heal

Amplification 1 After the carrier casts a 1-target buff-type incantation, recover (own ATK x24%) HP for the ally with the lowest HP percentage (triggers only 1 time per round).

Amplification 5 After the carrier casts a 1-target buff-type incantation, recover (own ATK x48%) HP for the ally with the lowest HP percentage (triggers only 1 time per round).

For Rehabilitation
★★★★★★
Type
Critical, ATK

Amplification 1 When the carrier is a [Star] character, Incantation Might +5%. Within the same round after they cast an ultimate, each of their 1-target attack-type incantations grants DMG Dealt +4% for the rest of the battle, stacking up to 3 times.

Amplification 5 When the carrier is a [Star] character, Incantation Might +5%. Within the same round after they cast an ultimate, each of their 1-target attack-type incantations grants DMG Dealt +8% for the rest of the battle, stacking up to 3 times.

Steps Forward
★★★★★★
Type
ATK, Critical

Amplification 1 If the carrier's afflatus is [Intellect], Critical Rate is increased by 6%. If they hold 2 or more types of [Special] effects, Incantation Might is increased by 6% when attacking. In addition, if the carrier also has [Force Field], Incantation Might is instead increased by 12% when attacking, and Critical Rate is increased by a further 3% when attacking.

Amplification 5 If the carrier's afflatus is [Intellect], Critical Rate is increased by 6%.If they hold 2 or more types of [Special] effects, Incantation Might is increased by 18% when attacking. In addition, if the carrier also has [Force Field], Incantation Might is instead increased by 24% when attacking, and Critical Rate is increased by a further 9% when attacking.

The Fighter's Best Wishes
★★★★★★
Type
Survival

Amplification 1 At the start of the round, if the carrier's current HP is below 60%, they get DMG Taken -10%; when the carrier attacks, they get Genesis DMG Dealt +7%.

Amplification 5 At the start of the round, if the carrier's current HP is below 80%, they get DMG Taken -10%; when the carrier attacks, they get Genesis DMG Dealt +15%.

Approaching Rain
★★★★★★
Type
Survival

Amplification 1 Right after the carrier uses a 1-target counter ultimate, they get DMG Heal +10% for 2 rounds; the carrier's Ripostes deal Genesis DMG +30%.

Amplification 5 Right after the carrier uses a 1-target counter ultimate, they get DMG Heal +20% for 2 rounds; the carrier's Ripostes deal Genesis DMG +60%.

From the Depths
★★★★★★
Type
ATK, Survival

Amplification 1 If the carrier is of the [Mineral] afflatus, and whenever allies lose HP three or more times as the carrier takes a single action, the carrier gains the [Echoes of Life] status afterward to until the end of battle (triggers only 1 time per battle). If the carrier is of the [Mineral] afflatus, and whenever any allied character loses HP as an ally takes an action, the carrier gains Incantation Might +0.9%, stackable up to 10 times.

Amplification 5 If the carrier is of the [Mineral] Afflatus, and whenever allies lose HP more than 3 times as the carrier takes a single action, the carrier gains the [Echoes of Life] status afterward, to until the end of battle (triggers up to 1 time per battle). Whenever any allied character loses HP as an ally takes an action, the carrier gains Incantation Might +2.1%, stackable up to 10 times.

The Unbearable Lightness
★★★★★★
Type
ATK

Amplification 1 If the carrier is in the [Burn] status, when attacking, gain Incantation Might +4%; and after a mass riposte, gain ATK +1% for self, stackable up to 6 times.

Amplification 5 If the carrier is in the [Burn] status, when attacking, gain Incantation Might +12%; and after a mass riposte, gain ATK +2% for self, stackable up to 6 times.

Starlight Wellspring
★★★★★★
Type
ATK, Critical

Amplification 1 If the carrier has both [Stats Up] and [Force Field] at the same time, gain Critical Rate +12% when attacking. If the carrier is of the Primal Afflatus, each time after a mass buff incantation is cast, gain Incantation Might +2.5% and Ultimate Might +2.5%, stackable up to 4 times.

Amplification 5 If the carrier has both [Stats Up] and [Force Field] at the same time, gain Critical Rate +12% when attacking. If the carrier is of the Primal Afflatus, each time after a mass buff incantation is cast, gain Incantation Might +4.5% and Ultimate Might +4.5%, stackable up to 4 times.

And the Maid Says
★★★★★★
Type
Support, Critical

Amplification 1 The [Array] deployed by the carrier grants [Poison] DMG Dealt +4% to all allies and an additional [Poison] DMG Dealt +4% to the carrier. These effects are removed after the Array ends or is replaced.

Amplification 5 The [Array] deployed by the carrier grants [Poison] DMG Dealt +8% to all allies and an additional [Poison] DMG Dealt +8% to the carrier. These effects are removed after the Array ends or is replaced.

Stray Off the Path
★★★★★★
Type
ATK, Critical

Amplification 1 After the carrier actively casts a 1-target incantation, their next extra action within the round gains Incantation Might +12%. After the carrier casts a 1-target incantation, the carrier gains Critical DMG +6% (stacks up to 3 times, removed after casting a mass incantation).

Amplification 5 After the carrier actively casts a 1-target incantation, their next extra action within the round gains Incantation Might +24%. After the carrier casts a 1-target incantation, the carrier gains Critical DMG +12% (stacks up to 3 times, removed after casting a mass incantation).

Tiny Wish
★★★★★★
Type
Survival, Support

Amplification 1 In battle, when an ally gets an increase in Stress, that Stress is transferred to the carrier instead. When the carrier triggers Focus or Meltdown for the first time, the carrier will trigger their Focus Behavior as well, and all allies will gain ATK +10%, DMG Taken -6%, and Stress will no longer be transferred in this way.

Amplification 5 In battle, when an ally gets an increase in Stress, that Stress is transferred to the carrier instead. When the carrier triggers Focus or Meltdown for the first time, the carrier will trigger their Focus Behavior as well, and all allies will gain ATK +20%, DMG Taken -12%, and Stress will no longer be transferred in this way.

Transcendent Love
★★★★★★
Type
ATK, Critical

Amplification 1 When the carrier casts an incantation in the Channel status, the carrier gains Critical Rate +2% and Critical DMG +2%, stacks up to 4 times. When the carrier is bound to another ally, each time the carrier or the bound ally casts an incantation, both bound characters gain DMG Bonus +0.8%, stacks up to 10 times.

Amplification 5 When the carrier casts an incantation in the Channel status, the carrier gains Critical Rate +4% and Critical DMG +4%, stacks up to 4 times. When the carrier is bound to another ally, each time the carrier or the bound ally casts an incantation, both bound characters gain DMG Bonus +1.6%, stacks up to 10 times.

The Third Commitment
★★★★★★
Type
Critical, Support

Amplification 1 When the carrier attacks and triggers a Bullet effect, the carrier gains Critical DMG +16% for 2 rounds. The [Array] deployed by the carrier grants an additional Incantation Might +6% and Ultimate Might +6% to all allies; these effects are removed after the Array ends or is replaced.

Amplification 5 When the carrier attacks and triggers a Bullet effect, the carrier gains Critical DMG +32% for 2 rounds. The [Array] deployed by the carrier grants an additional Incantation Might +12% and Ultimate Might +12% to all allies; these effects are removed after the Array ends or is replaced.

Offbeat Strides
★★★★★★
Type
ATK, Survival

Amplification 1 When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.4% and DMG Taken -0.4%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +2%, stacking up to 5 times, this effect lasts 3 rounds.

Amplification 5 When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.8% and DMG Taken -0.8%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +4%, stacking up to 5 times, this effect lasts 3 rounds.

On the Hand of Time
★★★★★★
Type
ATK, Critical

Amplification 1 When the carrier attacks, if the carrier is in a channel status, the attack gains Penetration Rate +14%. When the carrier performs an extra action, the carrier gains Critical DMG +6%, stacking up to 3 times, with 1 stack removed at the end of each round.

Amplification 5 When the carrier attacks, if the carrier is in a channel status, the attack gains Penetration Rate +28%. When the carrier performs an extra action, the carrier gains Critical DMG +12%, stacking up to 3 times, with 1 stack removed at the end of each round.

Addio Coda
★★★★★★
Type
ATK, Critical

Amplification 1 When an ally consumes Eureka, accumulate points of [Inspiration]. Whenever an ally consumes 1 Eureka, all allies gain DMG Dealt +0.3%, stacking up to 20 times; if the carrier is of the [Star] afflatus, after taking an action, [Impromptu Incantation] gains attack instance +1 for the round, this effect can trigger up to 1 times per round.

Amplification 5 When an ally consumes Eureka, accumulate points of [Inspiration]. Whenever an ally consumes 1 Eureka, all allies gain DMG Dealt +0.6%, stacking up to 20 times; if the carrier is of the [Star] afflatus, after taking an action, [Impromptu Incantation] gains attack instance +1 for the round, this effect can trigger up to 2 times per round.

Cracks in the Shell
★★★★★★
Type
Heal, Support

Amplification 1 After the carrier performs an extra action, gain Healing Done +4%, stacks up to 3 times. After the carrier is attacked or shares damage, all allies gain Critical DMG +1.2% for 3 rounds, stacks up to 12 times.

Amplification 5 After the carrier performs an extra action, gain Healing Done +8%, stacks up to 3 times. After the carrier is attacked or shares damage, all allies gain Critical DMG +2.4% for 3 rounds, stacks up to 12 times.

Ready on Call
★★★★★★
Type
ATK, Critical

Amplification 1 When performing an extra action, if the carrier has actively casted a 1-target attack incantation this round, gain Critical Rate +1%, stacks up to 6 times. When performing an extra action, if the carrier has actively casted a 1-target buff incantation this round, gain Critical DMG +2%, stacks up to 6 times. When both of these effects have reached their maximum stacks, their stat bonuses are doubled.

Amplification 5 When performing an extra action, if the carrier has actively casted a 1-target attack incantation this round, gain Critical Rate +2%, stacks up to 6 times. When performing an extra action, if the carrier has actively casted a 1-target buff incantation this round, gain Critical DMG +4%, stacks up to 6 times. When both of these effects have reached their maximum stacks, their stat bonuses are doubled.

Rehearsal of Dreams
★★★★★★
Type
ATK

Amplification 1 When the carrier is a [Plant] character, for each [Neg Status] effect inflicted when actively casting an incantation, gain Ultimate Might +1%, stacks up to 12 times. When the carrier casts an ultimate, for each type of [Stats Down], [Neg Status], or [Control] effect on the target, gain DMG Dealt +3%, up to 4 types can count toward this effect.

Amplification 5 When the carrier is a [Plant] character, for each [Neg Status] effect inflicted when actively casting an incantation, gain Ultimate Might +2%, stacks up to 12 times. When the carrier casts an ultimate, for each type of [Stats Down], [Neg Status], or [Control] effect on the target, gain DMG Dealt +6%, up to 4 types can count toward this effect.

The Final Roll
★★★★★★
Type
ATK, Critical

Amplification 1 When the carrier attacks, for each point of Moxie held, the attack gains Ultimate Might +1.2%. If the carrier is of the [Mineral] afflatus, for each point of Moxie consumed, gain Critical DMG +1%, stacks up to 16 times.

Amplification 5 When the carrier attacks, for each point of Moxie held, the attack gains Ultimate Might +2.4%. If the carrier is of the [Mineral] afflatus, for each point of Moxie consumed, gain Critical DMG +2%, stacks up to 16 times.

Mental Cage
★★★★★★
Type
ATK, Support

Amplification 1 When allies have casted more than 4 incantations in a single round, each additional cast grants DMG Dealt +3% to all allies for 1 round, stacks up to 3 times; If the carrier is of the [Intellect] afflatus, each Eureka consumed by allies grants Incantation Might +0.2% to all allies, stacks up to 30 times; when entering battle, gain Eureka +2 for self.

Amplification 5 When allies have casted more than 4 incantations in a single round, each additional cast grants DMG Dealt +6% to all allies for 1 round, stacks up to 3 times; If the carrier is of the [Intellect] afflatus, each Eureka consumed by allies grants Incantation Might +0.4% to all allies, stacks up to 30 times; when entering battle, gain Eureka +2 for self.

Never-Ending Q&A
★★★★★★
Type
ATK, Critical

Amplification 1 After the carrier casts a 1-target ultimate, gain Ultimate Might +3%, stacks up to 4 times. After the carrier casts a mass ultimate, gain Critical DMG +6%, stacks up to 3 times.

Amplification 5 After the carrier casts a 1-target ultimate, gain Ultimate Might +6%, stacks up to 4 times. After the carrier casts a mass ultimate, gain Critical DMG +12%, stacks up to 3 times.

Aurora After Winter
★★★★★★
Type
Survival, Support

Amplification 1 When the carrier casts a Buff incantation, gain ATK +0.4%, stacks up to 10 times. If the carrier is of the [Star] afflatus, for every 1 Eureka consumed by allies, grant Critical DMG +0.4% to all allies, stacks up to 30 times.

Amplification 5 When the carrier casts a Buff incantation, gain ATK +0.8%, stacks up to 10 times. If the carrier is of the [Star] afflatus, for every 1 Eureka consumed by allies, grant Critical DMG +0.8% to all allies, stacks up to 30 times.

Embrace the Past
★★★★★★
Type
Critical, Survival

Amplification 1 When entering battle, if the carrier is a [Spirit] character, Max HP +5%. When the carrier takes DMG, Critical Rate +1% at the end of the round, up to 16 stacks. When the carrier attacks, if below 80% HP and at no less than 50 Max Bloodtithe points, Critical DMG +24%.

Amplification 5 When entering battle, if the carrier is a [Spirit] character, Max HP +15%. When the carrier takes DMG, Critical Rate +2% at the end of the round, up to 16 stacks. When the carrier attacks, if below 80% HP and at no less than 50 Max Bloodtithe points, Critical DMG +48%.

Family Mentor
★★★★★★
Type
ATK, Support

Amplification 1 After launching a Riposte, the carrier gains Ultimate Might +4%, up to 3 stacks. If the carrier is a [Beast] character, for every 1 Moxie the team consumes, all allies gain Critical DMG +0.4%, up to 30 stacks.

Amplification 5 After launching a Riposte, the carrier gains Ultimate Might +8%, up to 3 stacks. If the carrier is a [Beast] character, for every 1 Moxie the team consumes, all allies gain Critical DMG +0.8%, up to 30 stacks.

A Tingle of a Thought
★★★★★★
Type
ATK, Critical

Amplification 1 If the carrier is an [Intellect] character, after casting a Channel incantation, ATK +1%, up to 3 stacks. At the end of the round, for every time the team transfers [Dynamo], the carrier gains Critical DMG +1.2%, up to 16 stacks.

Amplification 5 If the carrier is an [Intellect] character, after casting a Channel incantation, ATK +3%, up to 3 stacks. At the end of the round, for every time the team transfers [Dynamo], the carrier gains Critical DMG +2%, up to 16 stacks.

As the Bell Tolls
★★★★★★
Type
ATK, Critical

Amplification 1 When attacking, if the carrier is an [Assassination] character, for every 100 points of Critical Technique the carrier has more than the target, gains Final DMG Dealt +1% for this attack. When triggering an [Assassination], if the attack aims at 1 target, gains Critical DMG +6%, up to 3 stacks.

Amplification 5 When attacking, if the carrier is an [Assassination] character, for every 100 points of Critical Technique the carrier has more than the target, gains Final DMG Dealt +2% for this attack. When triggering an [Assassination], if the attack aims at 1 target, gains Critical DMG +12%, up to 3 stacks.

An Epic's End
★★★★★★
Type
ATK, Support

Amplification 1 When attacking, if the carrier is an [Assassination] character, for every 100 points of Critical Technique the carrier has more than the target, gains Final DMG Dealt +1% for this attack. When any ally triggers an [Assassination], if the carrier owns [Force Field], all allies gain DMG Dealt +1%, up to 6 stacks.

Amplification 5 When attacking, if the carrier is an [Assassination] character, for every 100 points of Critical Technique the carrier has more than the target, gains Final DMG Dealt +2% for this attack. When any ally triggers an [Assassination], if the carrier owns [Force Field], all allies gain DMG Dealt +2%, up to 6 stacks.

Homecoming Lament
★★★★★★
Type
Critical, Survival

Amplification 1 If the carrier is a [Mineral] character and the team is at 50 points of Max [Bloodtithe] or above when they attack, DMG Dealt +8%. Each time the carrier takes damage, Critical DMG +2% at the end of the round, up to 9 stacks.

Amplification 5 If the carrier is a [Mineral] character and the team is at 50 points of Max [Bloodtithe] or above when they attack, DMG Dealt +16%. Each time the carrier takes damage, Critical DMG +4% at the end of the round, up to 9 stacks.

Buds Yet to Bloom
★★★★★★
Type
Critical, Support

Amplification 1 If the carrier is a [Spirit] character and in [Channel] status when attacking, DMG Dealt +8%. At the end of the round, if the carrier transfers [Dynamo] into the [Pulsing Field] at least 1 time for the round, all allies gain Critical DMG +4%, up to 3 stacks.

Amplification 5 If the carrier is a [Spirit] character and in [Channel] status when attacking, DMG Dealt +16%. At the end of the round, if the carrier transfers [Dynamo] into the [Pulsing Field] at least 1 time for the round, all allies gain Critical DMG +8%, up to 3 stacks.

Into the Gentle Current
★★★★★★
Type
Critical, Survival

Amplification 1 At the start of the round, if the carrier is a [Mineral] character, gains Ultimate Might +4%, up to 3 stacks. When casting Ultimate, if the current [Bloodtithe] limit is at least 50, gains Critical DMG +16%.

Amplification 5 At the start of the round, if the carrier is a [Mineral] character, gains Ultimate Might +8%, up to 3 stacks. When casting Ultimate, if the current [Bloodtithe] limit is at least 50, gains Critical DMG +32%.

The Wandering Improviser
★★★★★★
Type
Heal, Survival, Support

Amplification 1 When entering battle, if the carrier's Afflatus is [Mineral], gains Healing Done +12%. Whenever an ally takes DMG, they gain Ultimate Might +2% at the end of the round, up to 6 stacks.

Amplification 5 When entering battle, if the carrier's Afflatus is [Mineral], gains Healing Done +24%. Whenever an ally takes DMG, they gain Ultimate Might +4% at the end of the round, up to 6 stacks.

Bitter March of the Living
★★★★★★
Type
ATK, Critical

Amplification 1 When the carrier attacks, if under [Pulsing Field Lv.3], they gain Ultimate Might +12%. After the carrier casts a 1-target incantation, they gain DMG Dealt +1.4%, stackable up to 6 times; removes all stacks after using a mass incantation.

Amplification 5 When the carrier attacks, if under [Pulsing Field Lv.3], they gain Ultimate Might +24%. After the carrier casts a 1-target incantation, they gain DMG Dealt +3%, stackable up to 6 times; removes all stacks after using a mass incantation.

The Thousandfold Fate
★★★★★★
Type
ATK, Critical

Amplification 1 When the carrier attacks, if the carrier is an [Intellect] character and if there are at least 120 points of [Lingering Glow], gains Critical DMG +4%, stacking up to 6 times. When the carrier performs an extra action attack and has a [Force Field], the attack gains Incantation Might +6%.

Amplification 5 When the carrier attacks, if the carrier is an [Intellect] character and if there are at least 120 points of [Lingering Glow], gains Critical DMG +8%, stacking up to 6 times. When the carrier performs an extra action attack and has a [Force Field], the attack gains Incantation Might +12%.

Her Willful Leap
★★★★★★
Type
ATK, Support

Amplification 1 If the carrier is a [Beast] character, after casting a Channel incantation, grants DMG Bonus +8% to all allies for 1 round. When the carrier attacks, if it's an extra action, gains Ultimate Might +4% for 1 round, stacking up to 3 times.

Amplification 5 If the carrier is a [Beast] character, after casting a Channel incantation, grants DMG Bonus +16% to all allies for 1 round. When the carrier attacks, if it's an extra action, gains Ultimate Might +8% for 1 round, stacking up to 3 times.

Shadows in the Subconscious
★★★★★★
Type
ATK, Support

Amplification 1 When the carrier attacks an enemy afflicted with [Burn], DMG Dealt +8%. At the start of the round, if there are at least 120 points of [Lingering Glow], grants Critical DMG +12% to all allies for 1 round.

Amplification 5 When the carrier attacks an enemy afflicted with [Burn], DMG Dealt +16%. At the start of the round, if there are at least 120 points of [Lingering Glow], grants Critical DMG +24% to all allies for 1 round.

Singleness of Heart
★★★★★★
Type
Survival, Support

Amplification 1 When an ally is attacked by an enemy under the [Burn] status, DMG Dealt -2% for that attack. After the carrier casts an Ultimate, if at 120 points of [Lingering Glow] or above, all allies gain Critical DMG +12% for 3 rounds.

Amplification 5 When an ally is attacked by an enemy under the [Burn] status, DMG Dealt -4% for that attack. After the carrier casts an Ultimate, if at 120 points of [Lingering Glow] or above, all allies gain Critical DMG +24% for 3 rounds.

Across the Acheron
★★★★★★
Type
ATK

Amplification 1 When entering battle, for each [Beast] ally present (including the carrier), the carrier gains Ultimate Might +4%, stacking up to 4 times. At the start of the round, for each type of Bullet carried, the carrier gains DMG Dealt +2% for the round, stacking up to 6 times.

Amplification 5 When entering battle, for each [Beast] ally present (including the carrier), the carrier gains Ultimate Might +8%, stacking up to 4 times. At the start of the round, for each type of Bullet carried, the carrier gains DMG Dealt +4% for the round, stacking up to 6 times.

Wayfarer of the Dao
★★★★★★
Type
ATK, Support

Amplification 1 For each Eureka consumed by the team, all allies gain DMG Dealt +0.2%, up to 30 stacks. If the carrier is a [Plant] character, their deployed [Array] additionally grants Incantation Might +6% to all allies. This effect is removed after the Array ends or is replaced.

Amplification 5 For each Eureka consumed by the team, all allies gain DMG Dealt +0.4%, up to 30 stacks. If the carrier is a [Plant] character, their deployed [Array] additionally grants Incantation Might +12% to all allies. This effect is removed after the Array ends or is replaced.

All Honor is but Dust
★★★★★★
Type
ATK, Support

Amplification 1 When the carrier attacks, if it is a follow-up attack, DMG Dealt +8%. When the carrier casts an Ultimate, if it is a follow-up attack, all allies gain Incantation Might +6% for 3 rounds.

Amplification 5 When the carrier attacks, if it is a follow-up attack, DMG Dealt +16%. When the carrier casts Ultimate, if it is a follow-up attack, all allies gain Incantation Might +12% for 3 rounds.

The Fluttering Moment
★★★★★★
Type
Critical, Support

Amplification 1 At the end of the round, if there are at least 120 points of [Lingering Glow], grants Critical DMG +6% to all allies for 2 rounds. When an ally attacks with a rewritten incantation, grants DMG Dealt +2% to all allies for 3 rounds, stacking up to 3 times.

Amplification 5 At the end of the round, if there are at least 120 points of [Lingering Glow], grants Critical DMG +12% to all allies for 2 rounds. When an ally attacks with a rewritten incantation, grants DMG Dealt +4% to all allies for 3 rounds, stacking up to 3 times.

Drown Out the Hustle
★★★★★★
Type
ATK, Support

Amplification 1 If the carrier is a [Plant] character, after they perform an extra action attack, they gain Genesis DMG Dealt +2%, stacking up to 3 times. After an ally casts a rewritten incantation, inflicts [Poison] DMG Taken +1% on all enemies for 3 rounds, stacking up to 3 times.

Amplification 5 If the carrier is a [Plant] character, after they perform an extra action attack, they gain Genesis DMG Dealt +4%, stacking up to 3 times. After an ally casts a rewritten incantation, inflicts [Poison] DMG Taken +3% on all enemies for 3 rounds, stacking up to 3 times.

The Riddle's Limit
★★★★★★
Type
ATK, Support

Amplification 1 At the end of the round, if the carrier has [Bastion], DMG Taken -4% for 1 round. At the end of the round, if the carrier has transferred any [Dynamo] during the round, all allies gain DMG Dealt +2%, up to 3 stacks.

Amplification 5 At the end of the round, if the carrier has [Bastion], DMG Taken -8% for 1 round. At the end of the round, if the carrier has transferred any [Dynamo] during the round, all allies gain DMG Dealt +4%, up to 3 stacks.

The Soft Rain of Yesterday
★★★★★★
Type
Support

Amplification 1 When entering battle, if the carrier is an [All-Rounder] character, gains ATK +4% and Max HP +4%. After the carrier actively casts an incantation, grants DMG Dealt +1.2% to all allies for 3 rounds, stacking up to 6 times. If the carrier is a [Beast] character, after casting an Ultimate, grants Critical DMG +8% to all allies for 3 rounds.

Amplification 5 When entering battle, if the carrier is an [All-Rounder] character, gains ATK +10% and Max HP +10%. After the carrier actively casts an incantation, grants DMG Dealt +2% to all allies for 3 rounds, stacking up to 6 times. If the carrier is a [Beast] character, after casting an Ultimate, grants Critical DMG +16% to all allies for 3 rounds.

Until I Am Me
★★★★★★
Type
ATK, Critical

Amplification 1 When entering battle, if the carrier is a [Mineral] character, gains Critical DMG +12%. When the carrier attacks with a [Sovereign Incantation], gains Ultimate Might +6% and Incantation Might +6%.

Amplification 5 When entering battle, if the carrier is a [Mineral] character, gains Critical DMG +24%. When the carrier attacks with a [Sovereign Incantation], gains Ultimate Might +12% and Incantation Might +12%.

The Silent Anthem
★★★★★★
Type
Critical, Support

Amplification 1 When entering battle, if the carrier is a [Mineral] character, gains DMG Dealt +8%. For each Conduit Energy consumed among all allies, grants Conduit Might +0.6% to all allies for 3 rounds, stacking up to 16 times.

Amplification 5 When entering battle, if the carrier is a [Mineral] character, gains DMG Dealt +16%. For each Conduit Energy consumed among all allies, grants Conduit Might +1% to all allies for 3 rounds, stacking up to 16 times.

The Art of Atoms
★★★★★★
Type
ATK, Critical

Amplification 1 When the carrier attacks, if the carrier is also equipped with [The Dance of Science], Critical DMG +18%. If the carrier is a Star character, Conduit Might +8%.

Amplification 5 When the carrier attacks, if the carrier is also equipped with [The Dance of Science], Critical DMG +36%. If the carrier is a Star character, Conduit Might +16%.

The Dance of Science
★★★★★★
Type
ATK, Critical

Amplification 1 When the carrier attacks, if the carrier is also equipped with [The Art of Atoms], Critical Rate +12%. If the carrier is a Mineral character, DMG Dealt +12%.

Amplification 5 When the carrier attacks, if the carrier is also equipped with [The Art of Atoms], Critical Rate +24%. If the carrier is a Mineral character, DMG Dealt +24%.

A Dream Beyond Light
★★★★★★
Type
Survival, Support

Amplification 1 When entering battle, if the carrier is a [Mineral] character, gains Healing Done +12%. For each Conduit Energy consumed by allies, all allies gain Critical DMG +0.8% for 3 rounds, up to 16 stacks.

Amplification 5 When entering battle, if the carrier is a [Mineral] character, gains Healing Done +24%. For each Conduit Energy consumed by allies, all allies gain Critical DMG +1.5% for 3 rounds, up to 16 stacks.

Where Light and Shadows Rest
★★★★★★
Type
ATK, Critical

Amplification 1 If the carrier is a [Mineral] character, gains Riposte DMG +8%. After any ally ripostes, the carrier gains Critical DMG +3% for 3 rounds, up to 6 stacks.

Amplification 5 If the carrier is a [Mineral] character, gains Riposte DMG +16%. After any ally ripostes, the carrier gains Critical DMG +6% for 3 rounds, up to 6 stacks.

Greed
★★★★★

Amplification 1 The desire hidden in the depths. A precious material which can be used to increase a 5-star Psychube's Amplification level by 1.

Enlighten IV
★★★★★

Amplification 1 A blazing glare. Can be used to provide a large amount of EXP for a Psychube's Engraving.

Yearning Desire
★★★★★
Type
ATK

Amplification 1 When the carrier attacks, if the target has [Stats Down] or [Neg Status], DMG Dealt +8%.

Amplification 5 When the carrier attacks, if the target has [Stats Down] or [Neg Status], DMG Dealt +16%.

Tomorrow Also
★★★★★
Type
ATK, Critical

Amplification 1 When the carrier casts an Ultimate, Critical Rate +10%.

Amplification 5 When the carrier casts an Ultimate, Critical Rate +20%.

The Footloose
★★★★★
Type
ATK

Amplification 1 When the carrier attacks, if the target's HP is above 50%, DMG Dealt +8%.

Amplification 5 When the carrier attacks, if the target's HP is above 50%, DMG Dealt +16%.

Decode
★★★★★
Type
Heal, Survival

Amplification 1 When the carrier is attacked by an Ultimate, DMG Taken -10%.

Amplification 5 When the carrier is attacked by an Ultimate, DMG Taken -20%.

An Afternoon Nap
★★★★★
Type
ATK, Critical

Amplification 1 When the carrier's 1-target attack scores a critical hit, the carrier gains Critical DMG +3% (stacks up to 4 times).

Amplification 5 When the carrier's 1-target attack scores a critical hit, the carrier gains Critical DMG +3% (stacks up to 8 times).

Her Bright Future
★★★★★
Type
ATK

Amplification 1 When the carrier casts an ultimate, if the carrier is in a [Stats Up] status, Ultimate Might +10%.

Amplification 5 When the carrier casts an ultimate, if the carrier is in a [Stats Up] status, Ultimate Might +20%.

A Satisfied Eater
★★★★★
Type
ATK

Amplification 1 Whenever the Carrier attacks at below 80% HP, Penetration Rate +8%.

Amplification 5 Whenever the Carrier attacks at below 80% HP, Penetration Rate +16%.

Remaining Absurdity
★★★★★
Type
ATK

Amplification 1 Whenever the Carrier makes a 1-target attack with a Shield active, Incantation Might +10%.

Amplification 5 Whenever the Carrier makes a 1-target attack with a Shield active, Incantation Might +20%.

Take the Hard Journey
★★★★★
Type
Heal

Amplification 1 When the Carrier is below 40% HP, Healing Done +12%

Amplification 5 When the Carrier is below 80% HP, Healing Done +12%

Let's Set Sail
★★★★★
Type
ATK

Amplification 1 When the carrier attacks a target that's with a [Stats Down] status, Critical DMG +14%.

Amplification 5 When the carrier attacks a target that's with a [Stats Down] status, Critical DMG +28%.

Tea Break
★★★★★
Type
ATK

Amplification 1 When the carrier attacks an enemy in [Disarm] or [Silence] status, DMG Dealt +14%.

Amplification 5 When the carrier attacks an enemy in [Disarm] or [Silence] status, DMG Dealt +28%.

A New Leaf
★★★★★
Type
Survival

Amplification 1 When the carrier is a [Plant] character, Critical DEF +8%. When the carrier is attacked while below 40% HP, Critical Resist Rate +15%.

Amplification 5 When the carrier is a [Plant] character, Critical DEF +8%. When the carrier is attacked while below 60% HP, Critical Resist Rate +25%.

His Tail
★★★★★
Type
ATK

Amplification 1 When the carrier is of the Primal Afflatus, Penetration Rate +5%. When the carrier attacks a target that is below 75% HP, Penetration Rate +6%.

Amplification 5 When the carrier is of the Primal Afflatus, Penetration Rate +5%. When the carrier attacks a target that is below 75% HP, Penetration Rate +14%.

Beyond the Gears
★★★★★
Type
Critical

Amplification 1 When the carrier attacks a target that's NOT in a [Pos Status] or [Stats Up] status, Critical Rate +6%, Critical DMG +6%.

Amplification 5 When the carrier attacks a target that's NOT in a [Pos Status] or [Stats Up] status, Critical Rate +18%, Critical DMG +18%.

Night After Night
★★★★★
Type
ATK

Amplification 1 When the carrier is below 80% current HP, gain DMG Dealt +6%. When the carrier is not afflicted with [Stats Down], gain Incantation Might +8%.

Amplification 5 When the carrier is below 80% current HP, gain DMG Dealt +6%. When the carrier is not afflicted with [Stats Down], gain Incantation Might +20%.

Silent Gaze
★★★★★
Type
ATK

Amplification 1 When entering battle, the carrier gains DMG Taken -5%. At the start of each round, the carrier gains DMG Bonus +3%, stacking up to 4 times.

Amplification 5 When entering battle, the carrier gains DMG Taken -5%. At the start of each round, the carrier gains DMG Bonus +3%, stacking up to 8 times.

In the Shadow
★★★★★
Type
ATK

Amplification 1 If the carrier's afflatus is [Mineral], they get DMG Taken -5%. After the carrier uses a buff incantation, they get ATK +0.5%. If it was a 1-target buff incantation, the ATK boost is doubled. This effect can stack up to 10%. Upon reaching the limit, the carrier gains an additional DMG Taken Reduction +3%.

Amplification 5 If the carrier's afflatus is [Mineral], they get DMG Taken -5%. After the carrier uses a buff incantation, they get ATK +2%. If it was a 1-target buff incantation, the ATK boost is doubled. This effect can stack up to 10%. Upon reaching the limit, the carrier gains an additional DMG Taken Reduction +7%.

Going Along Alone
★★★★★
Type
Critical

Amplification 1 If the carrier's afflatus is [Plant], Critical Rate +6%. When the carrier uses a 1-target ultimate to attack, Critical DMG +14%.

Amplification 5 If the carrier's afflatus is [Plant], Critical Rate +6%. When the carrier uses a 1-target ultimate to attack, Critical DMG +30%.

Her Mournful Face
★★★★★
Type
ATK, Heal

Amplification 1 The carrier gains Healing Done +8%. At the start of the round, if in the [Cure] status, gain additional DMG Taken Reduction +6%. If the carrier is of the [Plant] Afflatus, the [Poison] effects inflicted by self gain DMG Dealt +16%.

Amplification 5 The carrier gains Healing Done +8%. At the start of the round, if in the [Cure] status, gain additional DMG Taken Reduction +6%. If the carrier is of the [Plant] Afflatus, the [Poison] effects inflicted by self gain DMG Dealt +40%.

You Deserve It
★★★★★
Type
ATK, Heal

Amplification 1 After the carrier casts a mass heal incantation, gain Incantation Might +1% and Ultimate Might +1%, stackable up to 5 times.

Amplification 5 After the carrier casts a mass heal incantation, gain Incantation Might +3% and Ultimate Might +3%, stackable up to 5 times.

Spinning Yarns
★★★★★
Type
ATK, Critical

Amplification 1 When the carrier is a [Star] character, Ultimate Might +5%. When the carrier's ultimate is a mass attack and scores a critical hit on all targets, DMG Dealt +4%, stacks up to 3 times.

Amplification 5 When the carrier is a [Star] character, Ultimate Might +5%. When the carrier's ultimate is a mass attack and scores a critical hit on all targets, DMG Dealt +12%, stacks up to 3 times.

The Loner
★★★★★
Type
ATK

Amplification 1 When the carrier is a [Plant] character, DMG Dealt +6%. When the carrier attacks an enemy that's in the [Nightmare] status, gain Penetration Rate +4% for self, stacks up to 3 times.

Amplification 5 When the carrier is a [Plant] character, DMG Dealt +6%. When the carrier attacks an enemy that's in the [Nightmare] status, gain Penetration Rate +14% for self, stacks up to 3 times.

Falling for a Sweet Phenomenon
★★★★★
Type
ATK, Critical

Amplification 1 When the carrier is a [Star] character, Critical DMG +10%. After taking an extra action, Genesis DMG Dealt +6%, stacks up to 5 times.

Amplification 5 When the carrier is a [Star] character, Critical DMG +20%. After taking an extra action, Genesis DMG Dealt +12%, stacks up to 5 times.

The Severed and the Rest
★★★★★
Type
ATK

Amplification 1 When the carrier is an [Intellect] character, Penetration Rate +8%. When the carrier attacks an enemy that's in the [Paralyze] or [Daze] status, DMG Bonus +4%, stacks up to 3 times.

Amplification 5 When the carrier is an [Intellect] character, Penetration Rate +16%. When the carrier attacks an enemy that's in the [Paralyze] or [Daze] status, DMG Bonus +8%, stacks up to 3 times.

One with the Flow
★★★★★
Type
Survival, Support

Amplification 1 After the carrier actively casts an incantation, if the carrier has a [Force Field], there's a 24% chance to gain 1 Moxie. For 3 rounds after the carrier casts an ultimate, when an ally casts a rank 2/3 incantation, DMG Dealt +6%/8% for that ally.

Amplification 5 After the carrier actively casts an incantation, if the carrier has a [Force Field], there's a 48% chance to gain 1 Moxie. For 3 rounds after the carrier casts an ultimate, when an ally casts a rank 2/3 incantation, DMG Dealt +12%/16% for that ally.

Belt It Out
★★★★★
Type
Support

Amplification 1 When entering battle, for each character present with the [Star] afflatus, including the carrier, all allied [Star] afflatus characters gain DMG Dealt +2%, stacking up to 4 times.

Amplification 5 When entering battle, for each character present with the [Star] afflatus, including the carrier, all allied [Star] afflatus characters gain DMG Dealt +4%, stacking up to 4 times.

Your Friendly Exorcist
★★★★★
Type
Support

Amplification 1 When entering battle, for each character present with the [Plant] afflatus, including the carrier, all allied characters of the [Plant] afflatus gain DMG Dealt +2%, stacking up to 4 times.

Amplification 5 When entering battle, for each character present with the [Plant] afflatus, including the carrier, all allied characters of the [Plant] afflatus gain DMG Dealt +4%, stacking up to 4 times.

Off the Scene
★★★★★
Type
Survival, Support

Amplification 1 After the carrier casts a buff-type incantation, all allies gain DMG Dealt +1%, stacks up to 5 times. If the carrier is of the [Mineral] afflatus, gain Reality DEF +18%.

Amplification 5 After the carrier casts a buff-type incantation, all allies gain DMG Dealt +2%, stacks up to 5 times. If the carrier is of the [Mineral] afflatus, gain Reality DEF +36%.

Melodies Old and New
★★★★★
Type
Heal, Support

Amplification 1 When entering battle, gain Healing Done +12%. At the start of the round, all allies gain DMG Dealt +1%, stacks up to 3 times.

Amplification 5 When entering battle, gain Healing Done +16%. At the start of the round, all allies gain DMG Dealt +3%, stacks up to 3 times.

Dust on the Roadside
★★★★★
Type
ATK, Critical

Amplification 1 When the carrier attacks, for every 1 instance of [Poison] the target has, Penetration Rate +2%. If the carrier is a [Plant] character, Critical DMG +12%.

Amplification 5 When the carrier attacks, for every 1 instance of [Poison] the target has, Penetration Rate +4%. If the carrier is a [Plant] character, Critical DMG +24%.

Substitutes and Simulacra
★★★★★
Type
ATK, Critical

Amplification 1 The carrier gains Critical Rate +8%. After the carrier's attack triggers a Bullet effect, gains Critical DMG +16% for 2 rounds.

Amplification 5 The carrier gains Critical Rate +16%. After the carrier's attack triggers a Bullet effect, gains Critical DMG +32% for 2 rounds.

Faded Epitaphs
★★★★★
Type
Survival, Support

Amplification 1 When entering battle, for each [Mineral] ally present (including the carrier), all [Mineral] allies gain DMG Dealt +2%, up to 4 stacks.

Amplification 5 When entering battle, for each [Mineral] ally present (including the carrier), all [Mineral] allies gain DMG Dealt +4%, up to 4 stacks.

In Their Figures
★★★★★
Type
Support

Amplification 1 For each Eureka consumed by the team, grant Incantation Might +0.2% to all allies, up to 30 stacks.

Amplification 5 For each Eureka consumed by the team, grant Incantation Might +0.6% to all allies, up to 30 stacks.

Parting's Quiet Lament
★★★★★
Type
Support

Amplification 1 If the carrier is a [Plant] character, after they cast a rank 3 incantation, all allies gain Incantation Might +6% for 3 rounds. If the carrier is a [Beast] character, after they cast an Ultimate, all allies gain Ultimate Might +6% for 3 rounds.

Amplification 5 If the carrier is a [Plant] character, after they cast a rank 3 incantation, all allies gain Incantation Might +12% for 3 rounds. If the carrier is a [Beast] character, after they cast an Ultimate, all allies gain Ultimate Might +12% for 3 rounds.

The Wind's Listener
★★★★★
Type
Support

Amplification 1 If the carrier is a [Beast] character, their deployed [Array] additionally grants Ultimate Might +10% to all allies. This effect is removed after the Array ends or is replaced.

Amplification 5 If the carrier is a [Beast] character, their deployed [Array] additionally grants Ultimate Might +18% to all allies. This effect is removed after the Array ends or is replaced.

Luck Be a Lady
★★★★★
Type
ATK

Amplification 1 When the carrier attacks with a rank 1/2/3 incantation, Ultimate Might +8%/12%/18%.

Amplification 5 When the carrier attacks with a rank 1/2/3 incantation, Ultimate Might +16%/24%/36%.

Growing Pains
★★★★★
Type
Support

Amplification 1 If the carrier is a [Plant] character, after attacking, grants all allies Ultimate Might +2% for 3 rounds, up to 4 stacks.

Amplification 5 If the carrier is a [Plant] character, after attacking, grants all allies Ultimate Might +4% for 3 rounds, up to 4 stacks.

Farewell to the Old Night
★★★★★
Type
Support

Amplification 1 When entering battle, if the carrier is a [Plant] character, all allies gain DMG Dealt +6% and Genesis DMG +6%.

Amplification 5 When entering battle, if the carrier is a [Plant] character, all allies gain DMG Dealt +12% and Genesis DMG +12%.

A Free Heart
★★★★★
Type
Survival

Amplification 1 When the carrier is attacked and is below 50% HP, DMG Taken -10%.

Amplification 5 When the carrier is attacked and is below 50% HP, DMG Taken -20%.

Laughter and Laughter
★★★★★
Type
Heal, Survival

Amplification 1 When a round begins, Healing Done +3% for the carrier. Stacks up to 4 times.

Amplification 5 When a round begins, Healing Done +3% for the carrier. Stacks up to 8 times.

Enlighten III
★★★★

Amplification 1 A glittering light. Can be used to provide a medium small amount of EXP for a Psychube's Engraving.

Navigating
★★★★
Type
Survival
Bow
★★★★
Type
ATK
Covet
★★★★
Type
Critical
Venomous
★★★★
Type
ATK
Meek
★★★★
Type
Heal
Enlighten II
★★★

Amplification 1 A growing flash. Can be used to provide a small amount of EXP for a Psychube's Engraving.

Slighted
★★★
Flourishing
★★★
Loss
★★★
Cheering
★★★
Numb
★★★
Fatuous
★★★
Enlighten I
★★

Amplification 1 A starting glimmer. Can be used to provide a very small amount of EXP for a Psychube's Engraving.

Fleeting Memory
★★