Epic Seven Buffs & Debuffs
Every buff and debuff, with the game's own wording
This table holds 1285 buffs & debuffs, spanning 3 type values (Buff ×842, Debuff ×418, Other ×25). Complete and current to the latest patch.
| Name | Type | Effect |
|---|---|---|
| A Pair of Butterflies (Unique Effect) | Buff | When tagging in, recovers Health equivalent to 20% of max Health and resets skill cooldowns. |
| Absence of Dreams | Buff | Increases Attack by 50% and increases Speed by 30%. |
| Absolute Defense (Unique Effect) | Buff | Decreases damage suffered by 90%. Unaffected by increases in damage proportional to max Health. |
| Abundance (Unique Effect) | Buff | After attacking, inflicts 2,000 additional damage on the target. |
| Abundance of Dreams | Buff | Increases Defense by 100%. |
| Abyss Essence (Unique Effect) | Buff | After attacking, inflicts 4,000 additional damage, and dispels all buffs from all enemies before inflicting unhealable for 2 turns. |
| Abyssal Tentacle (Undispellable) | Buff | When attacking, increases damage dealt. When suffering a critical hit, decreases damage suffered. |
| Acceleration (Unique Effect) | Buff | Greatly increases Speed. Remains even after reviving. |
| Afterimage of the Turned (Unique Effect) | Buff | Lingering affection for a former ally makes your allies hesitate. While this effect is active, cannot be selected as a target for attacks. |
| Aheldad's Shield (Unique Effect) | Buff | When attacked, reflects 100% of the damage suffered, and after being attacked, increases Combat Readiness of the bearer by 15%. Reflected damage cannot be higher than the bearer's max Health. |
| Air Bubble (Undispellable) | Buff | Increases Speed by 30%. |
| Air Bubble (Undispellable) | Buff | Increases Speed by 20%. When attacked for the fourth time, this effect is dispelled. |
| Air Bubble (Unique Effect) | Buff | Increases Speed by 20%. This effect is removed after every fourth attack suffered. |
| Altarium Lv. 1 | Buff | Increases Attack by 10% and max Health by 10%. After using an attack that targets all enemies, decreases plantization of the caster and a random ally except for the caster by 1. |
| Altarium Lv. 2 | Buff | Increases Attack by 30% and max Health by 20%. After using an attack that targets all enemies, decreases plantization of the caster and a random ally except for the caster by 1. |
| Altarium Lv. 3 | Buff | Increases Attack by 50% and max Health by 30%. After using an attack that targets all enemies, decreases plantization of the caster and a random ally except for the caster by 2. |
| Altarium Lv. 4 | Buff | Increases Attack by 70% and max Health by 40%. After using an attack that targets all enemies, decreases plantization of the caster and a random ally except for the caster by 2. |
| Altarium Lv. 5 | Buff | Increases Attack by 100% and max Health by 50%. After using an attack that targets all enemies, decreases plantization of all allies by 1. |
| Amplified Combustion Lv. 1 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 200%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Amplified Combustion Lv. 10 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 4,000%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Amplified Combustion Lv. 2 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 400%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Amplified Combustion Lv. 3 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 700%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Amplified Combustion Lv. 4 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 1,100%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Amplified Combustion Lv. 5 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 1,500%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Amplified Combustion Lv. 6 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 1,900%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Amplified Combustion Lv. 7 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 2,300%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Amplified Combustion Lv. 8 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 2,700%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Amplified Combustion Lv. 9 (Unique Effect) | Buff | Increases Attack by 50%, and increases burn damage suffered by enemies by 3,200%. Dispelled upon burn detonation or when exhaustion is dispelled. |
| Ancient Curse Lv. 1 (Unique Effect) | Buff | Decreases Attack, Defense, and Speed of all enemies by 40%. |
| Ancient Curse Lv. 2 (Unique Effect) | Buff | Decreases Attack, Defense, and Speed of all enemies by 50%. |
| Ancient Curse Lv. 3 (Unique Effect) | Buff | Decreases Attack, Defense, and Speed of all enemies by 60%. |
| Ancient Curse Lv. 4 (Unique Effect) | Buff | Decreases Attack, Defense, and Speed of all enemies by 70%. |
| Ancient Curse Lv. 5 (Unique Effect) | Buff | Decreases Attack, Defense, and Speed of all enemies by 90%. |
| Ancient Mind's Eye (Undispellable) | Buff | At the start of the turn, decreases Attack and Defense of all enemies for 2 turns. Ignores Effect Resistance. |
| Angry Flame (Unique Effect) | Buff | Increases Effectiveness and Critical Hit Chance by 100%. |
| Anxious Heart (Unique Effect) | Buff | At the start of the turn, grants a random buff to the caster for 1 turn. (Decrease Hit Chance or Increase Critical Hit Chance) |
| AoE Enhancement (Unique Effect) | Buff | Increases Speed by 30%, and when using an attack that targets all enemies, greatly increases damage dealt. |
| Arc (Undispellable) | Buff | When attacking, penetrates the target's Defense by 15% per stack. |
| Arc (Undispellable) | Buff | When attacking, penetrates the target's Defense by 10%. |
| Archdemon's Might (Undispellable) | Buff | Increases Evasion by 70%. Increases damage dealt when attacking Light elemental enemies. |
| Archdemon's Might (Undispellable) | Buff | Increases Attack by 30% and Evasion by 50%. |
| Armor of Patience (Unique Effect) | Buff | Greatly increases Defense. Removed when attacked by an enemy with Defense Posture Lv4 (Unique Effect) or higher or when Exhaustion is removed. |
| Art of Thievery (Unique Effect) | Buff | When the boss is exhausted, if using a non-attack skill, increases Combat Readiness of the caster by 50%, and grants raid (unique effect) to the ally with the highest Attack except for the caster. If the target is already granted raid (unique effect), enhances to raid+ (unique effect). |
| Art of Thievery (Unique Effect) | Buff | When using a skill, ignores Effect Resistance. When the Boss is exhausted, if an ally except for the bearer uses an attack that targets all enemies, grants target weakness (unique effect) to the bearer before increasing Combat Readiness by 100%, and decreasing Combat Readiness of the target granted with atonement (unique effect) by 60%. |
| Art of Thievery (Unique Effect) | Buff | Increases damage dealt by basic skills, and when granted an extra turn, grants swift attack and exploiting weak points. When successfully evading, counterattacks and grants an extra turn. |
| Art of Thievery (Unique Effect) | Buff | During the Boss’s exhaustion state, at the end of someone's turn, if the foremost ally has five or more buffs, removes all buffs from the foremost ally, and grants an extra turn and target weakness (Greater) (unique effect) to the bearer. |
| Art of Thievery (Unique Effect) | Buff | Grants target weakness (unique effect) first. When the Boss is exhausted, grants partner (unique effect) to the Hero in the back row, and increases damage dealt of the caster’s extra attacks proportional to the Attack of the Hero in the back row and the caster. |
| Art of Thievery (Unique Effect) | Buff | When attacked, gain 25 Fighting Spirit. When an ally uses a non-attack skill, gains 25 Fighting Spirit, and when granted target weakness (unique effect), enhances target weakness (unique effect). Can be enhanced up to 3 times. |
| Assistant Ranger (Unique Effect) | Buff | When granted an extra turn, grants bull’s-eye (unique effect) to the Hero granted mastery of sharpshooting (unique effect). |
| Astral Curse (Unique Effect) | Buff | Cannot trigger counterattacks, Dual Attacks, and additional skills from the enemy, and reduces the effect of Combat Readiness increases by 100%. This effect cannot be dispelled even when exhausted. |
| Attack Count 1 (Unique Effect) | Buff | When the marked number is 1, the designated skill can be used. |
| Attack Count 2 (Unique Effect) | Buff | When the marked number is 1, the designated skill can be used. |
| Attack Count 3 (Unique Effect) | Buff | When the marked number is 1, the designated skill can be used. |
| Baptism of Erosion (Undispellable) | Buff | Nggdrasil listens to her prayers. |
| Barrier | Buff | When suffering damage, absorbs a certain amount of damage instead of Health. |
| Barrier (Undispellable) | Buff | When suffering damage, absorbs a certain amount of damage instead of Health. |
| Barrier (Unique Effect) | Buff | When suffering damage, absorbs a certain amount of damage instead of Health. |
| Barrier of Earth (Unique Effect) | Buff | When attacked by a Single Attack from Fire elemental Heroes, increases damage suffered. When the barrier is destroyed after being attacked, inflicts decreased Defense to the caster for 2 turns and inflicts gale (unique effect) on all enemies for 1 turn. |
| Barrier of Earth (Unique Effect) | Buff | When attacked by a Single Attack from Fire elemental Heroes, increases damage suffered. When the barrier is destroyed after being attacked, inflicts stun to the caster for 1 turn and inflicts gale (unique effect) on all enemies for 1 turn. |
| Barrier of Fire (Unique Effect) | Buff | When attacked by a Single Attack from Ice elemental Heroes, increases damage suffered. When the barrier is destroyed after being attacked, inflicts decreased Defense to the caster for 2 turns, dispels all buffs from all allies, and inflicts two burn effects and unable to be buffed for 1 turn. |
| Barrier of Fire (Unique Effect) | Buff | When attacked by a Single Attack from Ice elemental Heroes, increases damage suffered. When the barrier is destroyed after being attacked, inflicts stun to the caster for 1 turn, dispels all buffs from all allies, and inflicts two burn effects and unable to be buffed for 1 turn. |
| Barrier of Ice (Unique Effect) | Buff | When attacked by a Single Attack from Earth elemental Heroes, increases damage suffered. When the barrier is destroyed after being attacked, inflicts stun to the caster for 1 turn, fully decreases Combat Readiness of all allies, and inflicts decreased Speed for 1 turn. |
| Barrier of Ice (Unique Effect) | Buff | When attacked by a Single Attack from Earth elemental Heroes, increases damage suffered. When the barrier is destroyed after being attacked, inflicts decreased Defense to the caster for 2 turns, fully decreases Combat Readiness of all allies, and inflicts decreased Speed for 1 turn. |
| Barrier of Light (Unique Effect) | Buff | When attacked by a Single Attack from Dark elemental Heroes, increases damage suffered. After being attacked, when the barrier is destroyed, inflicts stun on the caster for 1 turn, dispelling all debuffs from all enemies, and recovers Health. |
| Barrier of Light (Unique Effect) | Buff | When attacked by a Single Attack from Dark elemental Heroes, increases damage suffered. When the barrier is destroyed after being attacked, inflicts decreased Defense to the caster for 2 turns, dispels debuffs from all enemies, and recovers Health. |
| Battle Mana (Unique Effect) | Buff | When Health is less than 70%, if an ally attacks, penetrates the target's Defense. In Phase 1, when all allies except for the caster have been defeated, this effect is dispelled upon being attacked five times with an attack that targets all allies. |
| Battle Stance Level 1 (Unique Effect) | Buff | Attacks the enemy with the highest Attack when using Blink. |
| Battle Stance Level 2 (Unique Effect) | Buff | Attacks a random enemy when using Blink. |
| Battle Stance Level 3 (Unique Effect) | Buff | Attacks the enemy with the highest max Health when using Blink. |
| Berserk | Buff | Increases Attack by 30% and Speed by 15%. |
| Berserk | Buff | Grants stackable increased Attack and Speed when attacked. |
| Berserk (Undispellable) | Buff | Increases Attack by 30% and Speed by 15%. |
| Berserk (Unique Effect) | Buff | When attacked, grants stackable increased Attack and Speed. |
| Berserk (Unique Effect) | Buff | At the start of the turn, ignores Effect Resistance of all enemies and dispels all buffs, before sealing for 1 turn. After using a skill on the bearer's turn, deals lethal additional damage to all enemies. |
| Berserk (Unique Effect) | Buff | At the start of the turn, fully decreases skill cooldowns of the caster. When attacking, removes all buffs from the target regardless of Effect Resistance and deals lethal damage. |
| Berserk (Unique Effect) | Buff | When attacked, increases Combat Readiness by 15% and grants stackable increased Attack. |
| Berserk (Unique Effect) | Buff | Greatly increases Attack and Speed. |
| Berserk (Unique Effect) | Buff | After being attacked, increases Combat Readiness by 15%. |
| Berserk (Unique Effect) | Buff | Increases Evasion by 100%. |
| Berserk (Unique Effect) | Buff | Greatly increases Hit Chance and Attack. |
| Berserk Level 1 | Buff | Increases Attack by 10%, Defense by 5%, and Speed by 8%. |
| Berserk Level 1 | Buff | Increases Attack and Defense by 20%, and Speed by 10%. |
| Berserk Level 1 (Undispellable) | Buff | Increases Attack by 10%, Defense by 5%, and Speed by 8%. |
| Berserk Level 1 (Undispellable) | Buff | Increases Attack and Defense by 20%, and Speed by 10%. |
| Berserk Level 1 (Unique Effect) | Buff | Increases Attack, Defense, and Speed by 6%. |
| Berserk Level 1 (Unique Effect) | Buff | Increases Attack by 50% and Speed by 30%. When using Hell's Gate, increases the Level, which can increase up to 4. |
| Berserk Level 2 | Buff | Increases Attack by 20%, Defense by 10%, and Speed by 16%. |
| Berserk Level 2 | Buff | Increases Attack and Defense by 40%, and Speed by 15%. |
| Berserk Level 2 (Undispellable) | Buff | Increases Attack and Defense by 40%, and Speed by 15%. |
| Berserk Level 2 (Undispellable) | Buff | Increases Attack by 20%, Defense by 10%, and Speed by 16%. |
| Berserk Level 2 (Unique Effect) | Buff | Increases Attack, Defense, and Speed by 9%. |
| Berserk Level 2 (Unique Effect) | Buff | Increases Attack by 100% and Speed by 60%. When using Hell's Gate, increases the Level, which can increase up to 4. |
| Berserk Level 3 | Buff | Increases Attack by 30%, Defense by 15%, and Speed by 24%. |
| Berserk Level 3 | Buff | Increases Attack and Defense by 80%, and Speed by 20%. |
| Berserk Level 3 (Undispellable) | Buff | Increases Attack by 30%, Defense by 15%, and Speed by 24%. |
| Berserk Level 3 (Undispellable) | Buff | Increases Attack and Defense by 80%, and Speed by 20%. |
| Berserk Level 3 (Unique Effect) | Buff | Increases Attack, Defense, and Speed by 12%. |
| Berserk Level 3 (Unique Effect) | Buff | Increases Attack by 150% and Speed by 90%. When using Hell's Gate, increases the Level, which can increase up to 4. |
| Berserk Level 4 | Buff | Increases Attack by 50%, Defense by 20%, and Speed by 32%. |
| Berserk Level 4 | Buff | Increases Attack and Defense by 120%, and Speed by 30%. |
| Berserk Level 4 (Undispellable) | Buff | Increases Attack and Defense by 120%, and Speed by 30%. |
| Berserk Level 4 (Undispellable) | Buff | Increases Attack by 50%, Defense by 20%, and Speed by 32%. |
| Berserk Level 4 (Unique Effect) | Buff | Increases Attack, Defense, and Speed by 15%. |
| Berserk Level 4 (Unique Effect) | Buff | Increases Attack by 200% and Speed by 120%. When using Hell's Gate, increases the Level, which can increase up to 4. |
| Block (Unique Effect) | Buff | Cannot be affected by any debuffs or some harmful effects. Damage suffered in one attack does not exceed 26% of max Health. Unaffected by additional damage. |
| Blocking Barrier (Unique Effect) | Buff | The exhaustion gauge does not decrease. When suffering damage, absorbs a certain amount of damage instead of Health. |
| Blood Aura (Undispellable) | Buff | Increases Effectiveness and Speed by 30%. |
| Blood Manipulation (Unique Effect) | Buff | Increases Critical Hit Chance and Hit Chance by 100%. |
| Bloodthirst (Unique Effect) | Buff | Seeks a target to drain, driven by bloodthirst. |
| Boiling Rage (Unique Effect) | Buff | When attacked by an extra attack, grants Increased Speed (Greater) and Increased Attack (Greater) to the attacker for 2 turns and increases Combat Readiness by 100%. This effect is dispelled when the effect is activated. |
| Bomb Defusal Device (Unique Effect) | Buff | Nullifies all damage and cannot be affected by any debuffs or some harmful effects. When attacked 6 times, dispelled along with suicide bomb (unique effect). |
| Breakthrough (Unique Effect) | Buff | At the start of battle, fully increases skill cooldowns. After using a basic skill, activates Begone!. When an enemy is defeated, fully decreases skill cooldowns of the bearer. |
| Buff Restraint Aura (Unique Effect) | Buff | At the start of an enemy's turn, decreases the enemy's buff durations by 1 turn. |
| Buffs | Buff | Increase Attack, Increase Defense, Increase Critical Hit Chance, Escort, Increase Critical Hit Damage, Increase Hit Chance, Immunity, Increase Effect Resistance, Increase Effectiveness |
| Bull’s-Eye (Unique Effect) | Buff | Increases damage dealt by additional skills proportional to Attack of the caster and the Hero granted assistant ranger (unique effect). When the additional skill is an AoE attack, greatly increases damage dealt. When attacking with an additional skill, dispelled after resetting cooldown of Skill 3 of the Ranger Hero in the back row. |
| Bull’s-Eye (Unique Effect) | Buff | When the caster is granted queen's tactics (unique effect) or amplified combustion (unique effect), using Skill 3 will activate Soulburn instead. |
| Bzzt! (Undispellable) | Buff | After attacking, inflicts 2,000 additional damage and up to 10% injuries on all enemies. |
| Call of Blood (Unique Effect) | Buff | At the end of an enemy's turn, has a 50% chance to increase Combat Readiness of the caster by 20%. |
| Cascade | Buff | After attacking, inflicts 4,000 additional damage on the target. Dispelled after attacking. |
| Cascade (Undispellable) | Buff | After attacking, inflicts 4,000 additional damage on the target. Dispelled after attacking. |
| Cause of Calamity Level 1 (Unique Effect) | Buff | After being attacked, if the caster does not have a debuff, increases Level by 1. At the end of the turn, decreases Level by 1. Level can increase up to 5. |
| Cause of Calamity Level 2 (Unique Effect) | Buff | After being attacked, if the caster does not have a debuff, increases Level by 1. At the end of the turn, decreases Level by 1. Level can increase up to 5. |
| Cause of Calamity Level 3 (Unique Effect) | Buff | After being attacked, if the caster does not have a debuff, increases Level by 1. At the end of the turn, decreases Level by 1. Level can increase up to 5. |
| Cause of Calamity Level 4 (Unique Effect) | Buff | After being attacked, if the caster does not have a debuff, increases Level by 1. At the end of the turn, decreases Level by 1. Level can increase up to 5. |
| Cause of Calamity Level 5 (Unique Effect) | Buff | After being attacked, if the caster does not have a debuff, increases Level by 1. At the end of the turn, decreases Level by 1. Level can increase up to 5. |
| Chain of Chiron (Undispellable) | Buff | After attacking, inflicts a random debuff on the target for 1 turn. |
| Challenge (Undispellable) | Buff | After using a basic skill, when the target is a Hero, deals additional damage equivalent to 10% of the target's max Health. Dispelled after the effect activates and increases Speed of the bearer for 2 turns. |
| Class Enhancement | Buff | Thief, Warrior, Ranger, Mage: Increase Critical Hit Resistance Knight, Soul Weaver: Barrier (Barrier strength increases proportional to the caster's max Health) |
| Cloned Illusion (Unique Effect) | Buff | Negates all damage. Salome can clone into this Hero. |
| Cocoon (Unique Effect) | Buff | Unaffected by cooldown increase effects, and upon death, recovers Health of all enemies by 5,000, and grants increased Evasion for 2 turns. |
| Coercion (Unique Effect) | Buff | Greatly decreases damage suffered when attacked. This effect is dispelled after suffering an extra attack. |
| Cold Heart (Unique Effect) | Buff | At the end of an enemy's turn, increases Combat Readiness of the bearer by 5%. When the fifteenth turn ends, this effect is dispelled. |
| Combat Signal (Unique Effect) | Buff | Greatly decreases Speed and cannot be affected by any debuffs or some harmful effects. After the fourth enemy turn ends, dispels this effect and increases Combat Readiness by 100%. |
| Command to Fire (Unique Effect) | Buff | After the first attack, summons three Elite Perland Cadets. |
| Complete Mind Control (Unique Effect) | Buff | Increases Attack of the bearer by 30% and decreases Defense by 30%. |
| Conceal (Unique Effect) | Buff | When there are other allies, cannot be targeted. When suffering an attack that targets all allies, decreases damage suffered. |
| Concealment (Undispellable) | Buff | When another ally is present, prevents enemies from selecting the bearer as a skill target. |
| Condemnation (Unique Effect) | Buff | When attacking, increases damage dealt by 1,000%. Dispelled when the Boss is no longer exhausted. |
| Confusion (Unique Effect) | Buff | When attacking, penetrates the target's Defense by 30%. |
| Connection Hero Enhancement | Buff | At the start of battle, increases Speed of Ainz and the caster by 30%. At the start of Ainz's and the caster's turn, additionally increases death sentence (undispellable) of all enemies by 2. When an ally attacks the Boss, greatly increases damage dealt. |
| Connection Hero Enhancement | Buff | Increases max Health and Effectiveness by 50%. When attacking with a Single Attack, if the target is inflicted with death sentence (undispellable), inflicts death sentence (undispellable) on all enemies except for the target for the same duration as the target. Ignores Effect Resistance. Can only be activated once every 4 turns. When an enemy dies, inflicts 15,000 additional damage on the Boss. |
| Conqueror's Shield | Buff | Greatly decreases damage suffered from extra attacks, Dual Attacks, and counterattacks. When suffering damage, absorbs a certain amount of damage instead of Health. |
| Continuous Heal | Buff | At the start of the turn, recovers 15% of max Health. This effect can stack. |
| Continuous Healing (Undispellable) | Buff | At the start of the turn, recovers 15% of max Health. This effect can stack. Remains even after reviving. |
| Continuous Healing (Undispellable) | Buff | At the start of the turn, recovers 15% of max Health. This effect can stack. |
| Control (Unique Effect) | Buff | Nullifies all damage. After someone uses a skill, additionally attacks all enemies with powerful force, before being dispelled. Unaffected by decreased Speed. |
| Control (Unique Effect) | Buff | Nullifies all damage. After someone uses a skill, dispels all debuffs from the caster, before additionally attacking all enemies with powerful force, dispelling all buffs. Dispelled after the extra attack. Unaffected by decreased Speed. |
| Control Immunity (Unique Effect) | Buff | Immune to stun, sleep, and fear. |
| Core: High Mountain (Unique Effect) | Buff | Decreases Critical Hit Damage by 50% while increasing max Health and Defense by 50%, and Penetration Resistance by 20%. |
| Core: Rampage (Unique Effect) | Buff | At the end of the caster’s turn, inflicts injuries equivalent to 15% of max Health while granting stackable increased Defense and Critical Hit Damage. |
| Core: Turbulent Waves (Unique Effect) | Buff | When attacking, absorbs 30% of damage dealt as Health. Grants an extra turn after using Skill 3. |
| Cost of Sacrifice (Unique Effect) | Buff | Sacrifices Black Grail Devotees to enhance skill and greatly increases Attack and Speed. |
| Cost of Sacrifice (Unique Effect) | Buff | When an ally except for the caster dies, decreases skill cooldowns of the caster by 3 turns and increases Combat Readiness by 50%. |
| Counter Prep (Unique Effect) | Buff | Prepares to counterattack. When attacked by an enemy, decreases by 1 count. Dispelled when the Boss’s exhaustion is dispelled. |
| Counterattack | Buff | When attacked, the bearer immediately counterattacks the attacker with a basic skill. Cannot be triggered by extra attacks or counterattacks. |
| Counterattack (Undispellable) | Buff | When attacked, the bearer immediately counterattacks the attacker with a basic skill. Cannot be triggered by extra attacks or counterattacks. |
| Counterattack (Unique Effect) | Buff | When attacked, the bearer immediately counterattacks the attacker with a basic skill. Cannot be triggered by extra attacks or counterattacks. Dispelled when the Boss's exhaustion is dispelled. |
| Counterattack (Unique Effect) | Buff | When attacked, the bearer immediately counterattacks the attacker with a basic skill. Cannot be triggered by extra attacks or counterattacks. |
| Counterattack (Unique Effect) | Buff | When attacked, the bearer immediately counterattacks the attacker with Hell's Gate. Cannot be triggered by extra attacks or counterattacks. |
| Counterattack (Unique Effect) | Buff | When attacked, the bearer immediately counterattacks the attacker with a basic skill. Cannot be triggered by extra attacks or counterattacks. Unaffected by the number of buffs. |
| Counterattack Mana (Unique Effect) | Buff | When Health is less than 40%, immediately counterattacks with a basic skill when attacked. Increases the damage of this attack by 200%. This effect is not triggered by extra attacks or counterattacks. During Phase 2, after being attacked by a Single Attack, if the caster has three or more debuffs, dispel count increases by 1, and when dispel count reaches 4, this effect is dispelled. |
| Counterattack Mana (Unique Effect) | Buff | When Health is less than 40%, when attacked, immediately attacks the attacker with a basic skill. This effect is not triggered by extra attacks or counterattacks. During Phase 2, when attacked for the fifth time by an enemy that has two or more buffs, this effect is dispelled. |
| Cover (Unique Effect) | Buff | When attacked, grants 50% damage reduction. |
| Creating Immunity (Unique Effect) | Buff | When not buffed at the end of the turn, grants immunity for 2 turns. When not buffed, changes to creating increased Attack (unique effect) when attacked. |
| Creating Increased Attack (Unique Effect) | Buff | When not buffed at the end of the turn, increases Attack for 2 turns. When not buffed, changes to creating increased Defense (unique effect) when attacked. |
| Creating Increased Defense (Unique Effect) | Buff | When not buffed at the end of the turn, increases Defense for 2 turns. When not buffed, changes to creating increased immunity (unique effect) when attacked. |
| Critical Error (Unique Effect) | Buff | Upon death, dispels all debuffs from all enemies and recovers Health. Grants a barrier proportional to the target’s max Health for 2 turns. |
| Critical Weakness Shared (Undispellable) | Buff | When an ally attacks, increases damage dealt against non-Fire elemental enemies by 20%, and when an ally is attacked, decreases damage suffered from non-Fire elemental enemies by 20%. |
| Cry of Allegiance | Buff | Dispels one buff from one random enemy at the start of the caster's turn. |
| Damage Limit | Buff | When attacked, damage suffered in one attack does not exceed 35% of max Health. |
| Damage Limit (Undispellable) | Buff | When attacked, damage suffered in one attack does not exceed 35% of max Health. |
| Damage Reduction (Unique Effect) | Buff | Damage suffered decreases by 50%. |
| Damage Reduction (Unique Effect) | Buff | Decreases damage suffered by 80%. |
| Damage Reduction (Unique Effect) | Buff | Decreases damage suffered by 90%. |
| Damage Reduction (Unique Effect) | Buff | Increases Defense by 15% and decreases damage suffered by 30%. |
| Damage Reduction (Unique Effect) | Buff | Decreases damage suffered from Single Attacks by 80%. |
| Dancing Fairy Lv. 1 | Buff | At the start of battle, acquires 5 Soul. When using an extra attack, acquires 3 Soul. When using a Soulburn skill, grants sunshine to the caster and a random ally except for the caster. Does not activate during plant transformation or odd plant transformation state. |
| Dancing Fairy Lv. 2 | Buff | At the start of battle, acquires 6 Soul. When using an extra attack, acquires 3 Soul. When using a Soulburn skill, grants sunshine to the caster and a random ally except for the caster. Does not activate during plant transformation or odd plant transformation state. |
| Dancing Fairy Lv. 3 | Buff | At the start of battle, acquires 7 Soul. When using an extra attack, acquires 3 Soul. When using a Soulburn skill, grants sunshine to the caster and two random allies. Does not activate during plant transformation or odd plant transformation state. |
| Dancing Fairy Lv. 4 | Buff | At the start of battle, acquires 8 Soul. When using an extra attack, acquires 3 Soul. When using a Soulburn skill, grants sunshine to the caster and two random allies. Does not activate during plant transformation or odd plant transformation state. |
| Dancing Fairy Lv. 5 | Buff | At the start of battle, acquires 10 Soul. When using an extra attack, acquires 3 Soul. When using a Soulburn skill, grants sunshine to all allies. Does not activate during plant transformation or odd plant transformation state. |
| Dark Curtain (Unique Effect) | Buff | Cannot be selected as a target for attacks. At the end of an enemy's turn, increases Combat Readiness of the bearer by 15%. |
| Dark Encroachment Level 1 (Unique Effect) | Buff | Increases Attack by 15% and decreases Defense by 5%. |
| Dark Encroachment Level 2 (Unique Effect) | Buff | Increases Attack by 20% and decreases Defense by 10%. When suffering a critical hit inflicted by a Single Attack for the second time, changes to level 1. |
| Dark Encroachment Level 3 (Unique Effect) | Buff | Increases Attack by 25% and decreases Defense by 15%. When suffering a critical hit inflicted by a Single Attack for the second time, changes to level 2. |
| Dark Encroachment Level 4 (Unique Effect) | Buff | Increases Attack by 30% and decreases Defense by 20%. When suffering a critical hit inflicted by a Single Attack for the second time, changes to level 3. |
| Dark Shadow (Unique Effect) | Buff | Increases Attack by 20% and Speed by 10%. Decreases damage suffered by 40%. After an enemy uses a non-attack skill twice, this effect is dispelled. |
| Darkness (Unique Effect) | Buff | Transforms into Dark Klineode. Greatly decreases Speed. After being attacked while having a debuff, increases Combat Readiness of the caster by 50%. |
| Darkness (Unique Effect) | Buff | Engulfed by darkness. |
| Darkness Outburst (Unique Effect) | Buff | Upon receiving lethal damage, recovers Health of Light elemental enemies. |
| Dawn (Undispellable) | Buff | Increases the amount of Soul acquired by 100%. After attacking, has a 25% chance to inflict stun on the target for 1 turn. |
| Daydream (Undispellable) | Buff | After attacking, inflicts a random debuff on the target for 1 turn. |
| Daze (Unique Effect) | Buff | When attacked, greatly increases damage suffered. |
| Debuff Nullifier (Unique Effect) | Buff | The exhaustion gauge does not decrease. Nullifies effects caused by debuffs. Debuffs triggered by Artifacts do not decrease the nullification count. |
| Debuff Nullifier (Unique Effect) | Buff | The exhaustion gauge does not decrease. Nullifies effects caused by debuffs. Debuffs triggered by Artifacts do not decrease the nullification count. At the start of someone's turn, the nullification count becomes 3. |
| Decisive Strike (Unique Effect) | Buff | At the end of the turn, when the bearer has a debuff, dispels all debuffs from the bearer and decreases cooldown of Skill 3 by 1 turn before granting an extra turn and greatly increasing damage dealt by the next basic attack. When attacking with a basic skill, does not trigger additional skills. |
| Defensive Magic (Undispellable) | Buff | When attacked, consumes 4 Soul, nullifying damage from skills. |
| Defensive Magic (Unique Effect) | Buff | Greatly increases Defense and greatly decreases damage suffered by non-critical attacks. Cannot be dispelled when exhausted. |
| Defensive Posture (Unique Effect) | Buff | Greatly decreases damage suffered when being attacked. Dispelled after being attacked five times. |
| Defensive Posture (Unique Effect) | Buff | At the start of the turn, grants stackable increased Attack. Dispelled when attacked for the fourth time. |
| Defensive Posture Level 1 (Unique Effect) | Buff | Increases Defense and damage dealt by 100%. Dispelled when Exhaustion is removed or attacked. |
| Defensive Posture Level 2 (Unique Effect) | Buff | Increases Defense and damage dealt by 200%. Dispelled when Exhaustion is removed or when attacked. |
| Defensive Posture Level 3 (Unique Effect) | Buff | Increases Defense and damage dealt by 400%. Dispelled when Exhaustion is removed or when attacked. |
| Defensive Posture Level 4 (Unique Effect) | Buff | Increases Defense and damage dealt by 700%. When attacking the Boss, increases the debuff gauge by an additional 13%. Dispelled when Exhaustion is removed or attacked. |
| Defensive Posture Level 5 (Unique Effect) | Buff | Increases Defense and damage dealt by 1,100%. When attacking the Boss, increases the debuff gauge by an additional 13%. Dispelled when Exhaustion is removed or when attacked. |
| Defensive Posture Level 6 (Unique Effect) | Buff | Increases Defense and damage dealt by 1800%. When attacking the Boss, increases the debuff gauge by an additional 13%. When Skill 3 is used, additional damage is inflicted in proportion to the damage dealt. Dispelled when Exhaustion is removed or attacked. |
| Defiance (Unique Effect) | Buff | At the end of the turn after being attacked, inflicts damage proportional to the caster's max Health to all enemies. |
| Deify (Undispellable) | Buff | When attacking, increases Critical Hit Chance by 50%, and when attacked, grants 50% damage reduction. |
| Demon (Unique Effect) | Buff | Decreases current Health of all enemies by 80% after using Eye of Death. |
| Demon Blade Unleashed (Unique Effect) | Buff | Increases Attack by 200% and cannot die for a certain number of turns, but cannot be subject to damage sharing effects. |
| Demon Mode (Undispellable) | Buff | Unaffected by debuffs and some harmful effects. When attacking, ignores Effect Resistance. This effect only applies to Hero skills. |
| Demonize (Unique Effect) | Buff | Greatly increases damage dealt and greatly decreases damage suffered. |
| Demonize (Unique Effect) | Buff | At the start of battle, fully decreases skill cooldowns and increases Speed by 30%. |
| Desperation (Unique Effect) | Buff | Increases Critical Hit Chance by 100% and at the start of the turn, decreases skill cooldowns by 2 turns. Dies after attacking. |
| Desperation (Unique Effect) | Buff | By pouring her heart and soul to save Ran, greatly increases Attack, and after being attacked, grants stackable increased Attack and Speed to the bearer. |
| Destruction (Unique Effect) | Buff | When attacking, weakens the effect of wall of corpses (unique effect). Dispelled when the Boss’s exhaustion is dispelled. |
| Deterrence (Unique Effect) | Buff | Maintains detain. Unaffected by cooldown increase and decrease effects. |
| Dignity of a Conqueror (Unique Effect) | Buff | The queen's decree leads the advancing soldiers to the path of conquest. This skill starts the battle with no cooldown, and after using the first skill, summons three Elite Perland Cadets. |
| Disconnect (Unique Effect) | Buff | Greatly decreases damage suffered when attacked. This effect is dispelled after suffering an attack that targets all allies. |
| Distorted Barrier (Unique Effect) | Buff | Neutralizes all of the damage taken. This effect is dispelled when there are three or more burn effects. |
| Divine Response (Unique Effect) | Buff | Upon death, increases Combat Readiness of Soul Weaver Heroes by 100% and grants increased Attack (Greater) and increased Speed (Greater) for 2 turns. |
| Domination Technique (Unique Effect) | Buff | Increases Hit Chance and Effectiveness by 30%. Dispelled after an ally except for the bearer dies. |
| Double-Edged Mana (Unique Effect) | Buff | After being attacked, grants a stackable 20% increase to skill damage and damage received by the bearer. When the bearer uses a non-attack skill or at the end of the turn, this effect is dispelled. |
| Dragon Eye (Milim Eye) (Undispellable) | Buff | Increases Hit Chance and Evasion by 20%. |
| Dragon Rage (Unique Effect) | Buff | Increases Attack and Critical Hit Chance by 100% and greatly decreases Speed. When suffering a critical hit four times, becomes inflicted with weakness exposed. |
| Dream Enchantment (Unique Effect) | Buff | Nullfies all damage. Dispelled when inflicted with paralysis. |
| Dreamdrop (Unique Effect) | Buff | Even death is not permitted to those without the Scion of the Abyss’s approval. |
| Element Protection (Unique Effect) | Buff | Nullifies damage and additional damage from skills. This effect can increase up to 9 times and is reduced by 3 when hit by an enemy with a disadvantageous element. |
| Elemental Invincibility (Unique Effect) | Buff | Neutralizes all damage taken and decreases Speed by 30%. Dispelled when attacked three times by Fire elemental Heroes. |
| Elemental Wisdom (Unique Effect) | Buff | Increases Defense by 5%. Can stack up to 3 times. Elemental wisdom granted by an ally other than the caster stacks only once per element. |
| Elite Soldier Badge (Unique Effect) | Buff | A token that is only given to those who were acknowledged by General Purrgis. Increases Attack and Speed by 30%. |
| Energy (Unique Effect) | Buff | Does not cost any Soul to activate Soulburn. Dispelled after using a Soulburn. |
| Energy 1 (Unique Effect) | Buff | Increases Critical Hit Chance and Effectiveness by 20%. |
| Energy 2 (Unique Effect) | Buff | Increases Critical Hit Chance and Effectiveness by 40%. |
| Energy 3 (Unique Effect) | Buff | Increases Critical Hit Chance and Effectiveness by 60%. |
| Engulf (Undispellable) | Buff | Increases Effectiveness and Critical Hit Resistance by 100%. Upon receiving lethal damage, grants cascade to all allies, and is dispelled. |
| Enhanced Dual Attack (Undispellable) | Buff | When an ally except for the bearer uses a skill and the bearer is available to use a Dual Attack, attacks the same target with a basic attack. Enhanced Dual Attack is dispelled when the bearer uses a Dual Attack. |
| Enhanced Element (Unique Effect) | Buff | Increases Attack by 20%, and max Health by 10%. |
| Enhanced Element (Unique Effect) | Buff | Increases Attack by 50%. |
| Enhanced Element (Unique Effect) | Buff | When attacking, damage dealt is increased by 20% if the target is a Dark elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, damage dealt is increased by 50% if the target is a Dark elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, damage dealt is increased by 80% if the target is a Dark elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 80% if the enemy is a non-Ice elemental. When attacked, increases damage suffered by 50% if the attacker is an Ice elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 50% if the enemy is a non-Ice elemental. When attacked, increases damage suffered by 50% if the attacker is an Ice elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 20% if the enemy is a non-Ice elemental. When attacked, increases damage suffered by 50% if the attacker is an Ice elemental. |
| Enhanced Element (Unique Effect) | Buff | Increases Attack and max Health by 50%. |
| Enhanced Element (Unique Effect) | Buff | Increases Attack by 10%. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 80% if the enemy is a non-Earth elemental. When attacked, increases damage suffered by 50% if the attacker is an Earth elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 50% if the enemy is a non-Earth elemental. When attacked, increases damage suffered by 50% if the attacker is an Earth elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 20% if the enemy is a non-Earth elemental. When attacked, increases damage suffered by 50% if the attacker is an Earth elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 20% if the enemy is a Light elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 50% if the enemy is a Light elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 80% if the enemy is a Light elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 80% if the enemy is a non-Fire elemental. When attacked, increases damage suffered by 50% if the attacker is a Fire elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 50% if the enemy is a non-Fire elemental. When attacked, increases damage suffered by 50% if the attacker is a Fire elemental. |
| Enhanced Element (Unique Effect) | Buff | When attacking, increases damage dealt by 20% if the enemy is a non-Fire elemental. When attacked, increases damage suffered by 50% if the attacker is a Fire elemental. |
| Enhanced Full Bloom (Unique Effect) | Buff | Enhances Full Bloom skill. |
| Enhanced Spores (Unique Effect) | Buff | Upon death, fully decreases skill cooldowns of Thief Heroes before increasing Combat Readiness by 100% and granting increased Attack (Greater) for 2 turns. |
| Enlargement (Unique Effect) | Buff | Greatly increases Attack and max Health. |
| Envoy's Authority (Unique Effect) | Buff | Inflicts extinction when the enemy is defeated after the caster attacks. |
| Escort | Buff | Grants 40% damage share from the damage received by all allies. |
| Escort (Undispellable) | Buff | Grants 40% damage share from the damage received by all allies. |
| Essence of Magic (Unique Effect) | Buff | Ignores the target’s Effect Resistance. Greatly increases additional damage dealt. After attacking the Boss with Skill 2, decreases cooldown of this skill by 1 turn. |
| Examiner | Buff | No sword can easily reach the Captain of the Royal Guard of Lefundos. Increases Evasion by 100% and when attacked, counterattacks. |
| Exploiting Weak Points | Buff | When attacking, increases damage dealt by 20%. After attacking, this effect is dispelled. |
| Exploiting Weak Points (Undispellable) | Buff | When attacking, increases damage dealt by 20%. After attacking, this effect is dispelled. |
| Explosion Prevention (Unique Effect) | Buff | Negates and dispels 1 instance of detonate. |
| Explosives (Undispellable) | Buff | After attacking, plants bombs on the target for 2 turns. Dispelled after attacking. |
| Eyecatcher (Unique Effect) | Buff | Target weakness (unique effect) activates first. When the caster is granted queen's tactics (unique effect) or Lv. 5 target weakness (unique effect) or higher, using a basic skill will activate with the Soulburn instead and does not activate on an extra attack. |
| Fanatic (Unique Effect) | Buff | Cannot be affected by any debuffs or some harmful effects. Does not take additional damage. |
| Ferocious Stand (Undispellable) | Buff | Prevents enemies from selecting allies except for the bearer as a skill target. |
| Fierce Flame (Undispellable) | Buff | When an ally attacks, penetrates non-Ice elemental enemies' Defense by 30%, and when an ally is attacked, decreases damage suffered from non-Ice elemental enemies by 20%. |
| Final Resistance (Unique Effect) | Buff | Increases Speed by 10% and decreases Defense by 60%. Cannot be affected by debuffs or some harmful effects. |
| Final Retaliation (Unique Effect) | Buff | At the start of the turn, when the exhaustion count is 0, grants berserk. This effect cannot be dispelled even when exhausted. |
| Final Supply Protocol (Unique Effect) | Buff | Increases Attack by 5% per stack. |
| Final Verdict (Unique Effect) | Buff | Delivers the final judgement of the Trial of the Constellations. |
| Fire Dragon's Energy | Buff | Increases Attack and Critical Hit Chance by 50%. |
| Fire Dragon's Energy (Undispellable) | Buff | Increases Attack and Critical Hit Chance by 50%. |
| Fire Essence (Unique Effect) | Buff | After attacking, inflicts 4,000 additional damage, inflicting two burn effects for 2 turns. |
| First Authority - Released (Undispellable) | Buff | When attacking, penetrates the target's Defense by 20%. After being attacked four times by an attack that targets all allies, First Authority - Released changes to Sealed for 2 turns. |
| Flame Alchemist (Undispellable) | Buff | Increases Hit Chance and Attack by 20%. Flame Alchemist is dispelled after being attacked by an Ice elemental enemy. |
| Flame Barrier (Undispellable) | Buff | When suffering damage, absorbs a certain amount of damage instead of Health. |
| Flame Guard (Unique Effect) | Buff | When attacked, decreases damage suffered by 50% and increases Combat Readiness by 20%. Unaffected by debuffs and some harmful effects. |
| Flame Guard (Unique Effect) | Buff | When attacked, decreases damage suffered by 20% and increases Combat Readiness by 20%. Unaffected by debuffs and some harmful effects. |
| Flame Shard (Unique Effect) | Buff | Flame energy has been detected. |
| Flawless Riposte (Unique Effect) | Buff | After being attacked, counterattacks if the caster is not debuffed. Removed if the caster has 3 or more debuffs at the end of anyone's turn. |
| Friendly Cheers | Buff | Receives support from Helen and Melany and fully focuses on the exam. When attacking, grants stackable increased Attack and Speed to the caster. |
| Frontline Shield (Unique Effect) | Buff | Decreases damage suffered by all allies except for the bearer by 50%. |
| Frost Essence (Unique Effect) | Buff | After attacking, inflicts 4,000 additional damage, and decreases Combat Readiness of all enemies by 50%, before decreasing Speed for 2 turns. |
| Fury (Undispellable) | Buff | Increases Defense and Effect Resistance by 30%. |
| Fury (Unique Effect) | Buff | Estelle can no longer endure the stinging and bursts into fury. Before attacking, dispels swelling (unique effect). Becomes immune to swelling (unique effect). When attacking, greatly increases Hit Chance and Attack. Dispelled after attacking. |
| Fury (Unique Effect) | Buff | Increases Attack, Defense, and Speed by 20%. Effect is dispelled upon suffering a critical hit three times. |
| Gale (Unique Effect) | Buff | When attacking, increases damage dealt by 100%, penetrating defense. Dispelled after attacking. |
| Gauge Increase Nullifier (Unique Effect) | Buff | When the Boss is exhausted, attacks do not increase weakness gauge. Dispelled when exhaustion is dispelled. |
| Gloamlamp (Unique Effect) | Buff | Immune to sleep, stun, fear, nightmare (unique effect). At the start of the caster’s turn, gains 7 Soul. Remains even after reviving. |
| Gluttony (Unique Effect) | Buff | Increases Attack by 5% per stack. Can stack up to 8 times. |
| Goblomu's Power (Unique Effect) | Buff | Does not suffer any damage from additional damage. Greatly decreases damage suffered from non-Single Attacks. Unaffected by any debuffs and some harmful effects. |
| God of Battle (Unique Effect) | Buff | All stats are doubled. Dispelled at the end of battle. |
| Greed (Unique Effect) | Buff | Greatly decreases damage suffered. |
| Grit (Unique Effect) | Buff | Unaffected by cooldown increase effects. |
| Guardian Blessing | Buff | Increases Attack and Critical Hit Chance by 20%. |
| Guardian Blessing (Undispellable) | Buff | Increases Attack and Critical Hit Chance by 20%. |
| Hallucination (Unique Effect) | Buff | Increases Evasion by 50%, and at the start of someone’s turn, receives damage equivalent to 5% of max Health. |
| Happy Foundation Day (Unique Effect) | Buff | Grants one of the following randomly: Year 1, Year 2, Year 3, Year 4, Year 5, or Year 6 |
| Hard Shell (Unique Effect) | Buff | Cannot die. At the start of someone's turn, recovers to max Health. |
| Hawk's Eye (Undispellable) | Buff | Increases Speed and Critical Hit Damage by 30%. |
| Healing | Buff | Recovers Health when attacked. |
| Healing (Undispellable) | Buff | Recovers Health when attacked. |
| Healing (Unique Effect) | Buff | Cannot act on the bearer’s turn. At the end of the turn, does not recover Health and decreases debuff durations of all allies by 2 turns. |
| Healing Touch (Unique Effect) | Buff | Recovers Health of the bearer proportional to damage dealt. |
| Healthy Sweetness (Unique Effect) | Buff | Feeling delighted after eating a sweet low-sugar dessert. Increases Speed by 10%. |
| Heart of Poison | Buff | When using Poison or Toxic Breath, inflicts poison on the target for 2 turns. |
| Hegemony (Unique Effect) | Buff | Increases Speed and decreases damage suffered. Can stack up to 10 times. |
| Hegemony (Unique Effect) | Buff | Increases Speed and decreases damage suffered. Can stack up to 5 times. |
| Hell's Gate Open 1 (Unique Effect) | Buff | Activates Hell's Gate in 1 turn. |
| Hell's Gate Open 2 (Unique Effect) | Buff | Activates Hell's Gate in 2 turns. |
| Hell's Gate Open 3 (Unique Effect) | Buff | Activates Hell's Gate in 3 turns. |
| Help! (Unique Effect) | Buff | When an ally performs an AoE attack, recovers Health of all allies proportional to the target's max Health. |
| Hit Buff Level 1 (Unique Effect) | Buff | Increases Critical Hit Chance and Critical Hit Damage by 50%. |
| Hit Buff Level 2 (Unique Effect) | Buff | Increases Critical Hit Chance and Critical Hit Damage by 100%. |
| Hit Buff Level 3 (Unique Effect) | Buff | Increases Hit Chance and Critical Hit Chance by 100%, and Critical Hit Damage by 200%. |
| Hubris (Unique Effect) | Buff | Granted when retaining 3 or more buffs. When attacked, counterattacks. |
| Ice Cream (Undispellable) | Buff | After being attacked, recovers 20% of max Health. Dispelled after being attacked. |
| Idol (Unique Effect) | Buff | "My live show won't stop until my turn is over!" |
| Igneous Rock (Unique Effect) | Buff | When suffering an attack that targets all allies, decreases damage suffered by 99% and increases Combat Readiness of the bearer by 20%. |
| Ignore Sharing | Buff | When attacking, ignores damage sharing effects. Applies to Heroes only. |
| Ignore Sharing (Undispellable) | Buff | When attacking, ignores damage sharing effects. Applies to Heroes only. |
| Illusion (Unique Effect) | Buff | When another ally is present, prevents enemies from selecting the bearer as a skill target. |
| Immense Power (Unique Effect) | Buff | Increases Attack by 15%, and upon dying, revives with 50% Health. Revive can only be activated once per battle. |
| Immortal | Buff | Cannot die for a certain number of turns. |
| Immortal (Undispellable) | Buff | Cannot die for a certain number of turns. |
| Immortal (Unique Effect) | Buff | Cannot die for a certain number of turns. |
| Immunity | Buff | Cannot be affected by any debuffs or some harmful effects. |
| Immunity (Undispellable) | Buff | Cannot be affected by any debuffs or some harmful effects. |
| Immunity (Unique Effect) | Buff | Cannot be affected by any debuffs or some harmful effects. |
| Immunity (Unique Effect) | Buff | Unaffected by debuffs and some harmful effects. Remains even after reviving. |
| Immunity (Unique Effect) | Buff | Cannot be affected by any debuffs or some harmful effects except for the debuffs which prevent movement. Decreases additional damage taken by 100%. |
| Immunization (Unique Effect) | Buff | Immune to neurotoxin for a certain number of turns. |
| Imperfect Shield (Unique Effect) | Buff | Greatly increases Defense and increases Critical Hit Resistance by 50%. When attacked by a Thief Hero in the back row, inflicts two ache effects. This effect cannot be dispelled even when exhausted. |
| In the Name of Love and Justice! (Unique Effect) | Buff | Enormous power has been granted thanks to the Magical Girl's Magical Power. Increases Attack and Critical Hit Resistance by 50%. |
| Incomplete Mind Control (Unique Effect) | Buff | At the start of the turn, decreases Hit Chance of the bearer for 1 turn. After being attacked, when the bearer's Health is 80% or less, this effect changes into Mental Erosion and grants an extra turn to the bearer and decreases skill cooldown of Tidal Crash by 3 turns. |
| Increase Attack | Buff | Increases Attack by 50%. |
| Increase Attack (Greater) | Buff | Increases Attack by 75%. |
| Increase Attack (Greater) (Unique Effect) | Buff | Increases Attack by 75%. |
| Increase Attack (Undispellable) | Buff | Increases Attack by 50%. |
| Increase Attack (Unique Effect) | Buff | Increases Attack by 50%. |
| Increase Attack (Unique Effect) | Buff | Increases Attack by 30%. |
| Increase Critical Hit Chance | Buff | Increases Critical Hit Chance by 50%. |
| Increase Critical Hit Chance (Undispellable) | Buff | Increases Critical Hit Chance by 50%. |
| Increase Critical Hit Damage | Buff | Increases Critical Hit Damage by 70%. |
| Increase Critical Hit Damage (Undispellable) | Buff | Increases Critical Hit Damage by 70%. |
| Increase Critical Hit Damage (Undispellable) | Buff | Increases Critical Hit Damage by 50%. |
| Increase Critical Hit Resistance | Buff | Increases Critical Hit Resistance by 50%. |
| Increase Critical Hit Resistance (Undispellable) | Buff | Increases Critical Hit Resistance by 50%. |
| Increase Defense | Buff | Increases Defense by 60%. |
| Increase Defense (Greater) | Buff | Increases Defense by 80%. |
| Increase Defense (Greater) (Undispellable) | Buff | Increases Defense by 75%. |
| Increase Defense (Greater) (Unique Effect) | Buff | Increases Defense by 80%. |
| Increase Defense (Undispellable) | Buff | Increases Defense by 60%. |
| Increase Defense (Unique Effect) | Buff | Increases Defense by 60%. |
| Increase Effect Resistance | Buff | Increases Effect Resistance by 50%. |
| Increase Effect Resistance (Undispellable) | Buff | Increases Effect Resistance by 50%. |
| Increase Effectiveness | Buff | Increases Effectiveness by 50%. |
| Increase Effectiveness (Undispellable) | Buff | Increases Effectiveness by 50%. |
| Increase Evasion | Buff | Increases Evasion by 50%. |
| Increase Evasion (Greater) | Buff | Increases Evasion by 70%. |
| Increase Evasion (Greater) (Undispellable) | Buff | Increases Evasion by 70%. |
| Increase Evasion (Undispellable) | Buff | Increases Evasion by 50%. |
| Increase Hit Chance | Buff | Increases Hit Chance by 50%. |
| Increase Hit Chance (Undispellable) | Buff | Increases Hit Chance by 50%. |
| Increase Penetration Resistance | Buff | Increases Penetration Resistance by 50%. |
| Increase Speed | Buff | Increases Speed by 30%. |
| Increase Speed (Greater) | Buff | Increases Speed by 45%. |
| Increase Speed (Greater) (Undispellable) | Buff | Increases Speed by 45%. |
| Increase Speed (Undispellable) | Buff | Increases Speed by 30%. |
| Increase Speed (Unique Effect) | Buff | Increases Speed by 30%. |
| Increase max Health (Unique Effect) | Buff | Increases max Health by 30%. |
| Increase max Health (Unique Effect) | Buff | Increases max Health by 50%. |
| Increased Attack (Greater) (Undispellable) | Buff | Increases Attack by 75%. Remains even after reviving. |
| Increased Attack (Greater) (Undispellable) | Buff | Increases Attack by 75%. |
| Increased Penetration Resistance (Undispellable) | Buff | Increases Penetration Resistance by 50%. |
| Indomitable (Undispellable) | Buff | Increases Defense and Effect Resistance by 30%. |
| Indomitable Will (Unique Effect) | Buff | Sharun's strengthened resolve enhances her skill. |
| Innate Instinct (Unique Effect) | Buff | After attacking, recovers Health of all allies proportional to damage dealt and increases Combat Readiness by 15%. |
| Into the Darkness | Buff | Unaffected by increases in damage proportional to max Health. When there are other allies, cannot be targeted. When suffering an attack that targets all allies, decreases damage suffered and is dispelled upon suffering damage from an attack. |
| Into the Darkness (Undispellable) | Buff | Unaffected by increases in damage proportional to max Health. When there are other allies, cannot be targeted. When suffering an attack that targets all allies, decreases damage suffered and is dispelled upon suffering damage from an attack. |
| Invincible | Buff | Nullifies all damage. |
| Invincible (Undispellable) | Buff | Nullifies all damage. |
| Invincible (Unique Effect) | Buff | Nullifies all damage. |
| Ire (Unique Effect) | Buff | A successful attack always results in a critical hit. When suffering a critical hit, increases Combat Readiness of the caster by 12%. |
| Jackpot (Unique Effect) | Buff | Increases Critical Hit Chance by 77%. After attacking, deals additional damage to all enemies. |
| Joy of Anguish (Unique Effect) | Buff | Damage dealt increases proportional to the bearer's max Health. When attacking, cannot trigger a critical hit, and inflicts two aches on the enemy. The effect that cannot trigger a critical hit takes priority over the effect that always results in a critical hit upon a successful attack. |
| King's Vigor (Unique Effect) | Buff | Increases Critical Hit Chance by 30% and Speed by 20%. |
| Lazy King (Unique Effect) | Buff | Increases Attack and Health by 100% and decreases Speed and Defense by 70%. When the caster dies, the battle is lost. |
| Lead Hero Buff (Unique Effect) | Buff | When a Side Story has a Lead Hero, regardless of the Hero's actual stats, the Lead Hero will become level 60, fully Awakened, and have max skill levels. |
| Lead Hero Enhancement (Unique Effect) | Buff | When using skills, ignores Effect Resistance. At the start of battle, decreases the Boss's Ancient Curse level by 1. After using a skill, recovers Health of two allies with the lowest Health. Amount recovered increases proportional to the target's max Health. |
| Lead Hero Enhancement (Unique Effect) | Buff | Increases Speed by 30%, max Health by 30%, and Effectiveness by 100%. When an ally attacks, increases damage dealt by 20%. |
| Lead Hero Enhancement (Unique Effect) | Buff | Increases Attack by 30%, max Health by 30%, and Effectiveness by 100%. At the start of battle, decreases the Boss's Memory Fragment Level by 1. |
| Leap (Unique Effect) | Buff | After attacking, decreases skill cooldowns of the Hero in the back row by 2 turns and increases Combat Readiness by 50%. Dispelled at the start of the turn of an ally except for the caster and the Hero in the back row. |
| Lich (Unique Effect) | Buff | Cannot be affected by any debuffs or some harmful effects. This effect is dispelled when there are no remaining allies except for the caster. |
| Life (Unique Effect) | Buff | Upon receiving lethal damage, consumes one life (unique effect) before reviving to max Health. |
| Light (Unique Effect) | Buff | Transforms into Gold Klineode. Greatly decreases Speed. After being attacked by an enemy who has a buff, increases Combat Readiness of the caster by 50%. |
| Light Outburst (Unique Effect) | Buff | Upon receiving lethal damage, recovers Health of Dark elemental enemies. |
| Lightning Mana (Unique Effect) | Buff | When an enemy uses a non-attack skill twice, dispels one debuff from the bearer before activating Thunder God's Cry. |
| Lingering Fragrance (Undispellable) | Buff | Increases max Health by 5%. When attacked, reflects 8% of the damage suffered back to the attacker. Reflected damage cannot be higher than the bearer’s max Health. Can stack up to 5 times. |
| Loveliness (Unique Effect) | Buff | "Don't stop there, serve me already, meow!" |
| Mage’s Caution (Unique Effect) | Buff | Greatly increases damage dealt of attacks that target all enemies, and when granted stealth, increases damage further. When the Boss is exhausted, if the caster is attacked while granted stealth, grants retribution (unique effect) and increases Combat Readiness by 100%, and decreases skill cooldowns of all allies by 2 turns. Stealth must be granted by the caster themself to receive this effect. |
| Mage’s Mana (Unique Effect) | Buff | When the Boss is exhausted, grants assistant (unique effect) to the Mage in the front row. At the end of the turn, decreases skill cooldowns by 1 turn. |
| Magic Resistance (Unique Effect) | Buff | Cannot be affected by any debuffs or some harmful effects. Greatly increases damage suffered from Single Attacks. |
| Magma (Unique Effect) | Buff | When attacked by a Single Attack, decreases damage suffered by 99% and increases Combat Readiness of the bearer by 20%. |
| Mana Burst (Unique Effect) | Buff | After suffering a critical hit by a Single Attack, increases Combat Readiness of the attacker by 30%. Does not activate on an extra attack. |
| Mana Core (Unique Effect) | Buff | Counterattacks each time an ally is attacked, and increases Speed by 10% per stack. |
| Mana Crystal (Undispellable) | Buff | When attacking, damage dealt and Critical Hit Chance increase by 20%. Can be stacked up to three times. |
| Mana Overload (Unique Effect) | Buff | At the start of the turn, grants stacked mana (unique effect) twice and stackable increased Attack and Speed. At the end of an enemy's turn, increases Combat Readiness of the caster by 15%. |
| Mana Overload (Unique Effect) | Buff | At the end of the turn, when the bearer has a buff, deals additional damage equivalent to 3% of the current Health to all enemies. |
| Mana Shield (Unique Effect) | Buff | Nullifies all damage. Cannot be affected by any debuffs or some harmful effects. |
| Mana Shield (Unique Effect) | Buff | Neutralizes all damage taken. Unaffected by the same debuffs inflicted on the Boss. |
| Mana Spurt (Unique Effect) | Buff | Increases Attack and Speed by 100% and deals additional damage to all enemies upon dying. |
| Manic Trauma (Unique Effect) | Buff | Cannot be affected by any debuffs or some harmful effects. At the end of the duration, the effect turns into a three-time debuff nullifier (unique effect). |
| Marching Chance (Unique Effect) | Buff | At the start of the turn, decreases skill cooldowns of two random allies by 1 turn. |
| Massive Torrent (Undispellable) | Buff | When an ally attacks, deals additional damage proportional to the target's current Health against non-Earth elemental enemies, and when an ally is attacked, decreases damage suffered from non-Earth elemental enemies by 20%. |
| Mastery of Sharpshooting (Unique Effect) | Buff | When the Boss is exhausted, if an ally except for the caster inflicts a critical hit, grants target weakness (unique effect). When granted target weakness (unique effect), this effect can be enhanced. Does not activate on an extra attack. Can be enhanced up to five times in Normal Mode and ten times in Challenge Mode. |
| Mastery of Sharpshooting (Unique Effect) | Buff | When the Boss is exhausted, if the Hero in the back row is a Ranger, grants assistant ranger (unique effect). When the Hero granted assistant ranger (unique effect) ends their turn, gains 1 Focus and increases Combat Readiness by 30%. |
| Mastery of Thievery (Unique Effect) | Buff | When the Boss is exhausted, if an ally except for the caster inflicts a critical hit, grants target weakness (unique effect). When granted target weakness (unique effect), this effect can be enhanced. Does not activate on an extra attack. Can be enhanced up to Lv. 5 in Normal Mode and Lv. 10 in Challenge Mode. |
| Mastery of Thievery (Unique Effect) | Buff | At the start of the turn, grants increased Attack (Greater) to the bearer for 2 turns. When the Boss is exhausted, if an ally except for the bearer uses a non-attack skill, grants an extra turn to the bearer. |
| Memory Fragment Lv. 1 (Unique Effect) | Buff | After being attacked, has a 10% chance to increase Attack for 2 turns, before decreasing skill cooldowns by 1 turn. |
| Memory Fragment Lv. 1 (Unique Effect) | Buff | After being attacked, has a 10% chance to increase Attack for 2 turns before activating Freeze Over. |
| Memory Fragment Lv. 2 (Unique Effect) | Buff | After being attacked, has a 30% chance to increase Attack for 2 turns, before decreasing skill cooldowns by 1 turn. |
| Memory Fragment Lv. 2 (Unique Effect) | Buff | After being attacked, has a 30% chance to increase Attack for 2 turns before activating Freeze Over. |
| Memory Fragment Lv. 3 (Unique Effect) | Buff | After being attacked, has a 50% chance to increase Attack for 2 turns, before decreasing skill cooldowns by 1 turn. |
| Memory Fragment Lv. 3 (Unique Effect) | Buff | After being attacked, has a 50% chance to increase Attack for 2 turns before activating Freeze Over. |
| Memory Imprint A (Unique Effect) | Buff | When using skills, ignores Effect Resistance. At the start of battle, decreases the Boss's Ancient Curse level by 3. After using a skill, recovers Health of two allies with the lowest Health. Amount recovered increases proportional to the target's max Health. Increases additional damage of death sentence (undispellable) by 20%. |
| Memory Imprint A (Unique Effect) | Buff | Increases Speed by 30%, max Health by 30%, and Effectiveness by 100%. When an ally attacks, increases damage dealt by 60%. |
| Memory Imprint A (Unique Effect) | Buff | Increases Attack by 30%, max Health by 30%, and Effectiveness by 100%. At the start of battle, decreases the Boss's Memory Fragment Level by 3. When an ally attacks, increases damage dealt by 40%. |
| Memory Imprint B (Unique Effect) | Buff | When using skills, ignores Effect Resistance. At the start of battle, decreases the Boss's Ancient Curse level by 2. After using a skill, recovers Health of two allies with the lowest Health. Amount recovered increases proportional to the target's max Health. Increases additional damage of death sentence (undispellable) by 10%. |
| Memory Imprint B (Unique Effect) | Buff | Increases Speed by 30%, max Health by 30%, and Effectiveness by 100%. When an ally attacks, increases damage dealt by 40%. |
| Memory Imprint B (Unique Effect) | Buff | Increases Attack by 30%, max Health by 30%, and Effectiveness by 100%. At the start of battle, decreases the Boss's Memory Fragment Level by 2. When an ally attacks, increases damage dealt by 20%. |
| Memory Imprint S (Unique Effect) | Buff | When using skills, ignores Effect Resistance. At the start of battle, decreases the Boss's Ancient Curse level by 4. After using a skill, recovers Health of all allies. Amount recovered increases proportional to the target's max Health. Increases additional damage of death sentence (undispellable) by 60%. |
| Memory Imprint S (Unique Effect) | Buff | Increases Speed by 30%, max Health by 30%, and Effectiveness by 100%. When an ally attacks, increases damage dealt by 80% and decreases damage suffered and additional damage suffered by the ally by 30%. |
| Memory Imprint S (Unique Effect) | Buff | Increases Attack by 30%, max Health by 30%, and Effectiveness by 100%. At the start of battle, decreases the Boss's Memory Fragment Level by 3. When an ally attacks, increases damage dealt by 60% and decreases damage suffered and additional damage suffered by the ally by 30%. |
| Memory Imprint SS (Unique Effect) | Buff | Increases Speed by 30%, max Health by 30%, and Effectiveness by 100%. When an ally attacks, increases damage dealt by 100% and decreases damage suffered and additional damage suffered by the ally by 30%. |
| Memory Imprint SS (Unique Effect) | Buff | Increases Attack by 30%, max Health by 30%, and Effectiveness by 100%. At the start of battle, decreases the Boss's Memory Fragment Level by 3. When an ally attacks, increases damage dealt by 80% and decreases damage suffered and additional damage suffered by the ally by 30%. |
| Memory Imprint SS (Unique Effect) | Buff | When using skills, ignores Effect Resistance. At the start of battle, decreases the Boss's Ancient Curse level by 4. After using a skill, recovers Health of all allies. Amount recovered increases proportional to the target's max Health. Increases additional damage of death sentence (undispellable) by 100%. |
| Memory Imprint SSS (Unique Effect) | Buff | Increases Attack by 30%, max Health by 30%, and Effectiveness by 100%. At the start of battle, decreases the Boss's Memory Fragment Level by 3. When an ally attacks, increases damage dealt by 120% and decreases damage suffered and additional damage suffered by the ally by 30%. |
| Memory Imprint SSS (Unique Effect) | Buff | Increases Speed by 30%, max Health by 30%, and Effectiveness by 100%. When an ally attacks, increases damage dealt by 120% and decreases damage suffered and additional damage suffered by the ally by 30%. |
| Memory Imprint SSS (Unique Effect) | Buff | When using skills, ignores Effect Resistance. At the start of battle, decreases the Boss's Ancient Curse level by 4. After using a skill, recovers Health of all allies. Amount recovered increases proportional to the target's max Health. Increases additional damage of death sentence (undispellable) by 140%. |
| Mental Erosion (Unique Effect) | Buff | When an ally except for the bearer attacks, triggers a Dual Attack. After being attacked, when the bearer's Health is 30% or less, this effect turns into Complete Mind Control and grants an extra turn to the bearer and decreases skill cooldown of Tidal Crash by 3 turns. |
| Meteor Burst (Unique Effect) | Buff | When attacked, deals additional damage proportional to the caster's Defense to all enemies. Cannot receive Combat Readiness increase effects other than that provided by the Speed stat. |
| Mighty Tactic (Unique Effect) | Buff | After attacking, ignores Effect Resistance and steals one buff. When the caster has a debuff and suffers an attack that targets all allies, greatly increases damage suffered. |
| Mind's Eye (Undispellable) | Buff | When attacking, inflicts up to 10% injuries. |
| Minister (Unique Effect) | Buff | Transforms into a Minister with changed skill effects. |
| Mirrored Self (Unique Effect) | Buff | After being attacked, deals additional damage proportional to max Health to the attacker. |
| Misery (Unique Effect) | Buff | Failing to restrain herself because she is upset with Ran. When attacking, greatly increases damage dealt. |
| Modified Chain of Chiron (Unique Effect) | Buff | After attacking, decreases Combat Readiness of the target by 20% and makes them unable to be buffed for 1 turn. |
| Multilayer Barrier (Undispellable) | Buff | Increases Hit Chance by 50% and is unaffected by debuffs and some harmful effects. |
| Mysterious Impact (Unique Effect) | Buff | At the end of an enemy's turn, inflicts damage on all enemies proportional to the bearer's Attack and the target's max Health. |
| Neo Phantom Sword (Unique Effect) | Buff | When attacking, if the target is a Hero, ignores damage reduction and damage share, and damage dealt increases proportional to the target’s max Health. Dispelled after attacking. |
| Nightmare Aura Level 1 (Unique Effect) | Buff | Decreases Speed by 100%, but at the end of the enemy's turn, increases Combat Readiness by 15%. Cannot be defeated. After attacking, dispels Nightmare Aura. |
| Nightmare Aura Level 2 (Unique Effect) | Buff | Decreases Speed by 100%, but at the end of the enemy's turn, increases Combat Readiness by 15%. Cannot be defeated. After attacking, Nightmare Aura changes to Level 1. |
| Nightmare Aura Level 3 (Unique Effect) | Buff | Decreases Speed by 100%, but at the end of the enemy's turn, increases Combat Readiness by 15%. Cannot be defeated. After attacking, Nightmare Aura changes to Level 2. |
| Nightmare Aura Level 4 (Unique Effect) | Buff | Increases Attack by 50% and Speed by 30%. When an ally except for the bearer attacks, has a 100% chance to activate Hell Slash. |
| Nightmare Illusion (Unique Effect) | Buff | Grants stealth and invincibility. |
| Noise Cancelling (Undispellable) | Buff | Wearing Bunny Headphones increases concentration. Increases Critical Hit Chance by 10%. |
| Noxious Toxicity Level 1 (Unique Effect) | Buff | Increases Attack by 15%. |
| Noxious Toxicity Level 2 (Unique Effect) | Buff | Increases Attack by 30% and Speed by 10%. |
| Noxious Toxicity Level 3 (Unique Effect) | Buff | Increases Attack by 45% and Speed by 20%. |
| Noxious Toxicity Level 4 (Unique Effect) | Buff | Increases Attack by 60%, Defense by 40%, and Speed by 32%. |
| Oasis All-Ride Pass (Undispellable) | Buff | Does not cost any Soul to activate the first Soulburn. Dispelled once the effect is activated. |
| Oath of Punishment (Undispellable) | Buff | Unaffected by any debuffs and some harmful effects. After attacking on the bearer's turn, inflicts 4,000 additional damage on the target. |
| Observe (Unique Effect) | Buff | Observing the enemy with the eyes of a god. |
| Observe Level 1 (Unique Effect) | Buff | Observing the enemy with the eyes of a god. |
| Observe Level 2 (Unique Effect) | Buff | Observing the enemy with the eyes of a god. |
| Observe Level 3 (Unique Effect) | Buff | Observing the enemy with the eyes of a god. |
| Observer (Unique Effect) | Buff | Does not receive any damage. At the start of an ally's turn, grants stackable increased Attack to the bearer. Greatly decreases Speed. When all Brass Eye Lich are defeated, effects are dispelled and decreases skill cooldowns of the bearer by 4 turns. |
| Offensive Posture (Unique Effect) | Buff | Increases Attack, Critical Hit Chance, and Critical Hit Damage, and decreases Defense. |
| Offering (Unique Effect) | Buff | Grants 70% damage sharing of damage received by all allies. Upon receiving lethal damage, grants immortality for 1 turn. Immortality can only be activated once per battle. |
| Offering (Unique Effect) | Buff | Upon receiving lethal damage, does not die, dispels profane ritual (unique effect), and inflicts damaged offering (unique effect) before being dispelled. |
| One Butterfly's Afterdream (Unique Effect) | Buff | Increases Evasion by 70%. At the start of the first battle, increases Rhianna's Effectiveness and Luciella's Critical Hit Damage by 30% of Speed. |
| Onlooking (Unique Effect) | Buff | Fully decreases Speed and does not trigger a Dual Attack. Cannot be selected as a target for attacks and neutralizes all damage taken. |
| Operation Level 1 (Unique Effect) | Buff | After suffering an attack that targets all allies, counterattacks. |
| Operation Level 2 (Unique Effect) | Buff | Increases Effectiveness by 100%. |
| Operation Level 3 (Unique Effect) | Buff | Increases Critical Hit Chance by 100%. |
| Opportunity | Buff | Decreases Speed by 15%. This effect can be stacked, and dispelled when using a skill. |
| Otherworldly Power (Unique Effect) | Buff | Upon death, inflicts a special effect on all enemies. |
| Outrage (Unique Effect) | Buff | Increases Critical Hit Chance by 100% and decreases Critical Hit Resistance by 30%. |
| Outrage (Unique Effect) | Buff | Increases Attack and Defense by 3%. |
| Overload (Unique Effect) | Buff | When attacking with a basic skill, greatly decreases damage dealt, and the caster dies after attacking. After suffering an attack that targets all allies, when the caster has a debuff, grants an extra turn. |
| Overload (Unique Effect) | Buff | Increases Attack and Speed by 50%. Upon ending, inflicts energy depletion for 1 turn. |
| Parry (Unique Effect) | Buff | Increases Evasion by 50%. After successfully evading, increases Combat Readiness of the bearer by 50% and dispels the effect. |
| Partner (Unique Effect) | Buff | At the end of the turn, fully decreases Skill 3 cooldown of the Hero granted art of thievery (unique skill) and increases Combat Readiness by 100%, and increases Combat Readiness of the caster by 35%. Dispelled when the Boss’s exhaustion is dispelled. |
| Partner (Unique Effect) | Buff | Grants target weakness (unique effect) first, and when an ally inflicts a critical hit, enhances target weakness (unique effect) by up to Lv. 6. Cannot be enhanced by extra attacks. When attacking, if granted target weakness Lv. 6 (unique effect), grants target weakness Lv.7 (unique effect) to the Mage ally in the back row and resets skill cooldowns before increasing Combat Readiness by 100%. |
| Perception (Undispellable) | Buff | Increases Critical Hit Chance and Critical Hit Damage by 15%. |
| Perfect Combination (Unique Effect) | Buff | When tagging out, inflicts collapse on all enemies for 2 turns, and is dispelled. |
| Pestilence (Undispellable) | Buff | After attacking on the bearer's turn, inflicts venom for 1 turn and at the end of the turn, detonates venom effects inflicted on the enemy. |
| Phantom Sword (Unique Effect) | Buff | When attacking, if the target is a Hero, ignores damage reduction and damage share, and when an enemy is defeated, changes into Neo Phantom Sword. |
| Physical Distortion (Unique Effect) | Buff | When the caster is attacked, decreases damage suffered by 95%. Dispelled upon mutation. |
| Possession (Undispellable) | Buff | Increases Attack by 25%. Counterattacks when suffering a critical hit. |
| Power Fragment | Buff | Increases Critical Hit Rate by 25% and Speed by 15%. This effect can be stacked. Unaffected by any effects related to buffs. |
| Power Overload (Unique Effect) | Buff | Can use Dimensional Explosion. When attacking, increases Hit Chance by 50%. Dispelled after using Dimensional Explosion. |
| Power of Friendship (Unique Effect) | Buff | Triggers a Dual Attack from the ally with the highest Attack. |
| Power of Salvation (Unique Effect) | Buff | Nullifies all damage. |
| Power of Soul (Unique Effect) | Buff | When using Skill 3, Soulburn is used instead. Removed when Exhaustion is removed or attacking with Skill 3. |
| Powerful Firewall (Unique Effect) | Buff | When attacked, decreases damage suffered. After being attacked, when the attacker has three buffs, changes to weakened firewall (unique effect). |
| Prey Sighted (Unique Effect) | Buff | Grants immunity to Combat Readiness decrease effects, increases Attack by 50%, and decreases damage suffered when attacked by 90%. |
| Price of Blood (Unique Effect) | Buff | At the start of the turn, decreases skill cooldowns by 3 turns, and at the end of the turn, decreases Health by 20%. |
| Primed Extermination (Unique Effect) | Buff | When an ally is attacked, if the target has a buff, decreases damage suffered by 30%. At the end of an enemy's turn, when there are no remaining Shadow Research Mages, this effect is dispelled. |
| Profane Barrier (Unique Effect) | Buff | After an enemy uses a non-attack skill, suffers damage equivalent to 50% of the caster's max Health. After being attacked, when the barrier is destroyed, inflicts stun to the caster for 1 turn and inflicts decreased Speed on all allies for 2 turns. |
| Profane Curtain (Unique Effect) | Buff | When the caster suffers a non-Single Attack, ignores damage taken. If it is a Single Attack, damage taken is decreased. When attacked by a Soulburn Single Attack, increases damage taken. After being attacked, gives 2 Souls to the enemy. |
| Promotion (Undispellable) | Buff | Increases Attack, Defense, and max Health by 5%. |
| Promotion (Undispellable) | Buff | Increases Attack, Defense, and max Health by 10%. |
| Promotion (Undispellable) | Buff | Increases Attack, Defense, and max Health by 15%. |
| Promotion (Undispellable) | Buff | Increases Attack, Defense, and max Health by 20%. |
| Promotion (Undispellable) | Buff | Increases Attack, Defense, and max Health by 25%. |
| Promotion (Undispellable) | Buff | Increases Attack, Defense, and max Health by 30%. |
| Protection (Unique Effect) | Buff | Decreases damage suffered by 60%. Dispelled at the start of the turn. |
| Protection Mana (Unique Effect) | Buff | When Health is less than 40%, decreases damage suffered by 70%, and after being attacked, increases Combat Readiness of the bearer by 50%. In Phase 2, when an ally except for the bearer is attacked by a Single Attack for the sixth time, this effect is dispelled. |
| Protocol (Unique Effect) | Buff | Unaffected by debuffs and some harmful effects. Upon death, grants increased Critical Hit Resistance and increased Hit Chance to a Soul Weaver ally for 3 turns. |
| Protocol (Unique Effect) | Buff | Unaffected by debuffs and some harmful effects. Upon death, grants increased Effect Resistance and increased Effectiveness to a Soul Weaver ally for 3 turns. |
| Purification (Unique Effect) | Buff | Upon receiving lethal damage, grants skill nullifier (undispellable) to the enemy inflicted with target (unique effect) twice, and dispels all debuffs, before this effect is dispelled. |
| Purification (Unique Effect) | Buff | Upon receiving lethal damage, dispels all unique effects from all enemies and dispels increased Attack (unique effect), increased Speed (unique effect) from all allies. |
| Queen's Tactics (Unique Effect) | Buff | When attacking, increases damage dealt by 200%. When the Boss is not granted blocking barrier (unique effect), dispels this effect. |
| Quick Support (Unique Effect) | Buff | When an ally except for the caster uses Skill 3, increases Combat Readiness of the caster by 100%. Dispelled once the effect is activated. |
| Radiance (Undispellable) | Buff | When attacked, grants 50% damage reduction. |
| Radiant Miracle (Unique Effect) | Buff | Increases Hit Chance by 1,000%. After using this skill, dispels all debuffs from all allies. |
| Radiant Shield (Unique Effect) | Buff | Increases Hit Chance by 1,000%. Greatly decreases damage received. |
| Rage (Undispellable) | Buff | Increases Attack and Speed by 20%. |
| Raid (Unique Effect) | Buff | Increases damage dealt of basic attacks by 500%. When it is not the caster’s turn, damage dealt of basic attacks changes to 1,000% and increases weakness gauge by 100%. Dispelled after attacking. |
| Raid+ (Unique Effect) | Buff | Increases damage dealt of basic attacks by 500%. When it is not the caster’s turn, damage dealt of basic attacks changes to 5,000% and increases weakness gauge by 100%. Dispelled after attacking. |
| Rampage | Buff | Decreases the caster's current Health at the end of the turn, and grants the caster stackable increased Critical Hit Chance and Speed. |
| Rampage (Undispellable) | Buff | Increases Speed and Evasion by 20%. |
| Rampage (Unique Effect) | Buff | At the end of somebody's turn, increases Combat Readiness of the bearer by 12%. |
| Rampage (Unique Effect) | Buff | Increases Attack by 10% per stack. |
| Rampage (Unique Effect) | Buff | Increases Critical Hit Chance by 100% and at the start of someone's turn, grants stackable increased Attack and Speed. |
| Rampage (Unique Effect) | Buff | At the end of the turn, decreases current Health and grants stackable increased Attack and Speed. |
| Rampage (Unique Effect) | Buff | At the start of the turn, decreases current Health by 10% and grants stackable increased Attack. |
| Rampage (Unique Effect) | Buff | After attacking, increases Combat Readiness by 100%. At the start of the third turn, fully decreases skill cooldowns, and when attacking, greatly increases damage dealt. |
| Rampage (Unique Effect) | Buff | When suffering a critical hit, has a 25% chance to grant an extra turn to the bearer. |
| Rampage (Unique Effect) | Buff | Increases Critical Hit Chance and Critical Hit Damage by 5% and by an additional 5% for each level increased. Level increases up to 3 when the same effect is applied. |
| Rampage (Unique Effect) | Buff | Increases Attack and Speed, and whenever somebody's turn ends, increases Combat Readiness by 15%. |
| Rampage Level 2 (Unique Effect) | Buff | Increases Critical Hit Chance and Critical Hit Damage by 10%. |
| Rampage Level 3 (Unique Effect) | Buff | Increases Critical Hit Chance and Critical Hit Damage by 15%. |
| Rampage Level 4 (Unique Effect) | Buff | Increases Critical Hit Chance and Critical Hit Damage by 20%. |
| Rana Lv. 1 | Buff | When attacking, increases damage dealt by 20%, and when attacked, decreases damage suffered by 10%. When more than one damage reduction effect is granted, only the strongest effect is applied. After using a non-attack skill, decreases odd plantization of the caster and a random ally except for the caster by 1. Does not activate during odd transformation state. |
| Rana Lv. 2 | Buff | When attacking, increases damage dealt by 40%, and when attacked, decreases damage suffered by 15%. When more than one damage reduction effect is granted, only the strongest effect is applied. After using a non-attack skill, decreases odd plantization of the caster and a random ally except for the caster by 1. Does not activate during odd transformation state. |
| Rana Lv. 3 | Buff | When attacking, increases damage dealt by 60%, and when attacked, decreases damage suffered by 20%. When more than one damage reduction effect is granted, only the strongest effect is applied. After using a non-attack skill, decreases odd plantization of the caster and a random ally except for the caster by 2. Does not activate during odd transformation state. |
| Rana Lv. 4 | Buff | When attacking, increases damage dealt by 80%, and when attacked, decreases damage suffered by 25%. When more than one damage reduction effect is granted, only the strongest effect is applied. After using a non-attack skill, decreases odd plantization of the caster and a random ally except for the caster by 2. Does not activate during odd transformation state. |
| Rana Lv. 5 | Buff | When attacking, increases damage dealt by 100%, and when attacked, decreases damage suffered by 30%. When more than one damage reduction effect is granted, only the strongest effect is applied. After using a non-attack skill, decreases odd plantization of all allies by 2. Does not activate during odd transformation state. |
| Random Buff | Buff | Increased Attack, Critical Hit Chance, and Critical Hit Damage that cannot be dispelled |
| Random Buff | Buff | Increase Attack, Increase Speed, Increase Critical Hit Chance, Increase Critical Hit Damage, Increase Defense, Barrier, Immunity |
| Random Buff | Buff | Increase Critical Hit Damage, Increase Effectiveness, Increase Evasion, Debuff Immunity |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Increase Critical Hit Damage |
| Random Buff | Buff | Increase Effectiveness, Increase Critical Hit Chance, Continuous Healing |
| Random Buff | Buff | Increase Defense, Increase Speed, Increase Critical Hit Damage, Immunity |
| Random Buff | Buff | Increase Evasion, Increase Defense, Increase Critical Hit Chance |
| Random Buff | Buff | Increase Attack, Increase Speed, Increase Critical Hit Chance, Continuous Heal, Increase Defense, Barrier, Increase Evasion, Immunity |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Barrier, Immunity, Counterattack, Increase Evasion |
| Random Buff | Buff | Increase Attack, Increase Speed, Barrier |
| Random Buff | Buff | Increase Critical Hit Chance, Immunity, Immortal |
| Random Buff | Buff | Increase Attack (Undispellable), Increase Critical Hit Chance (Undispellable), Increase Critical Hit Damage (Undispellable) |
| Random Buff | Buff | Immunity, Increase Attack, Increase Critical Hit Resistance, Increase Effect Resistance |
| Random Buff | Buff | Increase Attack, Increase Effectiveness, Increase Defense, Continuous Heal, Immunity |
| Random Buff | Buff | Increase Attack (Greater), Increase Critical Hit Chance, Increase Critical Hit Damage, Increase Speed, Increase Defense, Increase Critical Hit Resistance, Immunity, Revive, Barrier, Stealth |
| Random Buff | Buff | Increase Attack (Greater), Increase Critical Hit Chance, Increase Critical Hit Damage, Increase Defense, Continuous Heal, Increase Evasion, Immunity |
| Random Buff | Buff | Increase Evasion, Barrier, Continuous Healing |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Immortal |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Critical Hit Chance, Immunity, Increase Speed, Revive, Counterattack |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Continuous Healing, Immunity, Stealth, Barrier |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Increase Evasion, Continuous Healing, Immunity, Barrier |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Increase Critical Hit Damage, Increase Evasion, Immunity, Barrier |
| Random Buff | Buff | Increase Defense, Increase Critical Hit Chance, Increase Critical Hit Damage, Increase Evasion, Continuous Healing, Immunity, Increase Attack (Greater) |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Barrier, Immunity, Increase Effectiveness, Increase Effect Resistance, Increase Critical Hit Resistance |
| Random Buff | Buff | Counterattack, Increase Critical Hit Chance, Defense, Effectiveness, Effect Resistance, Critical Hit Resistance, Speed. |
| Random Buff | Buff | Increase Critical Hit Damage, Increase Effectiveness, Increase Evasion, Immunity |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Increase Evasion, Continuous Healing, Immunity |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Increase Evasion, Continuous Healing, Barrier |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Continuous Healing, Increase Critical Hit Resistance, Barrier |
| Random Buff | Buff | Increase Defense, Barrier, Increase Critical Hit Chance, Increase Critical Hit Damage, Increase Critical Hit Resistance, Increase Evasion, Continuous Healing |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Invincibility, Increase Critical Hit Damage, Increase Evasion, Continuous Healing, Immunity, Counterattack, Reflect, Immortality, Stealth, Revive |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Immunity, Barrier |
| Random Buff | Buff | Increase Attack (Undispellable), Increase Defense (Undispellable), Increase Speed (Undispellable), Increase Critical Hit Chance (Undispellable), Increase Effect Resistance (Undispellable), Increase Effectiveness (Undispellable) |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Increase Critical Hit Resistance, Barrier, Continuous Healing |
| Random Buff | Buff | Increase Attack, Increase Speed, Increase Critical Hit Chance, Immunity, Increase Attack (Greater), Barrier |
| Random Buff | Buff | Increase Critical Hit Chance, Continuous Healing, Stealth, Revive, Increase Effect Resistance, Barrier |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Increase Critical Hit Resistance, Increase Attack (Greater) |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Immunity |
| Random Buff | Buff | Increase Attack, Increase Speed, Increase Critical Hit Chance, Immunity, Barrier |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Barrier |
| Random Buff | Buff | Increase Attack, Increase Speed, Increase Critical Hit Chance, Immunity, Reflect |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Damage, Barrier |
| Random Buff | Buff | Increase Speed, Barrier, Increase Evasion, Increase Critical Hit Chance, Increase Effect Resistance, Increase Critical Hit Resistance |
| Random Buff | Buff | Increase Attack, Increase Critical Hit Chance, Increase Critical Hit Damage |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance, Invincibility, Increase Evasion, Continuous Healing, Immunity, Counterattack, Immortality, Stealth, Skill Nullifier |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Increase Critical Hit Chance |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed, Barrier |
| Random Buff | Buff | Increase Defense, Increase Critical Hit Chance, Immunity, Barrier |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Critical Hit Chance, Barrier |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Critical Hit Chance, Increase Critical Hit Damage |
| Random Buff | Buff | Increase Attack, Increase Speed, Increase Critical Hit Chance, Increase Defense, Immunity, Immortal |
| Random Buff | Buff | Increase Speed, Increase Attack, Increase Critical Hit Chance |
| Random Buff | Buff | Increase Defense, Continuous Healing, Immunity |
| Random Buff | Buff | Increase Attack, Increase Defense, Increase Speed |
| Random Buff | Buff | Rage, Increase Effectiveness, Barrier |
| Random Buff | Buff | Increase Attack, Increase Critical Hit Chance |
| Random Buff | Buff | Increase Speed, Increase Defense |
| Random Buff | Buff | Increase Attack, Increase Evasion, Continuous Healing, Immunity, Increase Critical Hit Resistance |
| Random Buff | Buff | Increase Defense, Increase Speed, Continuous Healing, Immunity, Increase Critical Hit Resistance |
| Random Buff | Buff | Increase Attack, Increase Critical Hit Damage, Increase Speed, Immunity |
| Random Unique Effect | Buff | Demon, Ruin, Terminate |
| Random Unique Effect | Buff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance |
| Random Unique Effect | Buff | Jackpot, Small Fortune, Bankruptcy |
| Reflect | Buff | When attacked, reflects 30% of damage suffered to the attacker. Reflected damage cannot be higher than the bearer's max Health. |
| Reflect (Undispellable) | Buff | When attacked, reflects some of the damage suffered. Reflected damage cannot be higher than the bearer's max Health. |
| Regen | Buff | When attacked, recovers 5% of max Health. |
| Regen (Undispellable) | Buff | When attacked, recovers 5% of max Health. |
| Regeneration Aura (Unique Effect) | Buff | At the start of an ally's turn, recovers Health of the ally. |
| Requite (Unique Effect) | Buff | When using a non-attack skill, increases Combat Readiness of the Hero in the back row by 80% and Fighting Spirit by 40 before being dispelled. Can only be activated when the Boss is exhausted. |
| Resonance (Unique Effect) | Buff | When attacking, increases damage dealt by 100%. Dispelled after attacking. |
| Resonance A (Unique Effect) | Buff | Greatly increases damage dealt. |
| Resonance A (Unique Effect) | Buff | Greatly increases damage dealt by the Hero in the back row. Dispelled after the Hero in the back row attacks the Boss. |
| Resonance A (Unique Effect) | Buff | When attacking, greatly increases damage dealt. |
| Resonance A (Unique Effect) | Buff | Greatly increases damage dealt and additional damage dealt. At the end of an ally's turn, increases Combat Readiness by 40%. |
| Resonance B (Unique Effect) | Buff | Increases damage dealt by the Hero in the back row. Dispelled after the Hero in the back row attacks the Boss. |
| Resonance B (Unique Effect) | Buff | When attacking, increases damage dealt. |
| Resonance B (Unique Effect) | Buff | Increases damage dealt and additional damage dealt. At the end of an ally's turn, increases Combat Readiness by 40%. |
| Resonance B (Unique Effect) | Buff | Increases damage dealt. |
| Resonance C (Unique Effect) | Buff | Slightly increases damage dealt by the Hero in the back row. Dispelled after the Hero in the back row attacks the Boss. |
| Resonance C (Unique Effect) | Buff | When attacking, slightly increases damage dealt. |
| Resonance C (Unique Effect) | Buff | Slightly increases damage dealt and additional damage dealt. At the end of an ally's turn, increases Combat Readiness by 40%. |
| Resonance C (Unique Effect) | Buff | Slightly increases damage dealt. |
| Resonance S (Unique Effect) | Buff | Massively increases damage dealt and additional damage dealt. At the end of an ally's turn, increases Combat Readiness by 40%. |
| Resonance S (Unique Effect) | Buff | Massively increases damage dealt. |
| Resonance S (Unique Effect) | Buff | Massively increases damage dealt by the Hero in the back row. Dispelled after the Hero in the back row attacks the Boss. |
| Resonance S (Unique Effect) | Buff | When attacking, massively increases damage dealt. |
| Restoration (Unique Effect) | Buff | Immune to decreased Defense, restrict, and stigma. At the start of the turn, when the bearer is granted restraint (unique effect), grants dark curtain (unique effect) to the Boss. |
| Retaliation Mana (Unique Effect) | Buff | When Health is less than 70%, after being attacked, grants an extra turn to all allies and decreases skill cooldowns by 3 turns. During Phase 1, when an ally is inflicted with provoke or redirected provoke after being attacked, dispel count increases by 1 and when the count reaches 5, this effect is dispelled. |
| Retribution (Unique Effect) | Buff | When attacking, increases damage dealt by 500%. Dispelled after attacking or when the Boss’s exhaustion is dispelled. |
| Revive | Buff | Upon dying, revives with 30% Health. |
| Revive (Undispellable) | Buff | Upon dying, revives with 30% Health. |
| Revive (Unique Effect) | Buff | Upon dying, revives with 30% Health. |
| Root of the Deep (Unique Effect) | Buff | When attacking, inflicts 5 Soul Removal on the enemy, and after using Fearsome Wave, decreases skill cooldown of this skill by 1 turn. |
| Ruin (Unique Effect) | Buff | Stuns (undispellable) all enemies for 2 turns after using Eye of Death. |
| Rush (Unique Effect) | Buff | After attacking, deals additional damage to all enemies equivalent to 50% of the target's current Health. Dispelled after attacking. |
| Sacred Covenant (Undispellable) | Buff | Cannot be affected by any debuffs or some harmful effects. Upon dying, revives with 100% Health. |
| Sacred Energy (Unique Effect) | Buff | Attacking Undead monsters always results in a critical hit and greatly increases damage dealt. When using a non-attack skill, deals additional damage to Undead monsters equivalent to 20% of max Health. |
| Sacred Light (Unique Effect) | Buff | Purifies the darkness with radiant light. At the start of battle, recovers to max Health. Greatly increases Attack, Defense, and Critical Hit Chance. |
| Sacred Protection (Unique Effect) | Buff | Genesis Ras is protecting you. Nullifies all damage and unaffected by any debuffs or some harmful effects. Greatly decreases Speed and Combat Readiness increase effects and cannot trigger Dual Attacks, counterattacks, or Passive Skills. |
| Sealed Mana (Unique Effect) | Buff | When suffering a critical inflicted by a Single Attack for the fifth time, this effect is dispelled and grants Mana Overload (unique effect) to Aria. |
| Seclusion (Unique Effect) | Buff | Cannot be selected as a target for attacks when there are other allies, and when attacked, decreases damage suffered from attacks other than a Single Attack by 50%. Unaffected by debuffs and some harmful effects. This effect is dispelled when an ally dies. |
| Second Authority - Released (Undispellable) | Buff | When attacking, penetrates the target's Defense by 20%. After being attacked three times while inflicted with a debuff, Second Authority - Released changes to Sealed for 2 turns. |
| Secret Operation (Unique Effect) | Buff | When an ally capable of being attacked is still remaining, cannot be selected as a target for attacks. |
| Security Protocol (Unique Effect) | Buff | Nullifies all damage. Dispelled when entering the correct password. |
| Shadow Lantern (Unique Effect) | Buff | After being attacked by Soulburn skill for a third time, sacrifices Another Shadow and dispels this effect. |
| Shadow Protection (Unique Effect) | Buff | Receives damage suffered by Shadow Rose in her place and when attacking, attacks with Shadow Rose's Attack. Decreases damage suffered by all allies from attacks that target all allies by 50%. |
| Shadow Wind (Unique Effect) | Buff | At the end of the turn, grants stealth to the ally with the lowest Health for 1 turn. |
| Shutdown Barrier (Unique Effect) | Buff | Neutralizes all damage except for damage caused by a Guardian, and when suffering damage, absorbs some of the damage taken in place of Health. |
| Shyness (Undispellable) | Buff | Solitaria... You said it wouldn't be revealing! |
| Silent Step (Unique Effect) | Buff | When selecting a skill on the bearer's turn, cannot select skills other than the basic skill. Decreases additional damage by 100%. When attacking with a non-Single Attack, decreases damage dealt by 100%. |
| Skill Effect Nullifier | Buff | Nullifies an effect from skills of enemy Heroes and artifacts. |
| Skill Effect Nullifier (Undispellable) | Buff | Nullifies an effect from skills of enemy Heroes and artifacts. |
| Skill Nullifier | Buff | Nullifies damage from skills. |
| Skill Nullifier (Undispellable) | Buff | Nullifies damage from skills. |
| Skill Nullifier (Unique Effect) | Buff | Nullifies damage from skills. |
| Slayer (Undispellable) | Buff | Increases Critical Hit Chance and Critical Hit Damage by 100%. |
| Small Fortune (Unique Effect) | Buff | Increases Attack and Speed by 7%. |
| Solid Remains (Unique Effect) | Buff | When attacked, grants 50% damage reduction. |
| Solution (Unique Effect) | Buff | Enhances the next Once-in-a-Lifetime Research. Dispelled after activating the effect. Remains even after reviving. |
| Sonia's Support (Unique Effect) | Buff | At the start of battle, fully decreases skill cooldowns. |
| Sonia's Support (Unique Effect) | Buff | At the start of battle, fully decreases skill cooldowns. After using Suppressing Fire, activates Recovery as an extra attack. |
| Soul Defense (Unique Effect) | Buff | Nullifies all damage and is unaffected by debuffs. Dispelled when attacked three times by Soulburn Skill. |
| Soul Weaver's Prayer (Unique Effect) | Buff | Greatly increases additional damage dealt. When using the attack that targets all enemies, if the Boss is exhausted, inflicts damage according to the Attack of the Hero in the back row and the caster, and increases Combat Readiness of the Hero in the back row by 50%. |
| Soul of Darkness (Unique Effect) | Buff | Nullifies all damage and is unaffected by debuffs or harmful effects. After attacking, dispels all buffs from enemies. When hit by Soulburn skill, replaced by Light Devotee. |
| Soul of Light (Unique Effect) | Buff | Nullifies all damage and is unaffected by debuffs or harmful effects. After attacking, dispels all debuffs from allies. When hit by Soulburn skill, replaced by Dark Devotee. |
| Soul's Essence | Buff | Increases Attack by 10% and Speed by 5%. This effect can be stacked. |
| Soul's Essence (Undispellable) | Buff | Increases Attack by 10% and Speed by 5%. This effect can be stacked. |
| Soulization (Unique Effect) | Buff | When attacking, increases damage dealt by 20% and Evasion by 50%. Dispelled after an enemy uses Soulburn skill twice. |
| Source of Mana (Unique Effect) | Buff | Increases damage dealt by 10%. When attacking, grants an extra turn to Water Klineode. |
| Source of Mana (Unique Effect) | Buff | Increases damage dealt by 20%. When attacking, grants an extra turn to Dark Klineode. |
| Source of Mana (Unique Effect) | Buff | Increases damage dealt by 30%. |
| Source of Mana (Unique Effect) | Buff | Increases damage dealt by 40%. |
| Source of Mana (Unique Effect) | Buff | Increases damage dealt by 50%. |
| Sovran's Mana | Buff | Nullifies all damage. Does not increase exhaustion gauge. Dispelled when successfully dispelling a buff granted by attacks 2 times. Does not activate on an extra attack. |
| Sovran's Mana Level 1 | Buff | Does not receive any damage. The exhaustion gauge does not increase. This effect is dispelled when successfully dispelling a buff. Cannot be dispelled by an extra attack or a non-attack skill. |
| Sovran's Mana Level 2 | Buff | Does not receive any damage. The exhaustion gauge does not increase. Changes to level 1 when successfully dispelling a buff. Cannot be dispelled by an extra attack or a non-attack skill. |
| Special Friendship (Undispellable) | Buff | After attacking on the bearer's turn, a critical hit deals additional damage proportional to the bearer's max Health to the target. |
| Special Friendship (Undispellable) | Buff | After attacking, a critical hit deals additional damage proportional to the bearer's max Health to the target. |
| Special Friendship (Unique Effect) | Buff | With hands as one, power surges through! When attacking with a basic skill, triggers a Dual Attack. When attacking, recovers Health of all allies. Increases Attack and max Health by 100%. |
| Specter's Harvest Notice (Unique Effect) | Buff | Greatly decreases damage suffered. Lowers by one level at the end of the caster's turn. |
| Spell (Unique Effect) | Buff | Increases Defense by 30%. After attacking, when not granted seclusion (unique effect), inflicts one random debuff among unable to be buffed, decreased Attack, bleed, and poison on the enemy for 1 turn. This effect is dispelled after being attacked by an extra attack when not granted seclusion (unique effect). |
| Spell (Unique Effect) | Buff | Increases Defense by 30%. After attacking, when not granted seclusion (unique effect), inflicts one random debuff among unable to be buffed, decreased Attack, bleed, and poison on the enemy for 1 turn. This effect is dispelled after being attacked twice by an extra attack when not granted seclusion (unique effect). |
| Spell Power (Unique Effect) | Buff | Increases Effectiveness of the bearer by 30%. When suffering the third critical hit from an enemy who does not have a debuff, this effect is dispelled. |
| Spirit Lord's Protection (Undispellable) | Buff | Upon dying, revives with 50% Health and increases Combat Readiness by 50%. |
| Spirit Shield | Buff | Cannot be targeted for attacks and does not receive any damage. |
| Spirit Shield (Unique Effect) | Buff | Cannot be targeted for attacks, and does not receive any damage. |
| Spirit's Blessing (Undispellable) | Buff | Increases Effect Resistance by 60%. |
| Spirit's Gift (Unique Effect) | Buff | Cannot be affected by any debuffs or some harmful effects. |
| Spirit's Grace (Unique Effect) | Buff | Immune to draconic seal (unique effect). When the Boss is exhausted, grants target weakness (unique effect) to the ally with the highest Attack except for the caster at the start of the turn. Target weakness (unique effect) becomes enhanced proportional to the number of turns started and resets the number of turns started when exhaustion is dispelled. |
| Spirit's Grace (Unique Effect) | Buff | When the Boss is exhausted, attacks do not increase weakness gauge, and grants target weakness (unique effect) to the ally with the highest Attack except for the caster at the start of the turn. Target weakness (unique effect) becomes enhanced proportional to the number of turns started and resets the number of turns started when exhaustion is dispelled. |
| Spirit's Grace (Unique Effect) | Buff | When the target granted Spirit's Grace (unique effect) uses an extra attack after being attacked, recovers Health of all allies and activates requite (unique effect) for 1 turn, before decreasing Skill 2 cooldowns of all allies except for the caster by 3 turns. |
| Spirit's Protection (Unique Effect) | Buff | Nullifies all damage. Can only be removed by destroying barrier of fire (unique effect). |
| Split Second (Unique Effect) | Buff | When the Boss uses Slice and Execution, uses the same skill and the afterimage disappears after using the skill. |
| Spoils (Unique Effect) | Buff | Increases Attack, Health, and Defense by 20%. Can stack up to 4 times. When dispelled, dispels Pilfer inflicted by the caster. |
| Stacked Mana (Unique Effect) | Buff | When attacking, penetrates the target's Defense by 10%. This effect increases up to level 5. |
| Stacked Mana (Unique Effect) | Buff | When attacking, penetrates the target's Defense by 20%. This effect increases up to level 5. |
| Stacked Mana (Unique Effect) | Buff | When attacking, penetrates the target's Defense by 30%. This effect increases up to level 5. |
| Stacked Mana (Unique Effect) | Buff | When attacking, penetrates the target's Defense by 40%. This effect increases up to level 5. |
| Stacked Mana (Unique Effect) | Buff | When attacking, penetrates the target's Defense by 50%. This effect increases up to level 5. After using Touch of Downfall, dispels stacked mana (unique effect). |
| Star Curtain (Unique Effect) | Buff | Cannot be targeted for attacks and does not receive any damage. |
| Star's Blessing (Undispellable) | Buff | Increases Attack and Critical Hit Damage by 15%. |
| Starving Wildness (Unique Effect) | Buff | A wild instinct awakens within the endless hunger. When an enemy is defeated, grants an extra turn. |
| Steady Hands (Unique Effect) | Buff | Amplifies Combat Readiness increase effects by 100%, but cannot trigger a critical hit or a heavy blow. When the Boss is exhausted, if an ally except for the caster makes a critical hit, grants amplified combustion (unique effect). Does not trigger upon extra attacks. Amplified combustion (unique effect) can be enhanced to Lv.5 on Normal Mode and Lv.10 on Challenge Mode. |
| Stealth | Buff | When another ally is present, prevents enemies from selecting the bearer as a skill target. When suffering an attack that targets all allies, grants damage reduction and is dispelled when suffering damage from an attack. |
| Stealth (Undispellable) | Buff | When another ally is present, prevents enemies from selecting the bearer as a skill target. When suffering an attack that targets all allies, grants damage reduction and is dispelled when suffering damage from an attack. |
| Stealth (Unique Effect) | Buff | When there are other allies, cannot be targeted. |
| Stealth (Unique Effect) | Buff | Cannot be targeted when there are other allies. Neutralizes all damage taken and is immune to all debuffs. |
| Stealth (Unique Effect) | Buff | When another ally is present, prevents enemies from selecting the bearer as a skill target. When suffering an attack that targets all allies, grants damage reduction and is dispelled when suffering damage from an attack. |
| Steel Rebound (Unique Effect) | Buff | When suffering a non-critical hit, grants an extra turn to all allies. Dispelled when suffering a critical hit. |
| Sturdy Body (Unique Effect) | Buff | Greatly decreases damage suffered. When attacked, if the attacker has three or more buffs, changes to weakness (unique effect). |
| Sunshine (Unique Effect) | Buff | At the end of an ally's turn, when stacked effect is 2, grants the sun's energy and an extra turn. Does not activate during the sun's energy state. |
| Superhumanization (Undispellable) | Buff | Increases max Health and Speed by 100%. |
| Supremacy (Unique Effect) | Buff | Target weakness (unique effect) activates first. After an enemy uses a skill, when the caster is inflicted with poison or venom, dispels all debuffs inflicted on the caster and fully resets Skill 2 cooldown before granting an extra turn. |
| Survival Technique (Unique Effect) | Buff | Increases Evasion by 100%. |
| Svoat Tactic (Unique Effect) | Buff | When attacking, penetrates the target's Defense by 50%. When the caster has a debuff and is attacked by a Single Attack, greatly increases damage suffered. |
| Swap Acceleration (Unique Effect) | Buff | Greatly increases Speed. This effect is dispelled after switching. |
| Swift Attack | Buff | At the end of the turn, increases Combat Readiness by 50%. Dispelled when the effect is activated. |
| Swift Attack (Undispellable) | Buff | At the end of the turn, increases Combat Readiness by 50%. Dispelled when the effect is activated. |
| Swift Mana (Unique Effect) | Buff | When Health is less than 70%, increases Speed of all allies by 50%. In Phase 1, when an ally with a debuff except for the bearer is attacked by a Single Attack for the fourth time, this effect is dispelled. |
| System Operational (Unique Effect) | Buff | Greatly decreases damage suffered, and at the end of someone’s turn, when the caster does not have a buff, changes to system malfunction (unique effect). |
| Tacit Understanding (Unique Effect) | Buff | It's our first Dual Attack together, yet it feels as natural as if we've trained together for a long time. When the caster tags in, increases Attack for 1 turn. |
| Target Weakness (Greater) (Unique Effect) | Buff | Increases Speed by 40%, and when attacking, increases damage dealt by 1000%. When the Boss’s exhaustion is dispelled, resets Skill 3 cooldowns of all allies before being dispelling. |
| Target Weakness (Unique Effect) | Buff | Greatly decreases damage received. After being attacked, when the caster has seven debuffs, greatly increases damage suffered from Detonate. |
| Target Weakness (Unique Effect) | Buff | When attacking, increases damage dealt by 100%. Dispelled after attacking. |
| Target Weakness (Unique Effect) | Buff | Greatly decreases damage received. After being attacked, when the caster has nine debuffs, greatly increases damage suffered from Detonate. |
| Target Weakness Level 1 (Unique Effect) | Buff | At the start of the turn, increases Health by up to 400% proportional to Fighting Spirit. When attacking, increases damage dealt by 200% and increases weakness gauge by 52%. Dispelled after activating an extra skill after attacking, or at the end of the turn. |
| Target Weakness Level 1 (Unique Effect) | Buff | When attacking, for each debuff inflicted on the enemy, increases damage dealt by 10%. When attacking the Boss, increases weakness gauge by 25%. Dispelled after attacking the Boss and dispelling all debuffs from the Boss. |
| Target Weakness Level 1 (Unique Effect) | Buff | Increases damage dealt by 200% when attacking. |
| Target Weakness Level 2 (Unique Effect) | Buff | At the start of the turn, increases Health by up to 800% proportional to Fighting Spirit. When attacking, increases damage dealt by 300% and increases weakness gauge by 52%. Dispelled after activating an extra skill after attacking, or at the end of the turn. |
| Target Weakness Level 2 (Unique Effect) | Buff | When attacking, for each debuff inflicted on the enemy, increases damage dealt by 20%. When attacking the Boss, increases weakness gauge by 25%. Dispelled after attacking the Boss and dispelling all debuffs from the Boss. |
| Target Weakness Level 2 (Unique Effect) | Buff | When attacking, increases damage dealt by 400%. |
| Target Weakness Level 3 (Unique Effect) | Buff | At the start of the turn, increases Health by up to 1200% proportional to Fighting Spirit. When attacking, increases damage dealt by 500% and increases weakness gauge by 52%. Dispelled after activating an extra skill after attacking, or at the end of the turn. |
| Target Weakness Level 3 (Unique Effect) | Buff | When attacking, for each debuff inflicted on the enemy, increases damage dealt by 40%. When attacking the Boss, increases weakness gauge by 50%. Dispelled after attacking the Boss and dispelling all debuffs from the Boss. |
| Target Weakness Level 3 (Unique Effect) | Buff | When attacking, increases damage dealt by 600%. |
| Target Weakness Level 4 (Unique Effect) | Buff | When attacking, for each debuff inflicted on the enemy, increases damage dealt by 60%. When attacking the Boss, increases weakness gauge by 50%. Dispelled after attacking the Boss and dispelling all debuffs from the Boss. |
| Target Weakness Level 4 (Unique Effect) | Buff | When attacking, increases damage dealt by 800%. |
| Target Weakness Level 5 (Unique Effect) | Buff | When attacking, for each debuff inflicted on the enemy, increases damage dealt by 80%. When attacking the Boss, increases weakness gauge by 50%. Dispelled after attacking the Boss and dispelling all debuffs from the Boss. |
| Target Weakness Level 5 (Unique Effect) | Buff | When attacking, increases damage dealt by 1,000%. |
| Target Weakness Level 6 (Unique Effect) | Buff | When attacking, for each debuff inflicted on the enemy, increases damage dealt by 150%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking the Boss and dispelling all debuffs from the Boss. |
| Target Weakness Level 6 (Unique Effect) | Buff | When attacking, increases damage dealt by 6,000%. Dispelled after attacking. |
| Target Weakness Level 7 (Unique Effect) | Buff | When attacking, for each debuff inflicted on the enemy, increases damage dealt by 300%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking the Boss and dispelling all debuffs from the Boss. |
| Target Weakness Level 7 (Unique Effect) | Buff | When attacking, increases damage dealt by 7,000% and increases weakness gauge by 100%. When using an attack that targets all enemies, damage dealt is doubled. Dispelled after attacking. |
| Target Weakness Lv. 10 (Unique Effect) | Buff | When attacking, increases damage dealt by 5,000%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 10 (Unique Effect) | Buff | When attacking, increases damage dealt by 8,000%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 2 (Unique Effect) | Buff | When attacking, increases damage dealt by 200%. Dispelled after attacking. |
| Target Weakness Lv. 2 (Unique Effect) | Buff | When attacking, increases damage dealt by 200%. When attacking the Boss, increases weakness gauge by 50%. Dispelled after attacking. |
| Target Weakness Lv. 3 (Unique Effect) | Buff | When attacking, increases damage dealt by 300%. When attacking the Boss, increases weakness gauge by 50%. Dispelled after attacking. |
| Target Weakness Lv. 3 (Unique Effect) | Buff | When attacking, increases damage dealt by 500% and increases weakness gauge by an additional 13% against the Boss. Dispelled after attacking. Can be enhanced up to Lv. 3 in Normal Mode. |
| Target Weakness Lv. 4 (Unique Effect) | Buff | When attacking, increases damage dealt by 400%. When attacking the Boss, increases weakness gauge by 50%. Dispelled after attacking. |
| Target Weakness Lv. 4 (Unique Effect) | Buff | When attacking, increases damage dealt by 1000% and increases weakness gauge by an additional 26% against the Boss. Dispelled after attacking. |
| Target Weakness Lv. 5 (Unique Effect) | Buff | When attacking, increases damage dealt by 500%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 5 (Unique Effect) | Buff | When attacking, increases damage dealt by 2000% and increases weakness gauge by an additional 26% against the Boss. When a Soul Weaver Hero in the back row starts their turn, increases Combat Readiness by 100%. Dispelled after attacking. Can be enhanced up to Lv. 5 in Challenge Mode. |
| Target Weakness Lv. 6 (Unique Effect) | Buff | When attacking, increases damage dealt by 1,500%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 6 (Unique Effect) | Buff | When attacking, increases damage dealt by 1,000%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 7 (Unique Effect) | Buff | When attacking, increases damage dealt by 2,000%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 7 (Unique Effect) | Buff | When attacking, increases damage dealt by 1,500%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 8 (Unique Effect) | Buff | When attacking, increases damage dealt by 3,000%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 8 (Unique Effect) | Buff | When attacking, increases damage dealt by 2,000%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 9 (Unique Effect) | Buff | When attacking, increases damage dealt by 5,000%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Target Weakness Lv. 9 (Unique Effect) | Buff | When attacking, increases damage dealt by 2,500%. When attacking the Boss, increases weakness gauge by 100%. Dispelled after attacking. |
| Tartarus's Protection (Unique Effect) | Buff | When an Earth elemental Hero tags in, if they have 10 or more Souls, grants a massive barrier to all allies. |
| Taste of Heaven (Unique Effect) | Buff | Increases Critical Hit Chance by 100%. Seems satisfied after eating something delicious. |
| Terminate (Unique Effect) | Buff | Decreases Health of the target by 100% after using Eye of Death. |
| The Result of Hard Training (Unique Effect) | Buff | Strengthened by hard training. Increases Critical Hit Chance by 100% and Attack by 30%. |
| The Sun's Energy (Unique Effect) | Buff | When attacking, damage dealt increases proportional to the level of Dancing Fairy. After using skill, inflicts 99,999 additional damage to the Boss before dispelling this effect. Does not activate during plant transformation or odd plant transformation states. |
| Thief's Mark (Unique Effect) | Buff | When attacked by a non-Thief Hero, decreases damage suffered by 10%. |
| Third Authority - Released (Undispellable) | Buff | When attacking, penetrates the target's Defense by 20%. After being attacked four times by a target granted a buff, Third Authority - Released changes to Sealed for 2 turns. |
| Threat Level 1 (Unique Effect) | Buff | Dispelled when suffering a critical hit. After attacking, deals additional damage equivalent to 10% of the target's max Health to all enemies before being dispelled. |
| Threat Level 2 (Unique Effect) | Buff | When suffering a critical hit, changes to threat level 1 (unique effect). After attacking, deals additional damage equivalent to 15% of the target's max Health to all enemies before being dispelled. |
| Threat Level 3 (Unique Effect) | Buff | When suffering a critical hit, changes to threat level 2 (unique effect). After attacking, deals additional damage equivalent to 25% of the target's max Health to all enemies before being dispelled. |
| Threat Level 4 (Unique Effect) | Buff | When suffering a critical hit, changes to threat level 3 (unique effect). After attacking, deals additional damage equivalent to 50% of the target's max Health to all enemies before being dispelled. |
| Three Regulations (Unique Effect) | Buff | If there are three or more buffs at the end of an enemy's turn, dispels all buffs from the target and stuns for 1 turn before dealing additional damage equivalent to 50% of current Health. Ignores Effect Resistance. |
| Torrent (Undispellable) | Buff | After attacking with a basic skill, if it is a Single Attack, deals additional damage equivalent to 70% of damage dealt to the target. Torrent is dispelled after attacking. |
| Tranquility (Unique Effect) | Buff | Can activate Tranquility. |
| Transformation Duration (Unique Effect) | Buff | After the Boss's turn ends 1 time, ends the battle. |
| Transformation Duration (Unique Effect) | Buff | After the Boss's turn ends 2 times, ends the battle. |
| Transformation Duration (Unique Effect) | Buff | After the Boss's turn ends 3 times, ends the battle. |
| Tree of Life (Unique Effect) | Buff | When using Growth Surge, summons Matured Tortus instead of Green Tortus. |
| Trial Conquest (Unique Effect) | Buff | After using a non-attack skill, grants leap (unique effect) to the foremost Hero for 1 turn. When granted an extra turn, decreases skill cooldowns of the foremost Hero by 2 turns and increases Combat Readiness by 50%. |
| Trial Conquest (Unique Effect) | Buff | When attacked, if granted stealth, inflicts retribution (unique effect) on the Boss. |
| Trial Conquest (Unique Effect) | Buff | When an ally except for the caster makes a critical hit, grants target weakness (unique effect). When already granted target weakness (unique effect), the effect can be enhanced up to Lv. 7. Does not activate on an extra attack. |
| Trial Conquest (Unique Effect) | Buff | During the Boss's exhausted phase, at the end of someone's turn, if the caster has five or more buffs, grants condemnation (unique effect) to the Hero in the back row. |
| Trial of Darkness Level 1 (Undispellable) | Buff | Level 1 Trial Supervised by Scion of the Abyss Rahel |
| Trial of Darkness Level 2 (Undispellable) | Buff | Level 2 Trial Supervised by Scion of the Abyss Rahel |
| Trial of Darkness Level 3 (Undispellable) | Buff | Level 3 Trial Supervised by Scion of the Abyss Rahel |
| Tundra's Blessing Level 1 | Buff | When attacking, increases damage dealt by 15%. |
| Tundra's Blessing Level 2 | Buff | When attacking, increases damage dealt by 30%. |
| Tundra's Blessing Level 3 | Buff | When attacking, increases damage dealt by 50%. |
| Twisted Blessing (Unique Effect) | Buff | A mysterious power resides in the being chosen by Void Coral, increasing the amount recovered. After someone uses a skill, when the caster is inflicted with a debuff which prevents movement, at the end of the caster's turn, dispels debuffs which prevent movement and increases Combat Readiness by 100%. |
| Twisted Space (Unique Effect) | Buff | When attacked, decreases damage suffered by 70%. At the end of someone's turn, dispelled when there are no remaining allies except for the caster. |
| Two Regulations (Unique Effect) | Buff | If there are two or more buffs at the end of an enemy's turn, dispels all buffs from the target and stuns for 1 turn before dealing additional damage equivalent to 50% of current Health. Ignores Effect Resistance. |
| Untargetable (Unique Effect) | Buff | When there is a remaining ally except for the caster, the caster cannot be selected as a target for Single Attacks. Dispelled when all allies except for the caster die. |
| Untargetable (Unique Effect) | Buff | When an ally capable of being attacked is still remaining, cannot be selected as a target for attacks. This effect is dispelled when suffering an attack that targets all allies. |
| Untargetable (Unique Effect) | Buff | When there is a remaining ally except for the caster, the caster cannot be selected as a target for Single Attacks. |
| Urgent Evasion (Unique Effect) | Buff | Greatly decreases damage suffered from a critical hit and increases Combat Readiness of the bearer by 100%. |
| Vampirism | Buff | When attacking, absorbs 30% of damage dealt as Health. |
| Vampirism (Undispellable) | Buff | When attacking, recovers Health equivalent to 30% of damage dealt. Remains even after reviving. |
| Vampirism (Undispellable) | Buff | When attacking, absorbs 30% of damage dealt as Health. |
| Vampirism (Unique Effect) | Buff | After attacking, when it is the bearer's turn, absorbs some of the damage dealt as Health. Remains even after reviving. |
| Vanity (Unique Effect) | Buff | Increases Critical Hit Chance and Hit Chance by 100%. |
| Veil of the Dead (Unique Effect) | Buff | When attacked, decreases damage suffered by 30%. Dispelled when attacked by an enemy with a buff for the sixth time. |
| Verdict (Unique Effect) | Buff | Time remaining until the trial verdict. When it reaches 0, the trial result will be delivered. |
| Vestige of Light (Unique Effect) | Buff | When using Radiant Energy, grants increased Evasion (Greater) to all allies for 1 turn. |
| Vigor (Undispellable) | Buff | Increases Attack and Defense by 30%. |
| Vitality (Unique Effect) | Buff | Greatly decreases Speed. This effect is dispelled after suffering an 8th attack. |
| Void Curtain (Unique Effect) | Buff | Decreases damage suffered by 20% per stack. |
| Void Curtain (Unique Effect) | Buff | Decreases damage suffered by 5% per stack. |
| Void Curtain (Unique Effect) | Buff | Decreases damage suffered by 15% per stack. |
| Volf (Unique Effect) | Buff | Transforms into a Volf with changed skill effects. |
| Vulnerable Riposte (Unique Effect) | Buff | Counterattacks when attacked by an enemy without buffs. Removed when attacked by an enemy with 2 or more buffs. |
| Wall of Corpses (Unique Effect) | Buff | Greatly increases Defense. This effect is dispelled when exhaustion is dispelled. |
| Wall of the Fallen Souls (Unique Effect) | Buff | |
| War God (Unique Effect) | Buff | Increases Defense Penetration of Deliverance: Soul Exchange by 50%. Dispelled after the effect activates. |
| Warden of the Temple (Unique Effect) | Buff | At the end of an enemy's turn, increases Combat Readiness of the bearer by 15% and grants stackable increased Attack. Decreases the Health recovery proportional to damage dealt effect of all enemies by 90%. |
| Warrior’s Bond (Unique Effect) | Buff | When attacking, critical hits do not occur, and when the Boss is exhausted, the skill cooldown of allies is reset. When the Boss is exhausted, attacking the Target Weakness (Unique Effect) and Defensive Posture (Unique Effect) occur. The Defensive Posture (Unique Effect) is enhanced to Lv4 in Normal Mode and to Lv6 in Challenge Mode. |
| Warrior’s Bond (Unique Effect) | Buff | When the Boss becomes exhausted, fully resets Skill 2 cooldown, and when the Boss is exhausted, damage dealt by Skill 3 increases proportional to the Attack of the Hero in the back row and the caster. When using a non-attack skill, grants destruction (unique effect) to all allies except for the caster. |
| Wave Level 1 (Unique Effect) | Buff | Increases Speed by 10%. |
| Wave Level 2 (Unique Effect) | Buff | Increases Speed by 15%. |
| Wave Level 3 (Unique Effect) | Buff | Increases Speed by 20%. |
| Wave Level 4 (Unique Effect) | Buff | Increases Speed by 30%. |
| Weakened Firewall (Unique Effect) | Buff | When attacked, decreases damage suffered. When attacked, if the attacker has five buffs, changes to broken firewall (unique effect). |
| Weakness Detection (Unique Effect) | Buff | Increases the chance of inflicting debuffs by 15%, and increases Effectiveness by 25%. |
| Weakness Shared (Undispellable) | Buff | When an ally attacks, if the target is an Elite or Boss monster, increases damage dealt by 10%. |
| Wide Protect (Unique Effect) | Buff | When attacked by a non-Single Attack, decreases damage suffered by 90% and counterattacks after being attacked. |
| Will of the Stars (Unique Effect) | Buff | When attacked, reflects 30% of the damage suffered to the attacker. Reflected damage cannot be higher than the bearer's max Health. |
| Willful Flame (Undispellable) | Buff | When a Fire elemental ally attacks, penetrates the target's Defense by 15%. |
| Wind Essence (Unique Effect) | Buff | After attacking, inflicts 4,000 additional damage, increasing Combat Readiness of all allies by 30% before granting increased Speed for 2 turns. |
| World Tree's Revelation (Unique Effect) | Buff | All Elves shall offer their lives to follow the revelation. Every time Saria's turn ends, decreases Health of all allies except for the caster and grants stackable increased Attack to the caster. |
| Year 1 (Unique Effect) | Buff | A buff to celebrate the first anniversary. |
| Year 2 (Unique Effect) | Buff | A buff to celebrate the second anniversary. |
| Year 3 (Unique Effect) | Buff | A buff to celebrate the third anniversary. |
| Year 4 (Unique Effect) | Buff | A buff to celebrate the fourth anniversary. |
| Year 5 (Unique Effect) | Buff | A buff to celebrate the fifth anniversary. |
| Year 6 (Unique Effect) | Buff | A buff to celebrate the sixth anniversary. |
| nævis's Blessing (Unique Effect) | Buff | You have successfully overcome Hallucination Quests and gained enormous power thanks to nævis's support. |
| A Crack of Light (Unique Effect) | Debuff | Decreases Defense by 100%. |
| Abyssal Dread (Unique Effect) | Debuff | Cannot trigger a Dual Attack. Decreases amount of Fighting Spirit acquired and Evasion by 100%. Remains even after reviving. |
| Accelerating Despair Stage 1 (Unique Effect) | Debuff | Accelerating Despair paralyzes Ivana's reason, making her unable to act. Raises the stage when attacked. When attacked or upon dying at stage 6, loses the battle. |
| Accelerating Despair Stage 2 (Unique Effect) | Debuff | Accelerating Despair paralyzes Ivana's reason, making her unable to act. Raises the stage when attacked. When attacked or upon dying at stage 6, loses the battle. |
| Accelerating Despair Stage 3 (Unique Effect) | Debuff | Accelerating Despair paralyzes Ivana's reason, making her unable to act. Raises the stage when attacked. When attacked or upon dying at stage 6, loses the battle. |
| Accelerating Despair Stage 4 (Unique Effect) | Debuff | Accelerating Despair paralyzes Ivana's reason, making her unable to act. Raises the stage when attacked. When attacked or upon dying at stage 6, loses the battle. |
| Accelerating Despair Stage 5 (Unique Effect) | Debuff | Accelerating Despair paralyzes Ivana's reason, making her unable to act. Raises the stage when attacked. When attacked or upon dying at stage 6, loses the battle. |
| Accelerating Despair Stage 6 (Unique Effect) | Debuff | Accelerating Despair paralyzes Ivana's reason, making her unable to act. Raises the stage when attacked. When attacked or upon dying at stage 6, loses the battle. |
| According to the Black Gospel (Unique Effect) | Debuff | Kayron speaks. You are the breaker of false vows... |
| Ache | Debuff | When the exhausted Boss suffers a non-critical hit, increases damage suffered, and if it is an attack that targets all enemies, increases damage suffered by an additional amount. This effect can stack up to 9 times. |
| Ache | Debuff | When the exhausted Boss suffers a non-critical Single Attack hit, increases damage suffered. Can stack up to 8 times. |
| Ambushed! (Unique Effect) | Debuff | After being attacked, if it is a Single Attack, deals additional damage equivalent to 30% of current Health to the caster, gives 5 Souls to the enemy, and is dispelled. |
| Anxiety (Unique Effect) | Debuff | Feeling anxious as Amid is nowhere to be found. At the start of battle, inflicts silence on the bearer for 1 turn. |
| Anxiety (Unique Effect) | Debuff | Feeling anxious as Ran is nowhere to be found. At the start of battle, inflicts silence on the bearer for 1 turn. |
| Arahakan's Curse (Unique Effect) | Debuff | Becomes unable to be buffed and cannot receive Combat Readiness increase effects. |
| Arahakan's Curse (Unique Effect) | Debuff | Becomes unable to be buffed and cannot receive Combat Readiness increase or decrease effects. |
| Atonement (Unique Effect) | Debuff | Cannot trigger additional skills and extra turns, and reduces the effect of Combat Readiness increases by 100%. |
| Bankruptcy (Unique Effect) | Debuff | Decreases Hit Chance by 77%. When attacked by a Single Attack, deals additional damage to the bearer. |
| Banshee Queen Curse | Debuff | At the start of the turn, inflicts significant damage on all allies proportional to the caster's Attack. |
| Begone, Demon! (Unique Effect) | Debuff | Greatly decreases Attack and Speed. |
| Beguile | Debuff | At the end of the turn, deals additional damage to all allies except for the bearer equivalent to 10% of their respective max Health. Beguile effect applies to Heroes only, and is dispelled once the effect is activated. |
| Beguile (Undispellable) | Debuff | At the end of the turn, deals additional damage to all allies except for the bearer equivalent to 10% of their respective max Health. Beguile effect applies to Heroes only. |
| Belated Regret (Unique Effect) | Debuff | There is no turning back, but my limbs won't obey me. Decreases Speed by 100%. |
| Bind | Debuff | When it is not the bearer's turn, cannot activate additional skills, counterattacks, and Dual Attacks. Applies to Heroes only. |
| Bio Bomb: Level 1 (Unique Effect) | Debuff | After being attacked, deals damage proportional to the target's max Health to all allies except for the caster at the end of the turn, and inflicts decreased Speed for 2 turns. Upon dying after being attacked, increases damage dealt. At the end of an enemy's turn, increases Level. When an enemy's turn ends while in Level 3, this effect is dispelled and grants an extra turn. |
| Bio Bomb: Level 2 (Unique Effect) | Debuff | After being attacked, deals damage proportional to the target's max Health to all allies except for the caster at the end of the turn, and inflicts decreased Speed for 2 turns. Upon dying after being attacked, increases damage dealt. At the end of an enemy's turn, increases Level. When an enemy's turn ends while in Level 3, this effect is dispelled and grants an extra turn. |
| Bio Bomb: Level 3 (Unique Effect) | Debuff | After being attacked, deals damage proportional to the target's max Health to all allies except for the caster at the end of the turn, and inflicts decreased Speed for 2 turns. Upon dying after being attacked, increases damage dealt. At the end of an enemy's turn, increases Level. When an enemy's turn ends while in Level 3, this effect is dispelled and grants an extra turn. |
| Bleed | Debuff | At the start of the turn, suffers damage proportional to the caster's Attack. |
| Bleed (Undispellable) | Debuff | At the start of the turn, suffers damage proportional to the caster's Attack. |
| Block | Debuff | Unaffected by any buffs, some beneficial effects, and dispel debuff effects except when granted by the bearer. Applies to Heroes only. |
| Bloody Curse (Unique Effect) | Debuff | At the start of the turn, the target attacks the enemy who inflicted this debuff with a basic skill. The target receives all damage in place of the enemy who inflicted this debuff. This effect is dispelled when an ally uses a non-attack skill five times. |
| Bomb | Debuff | At the end of the duration, suffers damage proportional to the caster's Attack and is stunned for 1 turn. Duration cannot be extended or decreased, and stun effect ignores Effect Resistance. |
| Bomb (Undispellable) | Debuff | At the end of the duration, suffers damage proportional to the caster's Attack and is stunned for 1 turn. Duration cannot be extended or decreased, and stun effect ignores Effect Resistance. |
| Bomb (Unique Effect) | Debuff | At the end of the debuff duration, unfailingly dies. Debuff duration cannot be extended or decreased. |
| Bound Familiar (Unique Effect) | Debuff | Cannot die or act for a certain number of turns. Cannot be targeted when there are other allies. At the start of the turn, dispels all debuffs from the caster and fully recovers Health before being dispelled. |
| Broken Firewall (Unique Effect) | Debuff | When attacked, greatly increases damage suffered. |
| Burn | Debuff | At the start of the turn, suffers huge damage proportional to the caster's Attack. |
| Burn (Undispellable) | Debuff | At the start of the turn, suffers huge damage proportional to the caster's Attack. |
| Cajole (Unique Effect) | Debuff | After using a skill, changes Combat Readiness of all enemies to 100%. When Combat Readiness is changed, Cult Enforcer takes a turn before the Boss. Dispelled when counterattacking the Boss while granted with the counterattack status. |
| Calculated Performance (Unique Effect) | Debuff | When attacked, increases damage suffered by 100% and decreases Hit Chance of the caster by 100%. Dispelled when attacked three times. |
| Cannot Buff | Debuff | Cannot receive any buffs. |
| Cannot Buff (Undispellable) | Debuff | Cannot receive any buffs. |
| Cannot Buff (Unique Effect) | Debuff | Becomes unable to be buffed. Remains even after reviving. |
| Cannot Buff (Unique Effect) | Debuff | Cannot receive any buffs. |
| Catching Breath (Unique Effect) | Debuff | Decreases Defense and Speed by 20%. |
| Chain Explosion (Unique Effect) | Debuff | When destroyed before the caster’s turn, explodes, decreasing Health of all allies by 5%. |
| Chase & Annihilate Protocol (Unique Effect) | Debuff | After attacking the enemy on the caster’s next turn, self-destructs, inflicting significant damage on the target. After self-destructing, removes target from the enemy. |
| Class Debuff | Debuff | Thief, Warrior, Ranger, Mage: Decreased Attack Knight, Soul Weaver: Decreased Defense |
| Class Debuff | Debuff | Thief, Warrior, Ranger, Mage: Burn Knight, Soul Weaver: Stun |
| Collapse | Debuff | Decreases max Health by 25%. This effect is doubled when applied to Heroes. |
| Confusion (Unique Effect) | Debuff | At the end of the turn, when the caster has four or more debuffs, increases Attack of all enemies for 2 turns. |
| Confusion (Unique Effect) | Debuff | Becomes unable to act for a certain number of turns and greatly increases damage suffered. |
| Confusion (Unique Effect) | Debuff | When selecting a skill on the caster’s turn, the target will be randomly changed. |
| Critical Weakness (Unique Effect) | Debuff | When suffering an attack by a Fire elemental Hero that targets all allies, increases damage suffered by 100%. |
| Critical Weakness (Unique Effect) | Debuff | Immune to decreased Defense. When inflicted with two or more of the same debuffs, increases damage suffered by 250%. |
| Curse | Debuff | When an ally except for the bearer is attacked, deals additional damage equivalent to 60% of damage dealt to the bearer. |
| Curse (Undispellable) | Debuff | When an ally except for the bearer is attacked, deals additional damage equivalent to 60% of damage dealt to the bearer. |
| Curse of Anguish (Unique Effect) | Debuff | Fully decreases Effect Resistance and Evasion. Becomes unable to be buffed. Remains even after reviving. |
| Curse of Immortality (Unique Effect) | Debuff | While this effect is active, becomes unable to act and cannot be defeated. At the end of the turn, after dispelling all debuffs, recovers to max Health, before being dispelled. |
| Cursed Stigma (Unique Effect) | Debuff | Decreases amount recovered by 50% and Effect Resistance by 200%. When using a non-attack skill or upon receiving lethal damage, the effect is transferred to an ally except for the bearer. |
| Cycle of Souls (Unique Effect) | Debuff | After being attacked, gives 5 Soul to the enemy. Soul cannot be earned by counterattacks and extra attacks. Remains even after reviving. |
| Damage over Time | Debuff | Receives DoT from poison, bleeding, and burn debuffs. |
| Damaged Offering (Unique Effect) | Debuff | Badly damaged and is unable to act for a certain number of turns and cannot be defeated. |
| Danger Level (Unique Effect) | Debuff | When attacked, increases damage suffered by Danger Level x 10%. Danger Level remains even upon death. |
| Danger Level (Unique Effect) | Debuff | When attacked, increases damage suffered by Danger Level x 10%. When Danger Level is 3 or higher, after being attacked by Caides, suffers damage proportional to Danger Level x max Health. Danger Level remains even upon death. |
| Dark Aura Level 1 (Unique Effect) | Debuff | Decreases amount recovered by 10%. At the end of the turn, receives damage proportional to the bearer's current Health. |
| Dark Aura Level 2 (Unique Effect) | Debuff | Decreases amount recovered by 20%. At the end of the turn, receives damage proportional to the bearer's current Health. |
| Dark Aura Level 3 (Unique Effect) | Debuff | Decreases amount recovered by 30%. At the end of the turn, receives damage proportional to the bearer's current Health. |
| Dark Aura Level 4 (Unique Effect) | Debuff | Decreases amount recovered by 50%. At the end of the turn, receives damage proportional to the bearer's current Health. |
| Dark Bomb (Unique Effect) | Debuff | At the end of the duration, suffers damage proportional to the caster's Attack and is stunned for 1 turn. Duration cannot be extended or decreased, and stun effect ignores Effect Resistance. Dispelled upon Tagging. |
| Dark Contract (Unique Effect) | Debuff | Increases max Health by 100%, but inflicts 20% damage sharing effect on the bearer from the damage received by enemies when an ally except for the bearer attacks. Remains even after reviving. |
| Dark Contract (Unique Effect) | Debuff | Increases max Health by 100%, but inflicts 40% damage sharing effect on the bearer from the damage received by enemies when an ally except for the bearer attacks. Remains even after reviving. |
| Dark Contract (Unique Effect) | Debuff | Increases max Health by 200%, but inflicts 40% damage sharing effect on the bearer from the damage received by enemies when an ally except for the bearer attacks. Remains even after reviving. |
| Dark Incantation (Unique Effect) | Debuff | The target cannot use passive skills or be granted effects that decrease cooldown, reset cooldown, or cause cooldown not to occur. |
| Dazed (Unique Effect) | Debuff | |
| Death Sentence (Undispellable) | Debuff | At the start of someone's 12th turn, inflicts 50,000 additional damage on the bearer. Ignores damage share. Dispelled when the caster dies. |
| Death Sentence Phase 1 (Unique Effect) | Debuff | At the end of the turn, increases Combat Readiness of Ruins Pathfinder by 10%. |
| Death Sentence Phase 2 (Unique Effect) | Debuff | At the end of the turn, increases Combat Readiness of Ruins Pathfinder by 20%. |
| Death Sentence Phase 3 (Unique Effect) | Debuff | At the end of the turn, increases Combat Readiness of Ruins Pathfinder by 30%. |
| Death Sentence Phase 4 (Unique Effect) | Debuff | At the end of the turn, increases Combat Readiness of Ruins Pathfinder by 50% and decreases skill cooldowns by 3 turns. |
| Death Stigma (Unique Effect) | Debuff | At the end of the debuff duration, dispels all buffs before killing the target. Can only be dispelled when the caster is killed. |
| Deathly Beguilement (Unique Effect) | Debuff | When selecting a skill on the bearer's turn, cannot choose skills other than their basic skill. Greatly increases Speed. At the end of the turn, deals additional damage equivalent to 12% of the target's current Health to all allies. When someone except for the caster receives lethal damage, this effect is dispelled. |
| Debuffs Which Prevent Movement | Debuff | Stun, Sleep, Fear |
| Debuffs Which Prevent Movement | Debuff | Stun, Sleep, Fear, Say Cheese! (Unique Effect) |
| Debuffs Which Prevent Movement | Debuff | Stun, Sleep, Fear, Immobilize |
| Decaying Curse (Unique Effect) | Debuff | After an ally uses a skill, dispels all debuffs from the Boss. After using a non-attack skill, this effect is dispelled. |
| Decaying Curse (Unique Effect) | Debuff | Decreases Attack and Critical Hit Chance by 70%. After an ally uses a skill, dispels all debuffs from the Boss. After using a non-attack skill, this effect is dispelled. |
| Decrease Attack | Debuff | Decreases Attack by 50%. |
| Decrease Attack (Undispellable) | Debuff | Decreases Attack by 50%. |
| Decrease Attack (Unique Effect) | Debuff | Decreases Attack by 50%. |
| Decrease Attack (Unique Effect) | Debuff | Decreases Attack by 50%. Remains even after reviving. When the target is granted increased Attack or increased Attack (Greater) at the end of the turn, dispels the unique effect, increased Attack, and increased Attack (Greater). |
| Decrease Defense | Debuff | Decreases Defense by 70%. |
| Decrease Defense (Undispellable) | Debuff | Decreases Defense by 70%. |
| Decrease Hit Chance | Debuff | Decreases Hit Chance by 50%. |
| Decrease Hit Chance (Undispellable) | Debuff | Decreases Hit Chance by 50%. |
| Decrease Hit Chance (Unique Effect) | Debuff | Decreases Hit Chance by 50%. Remains even after reviving. When the target is granted increased Critical Hit Chance at the end of the turn, dispels the unique effect and increased Critical Hit Chance. |
| Decrease Skill Damage (Unique Effect) | Debuff | When attacking, decreases skill damage by 50%. |
| Decrease Speed | Debuff | Decreases Speed by 30%. |
| Decrease Speed (Undispellable) | Debuff | Decreases Speed by 30%. |
| Decreased Defense (Unique Effect) | Debuff | Decreases Defense by 70%. |
| Decreased Defense (Unique Effect) | Debuff | Decreases Defense by 70%. Remains even after reviving. |
| Decreased Defense (Unique Effect) | Debuff | Decreases Defense by 70%. Remains even after reviving. When the target is granted increased Defense at the end of the turn, dispels the unique effect and increased Defense. |
| Decreased Speed (Unique Effect) | Debuff | Decreases Speed by 30%. |
| Decreased Speed (Unique Effect) | Debuff | Decreases Speed by 50%. |
| Decreased Speed (Unique Effect) | Debuff | Decreases Speed by 30%. Remains even after reviving. When the target is granted increased Speed at the end of the turn, dispels the unique effect and increased Speed. |
| Deep Sea Curse (Unique Effect) | Debuff | Decreases Defense by 30% and at the end of the turn, increases Combat Readiness of the Boss by 20%. When using an attack that targets all enemies except for a basic attack, this effect is dispelled. Unaffected by Effect Resistance or whether the attack hits. |
| Deep Sleep (Unique Effect) | Debuff | Cannot act. Nullifies all damage. Unaffected by any debuffs and some harmful effects. When an ally capable of being attacked is still remaining, cannot be selected as a target for attacks. |
| Deep Slumber (Unique Effect) | Debuff | Decreases Speed by 20% and becomes unable to act for a certain number of turns. When suffering a non-critical hit, decreases damage suffered by 50%. When attacked by a Single Attack twice, the effect will be dispelled. |
| Delusion (Unique Effect) | Debuff | After the caster is attacked, if the skill was Soulburn, increases skill cooldowns of the caster by 1 turn. |
| Designated Target (Unique Effect) | Debuff | Increases damage by 20%. After an ally uses a non-attack skill, transfers this effect to an ally except for the bearer. |
| Destroyed Wall of Corpses (Unique Effect) | Debuff | Greatly increases Defense. Increases damage suffered by 200%. This effect is dispelled when exhaustion is dispelled. Can be weakened up to 2 in Normal Mode and 6 in Challenge Mode. |
| Destroyed Wall of Corpses (Unique Effect) | Debuff | Greatly increases Defense. Increases damage suffered by 400%. This effect is dispelled when exhaustion is dispelled. Can be weakened up to 2 in Normal Mode and 6 in Challenge Mode. |
| Destroyed Wall of Corpses (Unique Effect) | Debuff | Greatly increases Defense. Increases damage suffered by 600%. This effect is dispelled when exhaustion is dispelled. Can be weakened up to 2 in Normal Mode and 6 in Challenge Mode. |
| Destroyed Wall of Corpses (Unique Effect) | Debuff | Greatly increases Defense. Increases damage suffered by 800%. This effect is dispelled when exhaustion is dispelled. Can be weakened up to 2 in Normal Mode and 6 in Challenge Mode. |
| Destroyed Wall of Corpses (Unique Effect) | Debuff | Greatly increases Defense. Increases damage suffered by 1200%. This effect is dispelled when exhaustion is dispelled. Can be weakened up to 2 in Normal Mode and 6 in Challenge Mode. |
| Destroyed Wall of Corpses (Unique Effect) | Debuff | Greatly increases Defense. Increases damage suffered by 2000%. This effect is dispelled when exhaustion is dispelled. Can be weakened up to 2 in Normal Mode and 6 in Challenge Mode. |
| Discharge | Debuff | Excessive electrical discharge has made the entity weaker. |
| Disconnect (Unique Effect) | Debuff | When it is not the bearer's turn, becomes unable to be buffed. |
| Discord (Unique Effect) | Debuff | Cannot trigger a Dual Attack. Decreases amount of resources gained by 100%. Remains even after reviving. |
| Draconic Seal (Unique Effect) | Debuff | Passive skill effects do not activate and cannot acquire Focus. Remains even after reviving. |
| Duel Bystander (Unique Effect) | Debuff | Cannot act for a certain number of turns. |
| Echoes of Despair (Unique Effect) | Debuff | Upon death, decreases Health of all allies by 5%. |
| Electrocute (Unique Effect) | Debuff | At the end of the turn, all allies receive damage proportional to their max Health. This effect is dispelled when the target uses a non-attack skill. |
| Endless Flame (Unique Effect) | Debuff | At the start of the turn, suffers huge damage proportional to the caster's Attack. Remains even after reviving. |
| Energy Depletion (Unique Effect) | Debuff | Decreases Attack and Speed by 50%. |
| Enhancement Block (Unique Effect) | Debuff | At the end of an ally's turn, when the bearer has three or more buffs, dispels two buffs from the bearer and makes them unable to be buffed for 1 turn. Ignores Effect Resistance. |
| Erosion | Debuff | At the start of the turn, suffers damage equivalent to 5% of lost Health. This effect is doubled when applied to Heroes. |
| Essence (Unique Effect) | Debuff | When suffering an attack that targets all allies, damage suffered in one attack does not exceed 51% of max Health. Upon death, the enemy receives 100 Fighting Spirit. |
| Essence of Life (Unique Effect) | Debuff | Does not trigger a Dual Attack. Nullifies damage from skills. At the end of someone’s turn, when this effect reaches zero, unfailingly dies. |
| Evil Spirit's Melody (Unique Effect) | Debuff | Estelle has been bewitched by Grimoir's music box and is mistaking Ivana for an enemy! You must hurry and save her. |
| Exhaustion (Unique Effect) | Debuff | Upon death, loses the battle. Greatly decreases Evasion and Attack. |
| Faint Moonlight (Unique Effect) | Debuff | Ludwig, who stopped the descent of the ominous entity, can no longer exert his full strength. Passive skill effects do not activate and when selecting a skill on the bearer's turn, cannot select skills other than the basic skill. |
| False Avatar (Unique Effect) | Debuff | He is not an alter ego of the Goddess. |
| Fastus's Curse (Unique Effect) | Debuff | After using a non-attack skill, dispels all buffs from all allies and becomes stunned for 1 turn. Ignores Effect Resistance. Removed when the bearer attacks. |
| Fatigue (Unique Effect) | Debuff | The target becomes unable to act for a certain number of turns. Decreases Speed by 100% and increases damage suffered by 30%. |
| Fear | Debuff | Cannot act for a certain number of turns. At the start of the turn, has a 40% chance to be dispelled. |
| Fear (Unique Effect) | Debuff | When attacking, a critical hit will decrease this effect by 2 times. |
| Fear (Unique Effect) | Debuff | Unable to act while paralyzed by fear. Decreases Speed by 100%. |
| Final Ritual (Unique Effect) | Debuff | Inflicts bleeding for 1 turn at the end of the turn. |
| First Authority - Sealed | Debuff | When the effect ends, First Authority - Sealed changes to Released. |
| Flame Curse (Unique Effect) | Debuff | Upon death, dispels all buffs from all enemies, before inflicting huge damage. Ignores Effect Resistance. |
| Fracture (Unique Effect) | Debuff | Increases Attack by 20%, but decreases Defense by 5%. Can stack up to 10 times. Remains even after reviving. |
| Fracture Level 1 (Unique Effect) | Debuff | Decreases Defense by 5%. |
| Fracture Level 2 (Unique Effect) | Debuff | Decreases Defense by 10%. |
| Fracture Level 3 (Unique Effect) | Debuff | Decreases Defense by 15%. |
| Fracture Level 4 (Unique Effect) | Debuff | Decreases Defense by 20%. |
| Fracture Level 5 (Unique Effect) | Debuff | Decreases Defense by 25%. |
| Freeze Level 1 | Debuff | When attacked by Zerato, dispels this effect and inflicts Freeze Level 2 for 3 turns. |
| Freeze Level 2 | Debuff | When attacked by Zerato, dispels this effect and stuns for 2 turns. |
| Frenzy Ray (Unique Effect) | Debuff | After being attacked, gives 3 Soul to the enemy. Soul cannot be earned by counterattacks and extra attacks. Upon death, deals damage equivalent to 50% of current Health to targets inflicted with hallucination (unique effect). Remains even after reviving. |
| Frost Curse | Debuff | After being attacked, receives damage proportional to max Health and decreases Combat Readiness by 20%. |
| Frost Essence | Debuff | Every time the target is attacked by Zerato, the marked number decreases by 1, and when attacked by Zerato while the marked number is 1, the target becomes stunned for 2 turns. |
| Frost Shard (Unique Effect) | Debuff | At the end of the turn, deals damage equivalent to 5% of max Health to all allies. |
| Frostbite | Debuff | Cannot be subject to damage reduction or damage share. Frostbite effect applies to Heroes only. |
| Geas of the Forest (Unique Effect) | Debuff | Cannot receive Health recovery effects proportional to damage. Cannot trigger an extra attack, counterattack, or Dual Attack. Remains even after reviving. |
| Hacked (Unique Effect) | Debuff | ae-NINGNING is hacking the system. Unable to act for a certain number of turns and neutralizes all damage taken. |
| Hacked (Unique Effect) | Debuff | Currently being hacked by ae-NINGNING. |
| Handle with Care (Unique Effect) | Debuff | At the end of someone's turn, when the caster has five or more debuffs, the caster dies. |
| Hidden Scar (Unique Effect) | Debuff | After a Single Attack, inflicts bleed on the caster for 3 turns. |
| Hint: Honey Carrying Bee (Unique Effect) | Debuff | Somehow, this swarm of bees gives off a sweet honey scent. |
| Immobilize | Debuff | Cannot receive Combat Readiness increase effects provided by the Speed stat. Dispelled at the start of someone's fourth turn. |
| Immortality Curse (Unique Effect) | Debuff | While this effect is active, becomes unable to act and cannot be defeated. At the end of the turn, dispels all debuffs before granting purification (unique effect), and recovers to max Health, before dispelling the effect. |
| In Training (Unique Effect) | Debuff | In training under the command of Benimaru. When attacking, cannot trigger a critical hit, and when an enemy dies, grants stackable increased Attack and Speed. |
| Incapacitated | Debuff | The target cannot move for a certain number of turns. This debuff cannot be dispelled or extended. |
| Incapacitated (Unique Effect) | Debuff | The target becomes unable to act for a certain number of turns and cannot be defeated. |
| Incapacitated (Unique Effect) | Debuff | Feels startled by the Harpy that came out of nowhere. |
| Incapacitated (Unique Effect) | Debuff | Cannot act for a certain number of turns. |
| Incomplete Darkness (Unique Effect) | Debuff | After being attacked, gives 3 Soul to the enemy. Soul cannot be earned by counterattacks and extra attacks. |
| Incomplete Soul (Unique Effect) | Debuff | Upon death, grants 10 Soul and an extra turn to the target whose turn it is. |
| Incorrect (Unique Effect) | Debuff | Nullifies all damage. When an ally capable of being attacked remains, cannot be selected as a target for attacks. |
| Increased Damage Suffered (Unique Effect) | Debuff | Increases damage suffered by 20%. This effect can be stacked. |
| Indecisiveness (Unique Effect) | Debuff | Unable to act due to being hesitant about which side to join. |
| Isolation (Unique Effect) | Debuff | Only buffs and Combat Readiness increase effects that are granted on the bearer's turn are applied. When it is not the bearer's turn, cannot receive healing. Remains even after reviving. |
| Isolation (Unique Effect) | Debuff | Cannot receive any buffs or Combat Readiness increase effects not granted by the bearer. Remains even after reviving. |
| Kaleidoscope (Unique Effect) | Debuff | What you see before you is a bizarrely distorted afterimage. Which one is real? |
| Karma (Unique Effect) | Debuff | When attacked by Elbris's Fury, dispelled after suffering 100,000 additional damage. |
| Karma (Unique Effect) | Debuff | When attacked by Elbris's Fury, suffers 150,000 additional damage. |
| Laceration | Debuff | When attacked, increases damage suffered by 15%, and when Health is reduced, inflicts injuries equivalent to the amount of Health reduced. Applies to Heroes only. |
| Laceration (Undispellable) | Debuff | When attacked, increases damage suffered by 15%, and when Health is reduced, inflicts injuries equivalent to the amount of Health reduced. Applies to Heroes only. |
| Level 1 AoE Explosive Device | Debuff | At the start of the turn, all allies receive damage proportional to the caster's Attack. |
| Level 1 Explosive Device | Debuff | At the start of the turn, suffers damage proportional to the caster's Attack. |
| Level 2 AoE Explosive Device | Debuff | At the start of the turn, all allies receive damage proportional to the caster's Attack. |
| Level 2 Explosive Device | Debuff | Target receives damage proportional to the caster's Attack at the start of the turn. |
| Level 3 AoE Explosive Device | Debuff | At the start of the turn, all allies receive damage proportional to the caster's Attack. |
| Level 3 Explosive Device | Debuff | Target receives damage proportional to the caster's Attack at the start of the turn. |
| Level 4 AoE Explosive Device | Debuff | Whenever somebody's turn ends, all allies receive damage proportional to the caster's Attack. |
| Level 4 Explosive Device | Debuff | Whenever somebody's turn ends, the target receives damage proportional to the caster's Attack. |
| Locked (Unique Effect) | Debuff | Being trapped in ae-NINGNING's geometrical polygon, becomes unable to act for a certain number of turns. |
| Loss (Unique Effect) | Debuff | Becomes incapacitated and increases damage received. Unaffected by decreased Speed. |
| Magic Nail | Debuff | When attacked, inflicts additional damage proportional to the attacker's Attack. |
| Magic Nail (Undispellable) | Debuff | When attacked, inflicts additional damage proportional to the attacker's Attack. |
| Mana Restraint (Unique Effect) | Debuff | Cannot acquire Focus. Unaffected by any buffs or Combat Readiness increase effects granted by Heroes except for the caster. |
| Mana Reversal (Unique Effect) | Debuff | Upon death, inflicts damage on all allies and decreases void curtain (unique effect) by 1 stack. |
| Mana Transformation (Unique Effect) | Debuff | Mutates into Light Rextra and changes the skill effects. Increases Attack and Speed, but does not trigger an extra attack, Dual Attack, or counterattack. Upon receiving lethal damage, decreases skill cooldowns of the Boss by 5 turns. |
| Mark (Unique Effect) | Debuff | For each effect inflicted, decreases Attack and Defense by 10%. |
| Neurotoxin (Unique Effect) | Debuff | At the end of the turn, receives damage equivalent to 90% of the bearer's current Health. |
| Nightmare (Unique Effect) | Debuff | Unable to act while fallen into a nightmare. Decreases Critical Hit Resistance and Evasion by 100%. |
| Occisionis's Pollen | Debuff | The flower, possessed by its propagative instincts, dashes toward you. |
| Odd Plantization (Unique Effect) | Debuff | A process to turn into a bizarre form. |
| Odd Transformation (Unique Effect) | Debuff | Transformed into an odd plant for a certain amount for turns with changed skills. When there are remaining allies who are not inflicted with odd transformation, does not get attacked first. Plantization (unique effect) and odd plantization (unique effect) do not occur. |
| Omen (Unique Effect) | Debuff | Something is watching. |
| Ominous Omen (Unique Effect) | Debuff | Level increases up to 4 when the same effect is applied. Unaffected by Effect Resistance or whether the attack hits. |
| Overload (Unique Effect) | Debuff | Increases damage suffered by 100%. |
| Paralysis | Debuff | Sleep, Stun, Fear, Nightmare (Unique Effect) |
| Paralysis (Unique Effect) | Debuff | Becomes unable to act for a certain number of turns. Decreases Speed and Critical Hit Resistance by 100%. Increases Combat Readiness increase effects by 100%. Remains even after reviving. |
| Paralyzation (Unique Effect) | Debuff | Cannot die or act for a certain number of turns. Nullifies all damage. At the end of the debuff duration, recovers to max Health, increasing Combat Readiness by 100%, before dispelling all debuffs. |
| Paralyzation (Unique Effect) | Debuff | Greatly decreases Attack and greatly increases damage suffered. |
| Pilfer (Unique Effect) | Debuff | Decreases Attack, Health, and Defense by 20% and grants Spoils to the attacker. Can only apply to Heroes and remains even after dying. |
| Plague (Unique Effect) | Debuff | Immunity does not occur. At the end of someone's turn, deals additional damage proportional to current Health. This effect is dispelled when the Boss is exhausted, and remains even after reviving. |
| Plague (Unique Effect) | Debuff | At the start of the turn, receives damage equivalent to 10% of max Health. |
| Plague Shard (Unique Effect) | Debuff | After being attacked by a Single Attack, poisons the Boss for 1 turn. Ignores Effect Resistance. |
| Plant Transformation (Unique Effect) | Debuff | Transformed into a mysterious plant for a certain amount for turns with changed skills. Plantization (unique effect) and odd plantization (unique effect) do not occur. |
| Plantization (Unique Effect) | Debuff | A process to turn into a plant. |
| Poison | Debuff | At the start of the turn, suffers damage equivalent to 5% of max Health. |
| Poison (Undispellable) | Debuff | At the start of the turn, suffers damage equivalent to 5% of max Health. |
| Prey (Unique Effect) | Debuff | Greatly decreases Evasion and increases damage suffered by 15%. Dispelled after being attacked by Piercing Tentacle. When using a Soulburn skill or when dying to an attack other than Piercing Tentacle, it is transferred to the ally with the highest Combat Readiness. |
| Profane Ritual (Unique Effect) | Debuff | Inflicts bleeding for 1 turn when attacked. |
| Provoke | Debuff | At the start of the turn, forcibly uses basic skill on the target that inflicted provoke. |
| Provoke (Undispellable) | Debuff | At the start of the turn, forcibly uses basic skill on the target that inflicted provoke. |
| Pyrokinesis | Debuff | At the start of the turn, the target receives damage proportional to the caster's Attack. Decreases Critical Hit Resistance by 20%. Critical Hit Resistance decrease effect can stack up to 5 times. |
| Queen's Binding (Unique Effect) | Debuff | The target becomes unable to act for a certain number of turns and Speed is decreased by 100%. When it is not an ally's turn, cannot receive Combat Readiness increase effects. |
| Raging Heart (Unique Effect) | Debuff | An inner rage clouds judgment, aggravating Elvira's confusion. |
| Random Debuff | Debuff | Decrease Attack, Decrease Hit Chance, Decrease Speed, Cannot Buff |
| Random Debuff | Debuff | Decrease Attack, Decrease Hit Chance |
| Random Debuff | Debuff | Decrease Defense, Decrease Speed, Decrease Hit Chance |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance, Poison, Unhealable, Silence, Cannot Buff |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance, Poison, Target, Unhealable, Bleed |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance, Poison, Unhealable, Silence, Bleeding |
| Random Debuff | Debuff | Unhealable, Decrease Speed, Poison, Decrease Hit Chance, Provoke |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance, Poison, Cannot Buff |
| Random Debuff | Debuff | Decrease Attack, Decrease Speed, Decrease Hit Chance, Poison, Unhealable, Bleeding |
| Random Debuff | Debuff | Decrease Attack, Decrease Speed, Decrease Hit Chance, Cannot Buff, Bleeding |
| Random Debuff | Debuff | Decrease Attack, Decrease Speed, Decrease Hit Chance, Unhealable, Silence, Cannot Buff |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Poison, Unhealable, Cannot Buff, Bleeding |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance, Poison, Bleeding |
| Random Debuff | Debuff | Decrease Attack, Stigma, Cannot Buff, Decrease Speed, Poison |
| Random Debuff | Debuff | Decrease Attack, Decrease Hit Chance, Provoke, Silence, Restrict |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance, Burn |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Unhealable, Silence, Cannot Buff |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Unhealable, Cannot Buff |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance, Unhealable |
| Random Debuff | Debuff | Decrease Defense, Decrease Speed, Decrease Hit Chance, Unhealable, Silence |
| Random Debuff | Debuff | Decrease Attack, Decrease Speed, Stun, Sleep, Burn |
| Random Debuff | Debuff | Decrease Attack, Decrease Hit Chance, Poison, Unhealable, Bleeding |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance, Poison |
| Random Debuff | Debuff | Decrease Speed, Decrease Hit Chance, Poison, Unhealable, Bleeding |
| Random Debuff | Debuff | Decrease Defense, Decrease Speed, Poison, Unhealable |
| Random Debuff | Debuff | Decrease Attack, Decrease Hit Chance, Silence, Bleeding |
| Random Debuff | Debuff | Decrease Attack, Decrease Speed, Decrease Hit Chance, Poison |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Hit Chance, Unhealable |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Unhealable, Silence |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance |
| Random Debuff | Debuff | Decrease Defense, Unhealable, Silence |
| Random Debuff | Debuff | Poison, Bleeding, Unhealable |
| Random Debuff | Debuff | Decrease Speed, Sleep, Cannot Buff |
| Random Debuff | Debuff | Poison, Bleed |
| Random Debuff | Debuff | Unhealable, Cannot Buff |
| Random Debuff | Debuff | Silence, Sleep |
| Random Debuff | Debuff | Decrease Defense, Poison |
| Random Debuff | Debuff | Decreased Attack, Decreased Hit Chance, Decreased Defense, Decreased Speed, Burn |
| Random Debuff | Debuff | Decrease Attack, Decrease Speed, Poison, Cannot Buff, Bleeding, Restrict, Stigma |
| Random Debuff | Debuff | Decrease Attack, Decrease Speed, Decrease Hit Chance |
| Random Debuff | Debuff | Silence, Decrease Defense, Decrease Speed |
| Random Debuff | Debuff | Sleep, Silence, Decrease Hit Chance |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Poison, Unhealable, Unable to be buffed, Decrease Hit Chance |
| Random Debuff | Debuff | Silence, Decrease Defense, Decrease Attack, Unhealable |
| Random Debuff | Debuff | Poison, Decrease Speed, Decrease Defense |
| Random Debuff | Debuff | Stun, Sleep, Redirected Provoke |
| Random Debuff | Debuff | Stun, Cannot Buff, Decrease Hit Chance, Restrict |
| Random Debuff | Debuff | Decrease Defense, Decrease Attack, Unhealable |
| Random Debuff | Debuff | Decrease Attack, Decrease Defense, Decrease Speed, Decrease Hit Chance, Unhealable, Unable to be buffed |
| Random Debuff | Debuff | Silence, Sleep, Unable to be buffed, Unhealable |
| Random Debuffs Which Prevent Movement | Debuff | Stun, Sleep, Fear |
| Redirected Provoke | Debuff | At the start of the turn, forcibly uses basic skill on the enemy with the highest max Health. |
| Resentment (Unique Effect) | Debuff | When attacked, inflicts 500 additional damage and injuries on all allies. The severity of injuries increases proportional to additional damage, up to 10% of the target’s max Health. |
| Restraint (Unique Effect) | Debuff | The bearer cannot be killed for a certain number of turns. Decreases the effect of Combat Readiness increases by 50%. |
| Restraint (Unique Effect) | Debuff | Cannot use additional skills. Reduces the effect of Health recovery proportional to damage dealt by 50%. Remains even after reviving. |
| Restrict | Debuff | Cannot receive Combat Readiness increase effects other than that provided by the Speed stat. |
| Restrict (Undispellable) | Debuff | Cannot receive Combat Readiness increase effects other than that provided by the Speed stat. |
| Restrict (Unique Effect) | Debuff | Cannot receive Combat Readiness increase effects other than that provided by the Speed stat. Remains even after reviving. |
| Result of Greed (Unique Effect) | Debuff | Greatly increases damage suffered. |
| Retribution (Unique Effect) | Debuff | Grants 15% damage sharing from the damage received by allies. Effect can stack up to 6 times. When an enemy uses a non-attack skill, stack decreases by 3. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will be reversed. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will reverse beginning on turn 9. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will reverse beginning on turn 8. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will reverse beginning on turn 7. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will reverse beginning on turn 6. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will reverse beginning on turn 5. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will reverse beginning on turn 4. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will reverse beginning on turn 3. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will reverse beginning on turn 2. |
| Reverse (Unique Effect) | Debuff | Combat Readiness will reverse beginning on turn 1. |
| Rupture | Debuff | When attacked, inflicts additional damage proportional to max Health. Applies to Heroes only. |
| Sand Prison (Unique Effect) | Debuff | Decreases amount recovered by 50% and only buffs and Combat Readiness increase effects that are granted on the bearer's turn are applied. At the end of the turn, when there are four allies with buffs, dispel Sand Prison (unique effect) from all allies. Remains even after reviving. |
| Say Cheese! (Unique Effect) | Debuff | Cannot act and cannot receive Combat Readiness increase effects other than that provided by the Speed stat. Dispelled when the caster's Focus becomes 0. |
| Seal | Debuff | Passive skill effects do not activate. Applies to Heroes only. |
| Seal (Unique Effect) | Debuff | Cannot act for a certain number of turns. Nullifies all damage. |
| Seal (Unique Effect) | Debuff | Deactivates passive skill effects. Remains even after reviving. Applies to Heroes only. |
| Seal (Unique Effect) | Debuff | Passive skill effects do not activate. Applies to Heroes only. |
| Second Authority - Sealed | Debuff | When the effect ends, Second Authority - Sealed changes to Released. |
| Sever | Debuff | When suffering a non-critical hit, increases damage suffered by 30%. |
| Shackle (Unique Effect) | Debuff | Increases damage dealt of burn and bleed by 140% and decreases Attack by 5%. When suffering an attack that targets all allies, increases damage suffered by 60%. Can stack up to 6 times. |
| Shadow Binding (Unique Effect) | Debuff | When selecting a skill on the bearer's turn, cannot select skills other than the basic skill. When it's not the bearer's turn, cannot trigger counterattacks, Dual Attacks, and additional skills. Cannot receive recover Health effects. Remains even after reviving. |
| Shard of Chaos | Debuff | At the end of the turn, deals additional damage to all allies of the target except for the target equivalent to 10% of their respective max Health. Shard of Chaos effect applies to Heroes only. |
| Shard of Chaos (Undispellable) | Debuff | At the end of the turn, deals additional damage to all allies of the target except for the target equivalent to 10% of their respective max Health. Shard of Chaos effect applies to Heroes only. |
| Shared Ruin (Undispellable) | Debuff | When an ally except for the caster is attacked by a Single Attack, deals damage equivalent to 60% of the damage dealt to the bearer. |
| Shared Ruin (Undispellable) | Debuff | When an ally except for the caster is attacked by a Single Attack, deals damage equivalent to 100% of the damage dealt to the bearer. |
| Sharun’s Venom (Undispellable) | Debuff | At the start of the turn, receives damage equivalent to 10% of max Health and decreases max Health proportional to damage received cumulatively, up to a maximum of 50%. Unaffected by Effect Resistance or whether the attack hits. |
| Silence | Debuff | When selecting a skill on the bearer's turn, cannot select skills other than the basic skill. |
| Silence (Undispellable) | Debuff | When selecting a skill on the bearer's turn, cannot select skills other than the basic skill. |
| Silence (Unique Effect) | Debuff | When selecting a skill on the bearer's turn, cannot select skills other than the basic skill. |
| Silence (Unique Effect) | Debuff | When selecting a skill on the bearer's turn, cannot select skills other than the basic skill. Remains even after reviving. |
| Silence (Unique Effect) | Debuff | The connection with Noias is severed, restricting use to basic skills only. |
| Sleep | Debuff | Cannot act for a certain number of turns. Decreases Critical Hit Resistance and Evasion by 100% and is dispelled when suffering damage from an attack. |
| Sleep (Undispellable) | Debuff | Cannot act for a certain number of turns. Decreases Critical Hit Resistance and Evasion by 100% and is dispelled when suffering damage from an attack. |
| Sleep (Unique Effect) | Debuff | Cannot act for a certain number of turns. Decreases Critical Hit Resistance by 100%, and when suffering damage from an attack, is dispelled. |
| Soul Discharge (Unique Effect) | Debuff | After being attacked by an attack that is not a counterattack, extra attack, Dual Attack, or Guardian attack, gives 5 Soul to the enemy. |
| Soul Exploit (Unique Effect) | Debuff | Unable to act due to the soul being extracted by Necrobadon. Dispelled upon death, removing the banished state. Decreases up to 4 times. |
| Soul Leak (Unique Effect) | Debuff | Greatly decreases damage taken, and after being attacked, gives 3 Soul to the enemy. Soul cannot be earned by counterattacks and extra attacks. |
| Source of Plague | Debuff | At the start of the turn, receives damage equivalent to 5% of max Health. Inflicts injuries proportional to damage suffered. |
| Special Bomb (Unique Effect) | Debuff | At the end of the debuff duration, the target takes damage and becomes stunned for 1 turn. Every time a special bomb is detonated, Defense is decreased. This effect can only be removed by Dark Klineode. |
| Special Nail | Debuff | Increases damage suffered by 30%. |
| Spider Trap (Undispellable) | Debuff | Decreases Attack and Defense by 50%. |
| Stigma | Debuff | Decreases amount recovered and the effect of Combat Readiness increases by 50%. |
| Stigmata (Unique Effect) | Debuff | When an ally's turn ends, deals damage equivalent to 5% of max Health and inflicts injuries. When attacked by Elbris's Fury, dispelled after suffering 100,000 additional damage. Dispelled upon Tagging. |
| Stun | Debuff | Cannot act for a certain number of turns. |
| Stun (Undispellable) | Debuff | Cannot act for a certain number of turns. |
| Stun (Unique Effect) | Debuff | Cannot act for a certain number of turns. |
| Suicide Bomb (Unique Effect) | Debuff | At the end of the duration, explodes, dealing heavy damage proportional to the caster's Attack to the bearer and all enemies, and inflicts stun for 1 turn. Ignores Effect Resistance. |
| Suppress Spell (Unique Effect) | Debuff | Decreases Dual Attack chance by 30% and passive skill effects do not activate. Remains even after reviving. |
| Suppression (Unique Effect) | Debuff | Decreases the amount of Focus and Fighting Spirit gained by 100%. Cannot receive Combat Readiness increase effects other than that provided by the Speed stat. |
| Survivor of Rosamore (Unique Effect) | Debuff | You must protect Ivana from the suspicious group attempting to destroy the evidence. Speed is greatly decreased and Combat Readiness increase effects are decreased by 100%. |
| Sweet Dreams (Undispellable) | Debuff | Upon dying, inflicts great damage on the Scion of the Abyss Rahel. Maximum of seven sweet dreams can be inflicted. |
| Swelling (Unique Effect) | Debuff | Being stung by a bee has swollen the cheeks. The sting brings out tears and blurs the vision. Attack is greatly reduced when attacking. |
| System Error (Unique Effect) | Debuff | When attacked, if the attacker has four or more buffs, greatly increases damage. |
| System Malfunction (Unique Effect) | Debuff | Greatly increases damage suffered. Upon receiving lethal damage, inflicts restraint on all allies except for the caster for 2 turns. |
| Target | Debuff | Increases damage suffered by 15% and decreases Evasion by 50%. |
| Target (Undispellable) | Debuff | Increases damage suffered by 15% and decreases Evasion by 50%. |
| Target (Unique Effect) | Debuff | Increases damage suffered by 15% and decreases Evasion by 50%. When using a Soulburn skill or upon death, it is transferred to the ally with the highest Combat Readiness. When continuing, it is inflicted on the ally with the highest Combat Readiness. |
| Target (Unique Effect) | Debuff | Increases damage suffered by 15% and decreases Evasion by 50%. Upon death, loses the battle. |
| Target (Unique Effect) | Debuff | Increases damage suffered by 15% and decreases Evasion by 15%. |
| Temptress’s Gaze (Unique Effect) | Debuff | Cannot receive the effects of buffs granted by anyone other than the bearer. Remains even after reviving. |
| Terror (Unique Effect) | Debuff | Cannot trigger counterattack and Dual Attack. Cannot receive Combat Readiness increase effects other than that provided by the Speed stat. Remains even after reviving. |
| Third Authority - Sealed | Debuff | When the effect ends, Third Authority - Sealed changes to Released. |
| Token of Nucleus (Unique Effect) | Debuff | Increases damage suffered by 50%. Has the nucleus. |
| Trauma (Unique Effect) | Debuff | Decreases Defense by 70%, but increases Attack and Speed by 100%. If the Defense prior to the effect of trauma is 2,000 or higher, doubles the stat increase effects. |
| Trial (Unique Effect) | Debuff | After Encroach, the extra effect from Dark Shadow, is triggered for the fourth time, grants Outrage (unique effect). |
| Trial (Unique Effect) | Debuff | At the start of someone's turn, when an ally has increased Attack, grants Outrage (unique effect). |
| Trial (Unique Effect) | Debuff | When an ally makes a critical hit for the seventh time, grants Outrage (unique effect). |
| Trial (Unique Effect) | Debuff | When Surprise Attack is activated for the third time, grants Outrage (unique effect). |
| Trial (Unique Effect) | Debuff | At the start of someone's turn, when an enemy has Elite Soldier Badge (unique effect), inflicts Weakness (unique effect). |
| Trial (Unique Effect) | Debuff | After being attacked when granted Berserk Level 4, if the bearer has five or more of the same debuffs, inflicts Weakness (unique effect). |
| Trial (Unique Effect) | Debuff | At the end of an enemy's turn, when the enemy has 21 or more Soul, grants Outrage (unique effect). |
| Trial (Unique Effect) | Debuff | When an enemy dies, grants Outrage (unique effect). |
| Trial (Unique Effect) | Debuff | When an enemy suffers a Dual Attack for the second time, grants Outrage (unique effect). |
| Trial (Unique Effect) | Debuff | After an enemy who has Sand Prison (unique effect) uses a skill, if they have three or more buffs, inflicts Weakness (unique effect). |
| Trial (Unique Effect) | Debuff | After Another Shadow is attacked, when provoke and redirected provoke is inflicted for the fourth time, inflicts Weakness (unique effect). |
| Trial (Unique Effect) | Debuff | After an enemy is attacked, when the enemy is stunned, grants Outrage (unique effect) to the bearer. |
| Trial (Unique Effect) | Debuff | When suffering a fourth attack while having six or more debuffs, inflicts Weakness (unique effect) on the bearer. |
| Trial (Unique Effect) | Debuff | After an ally is attacked, when the ally has decreased Defense, grants Outrage (unique effect) to the bearer. |
| Trial (Unique Effect) | Debuff | When someone uses a non-attack skill for the seventh time, grants Outrage (unique effect) to the bearer. |
| Trial (Unique Effect) | Debuff | When Rage is activated for the second time, grants Outrage (unique effect) to the bearer. |
| Trial (Unique Effect) | Debuff | After suffering a third attack while having four or more buffs, inflicts Weakness (unique effect) on the bearer. |
| Trial (Unique Effect) | Debuff | When Cidd uses Whirlwind for the third time, grants Outrage (unique effect) to the bearer. |
| Trial (Unique Effect) | Debuff | When suffering a critical hit for the fifth time by an enemy that has four or more buffs, inflicts Weakness (unique effect) on the bearer. |
| Trial (Unique Effect) | Debuff | When the fifth ally except for the bearer is defeated by a Single Attack used on the enemy's turn, inflicts Weakness (unique effect) on the bearer. Cannot be triggered by Dual Attacks. |
| Tundra's Curse Level 1 | Debuff | When attacking, decreases damage dealt by 30%. |
| Tundra's Curse Level 2 | Debuff | When attacking, decreases damage dealt by 50%. |
| Tundra's Curse Level 3 | Debuff | When attacking, decreases damage dealt by 70%. |
| Twisted Divination (Unique Effect) | Debuff | Decreases Defense by 70%. At the start of the turn, dispels one buff from all enemies. |
| Twisted Mutation (Unique Effect) | Debuff | Mutates into Beast of the Twisted Force for a certain number of turns with changed skills. Cannot activate additional skills, counterattacks, and Dual Attacks. Unaffected by Effect Resistance or whether the attack hits. |
| Unhealable | Debuff | Cannot receive recover Health effects. |
| Unhealable (Undispellable) | Debuff | Cannot receive recover Health effects. |
| Unhealable (Undispellable) | Debuff | Makes the bearer unable to be healed. Remains even after reviving. |
| Unhealable (Unique Effect) | Debuff | Makes the target unable to be healed. Remains even after reviving. |
| Unhealable (Unique Effect) | Debuff | Cannot receive recover Health effects. |
| Unknown Time Bomb (Unique Effect) | Debuff | Currently stable. (Explosion Chance: 0%) Can be transferred to the target when using a Single Attack. When activated, dispels all buffs from Heroes of that side and stuns for 1 turn, dealing damage equivalent to 35% of max Health. |
| Unknown Time Bomb (Unique Effect) | Debuff | A faint, unidentified sound can be heard. (Explosion Chance: 5%) Can be transferred to the target when using a Single Attack. When activated, dispels all buffs from Heroes of that side and stuns for 1 turn, dealing damage equivalent to 35% of max Health. |
| Unknown Time Bomb (Unique Effect) | Debuff | It began to tick faintly. (Explosion Chance: 10%) Can be transferred to the target when using a Single Attack. When activated, dispels all buffs from Heroes of that side and stuns for 1 turn, dealing damage equivalent to 35% of max Health. |
| Unknown Time Bomb (Unique Effect) | Debuff | It’s shaking violently, and it’s deeply unsettling. (Explosion Chance: 20%) Can be transferred to the target when using a Single Attack. When activated, dispels all buffs from Heroes of that side and stuns for 1 turn, dealing damage equivalent to 35% of max Health. |
| Unknown Time Bomb (Unique Effect) | Debuff | The explosion is imminent. (Explosion Chance: 50%) Can be transferred to the target when using a Single Attack. When activated, dispels all buffs from Heroes of that side and stuns for 1 turn, dealing damage equivalent to 35% of max Health. |
| Unknown Time Bomb (Unique Effect) | Debuff | There’s no stopping it now. (Explosion Chance: 100%) Can be transferred to the target when using a Single Attack. When activated, dispels all buffs from Heroes of that side and stuns for 1 turn, dealing damage equivalent to 35% of max Health. |
| Unstable Immortality (Unique Effect) | Debuff | Upon receiving lethal damage, the caster does not die, and grants an extra turn to the caster. When attacked, decreases damage suffered by 90%. After the caster uses a skill, inflicts stun on all allies except for the caster for 1 turn. Ignores Effect Resistance. |
| Urgent (Unique Effect) | Debuff | Acts hurriedly. When selecting a skill on the bearer's turn, cannot choose skills other than basic skills. At the end of the bearer's turn, increases Combat Readiness of a random ally except for the bearer by 50% before giving a random debuff or buff for 1 turn. |
| Vampiric Touch | Debuff | When attacked, recovers 10% of the attacker's max Health. |
| Vampiric Touch (Undispellable) | Debuff | When attacked, recovers 10% of the attacker's max Health. |
| Vampiric Touch (Unique Effect) | Debuff | When attacked, recovers 10% of the attacker's max Health. |
| Velen's Rule (Unique Effect) | Debuff | Upon death, grants perfect combination (unique effect) to the target whose turn it is. |
| Venom | Debuff | At the start of the turn, suffers damage equivalent to 10% of max Health and is inflicted with injuries. Venom effect applies to Heroes only. |
| Venomous Blood (Unique Effect) | Debuff | Greatly increases Attack, Defense, and Health, and at the end of the turn, decreases Health by 5%. When attacked, inflicts poison on the attacker for 1 turn. Upon death, decreases rampage (unique effect) on allies by 3 stacks, and recovers Health of all enemies. Additionally grants immunity to all enemies for 2 turns. |
| Volatility (Unique Effect) | Debuff | Increases Attack by 15% but increases damage suffered by 10%. |
| Vulnerability (Unique Effect) | Debuff | Greatly increases damage suffered from Burn. |
| Weak Spot (Unique Effect) | Debuff | After attacking, dispels all buffs from the bearer, stuns for 1 turn and grants an extra turn. This effect is dispelled when the effects are activated or when using a non-attack skill. |
| Weaken (Unique Effect) | Debuff | Greatly increases damage suffered and fully decreases Speed. Becomes unable to act for a certain number of turns. |
| Weakness (Unique Effect) | Debuff | Increases damage suffered from an extra Single Attack by 120%. |
| Weakness (Unique Effect) | Debuff | Greatly increases damage suffered when attacked and damage suffered from poison. |
| Weakness (Unique Effect) | Debuff | Greatly increases damage suffered when attacked and damage suffered from Burn and Bomb. |
| Weakness (Unique Effect) | Debuff | Greatly increases damage suffered. |
| Weakness (Unique Effect) | Debuff | Decreases Attack and Defense by 3%. |
| Weakness Exposed (Unique Effect) | Debuff | Increases damage suffered by 30%. |
| Weakness Exposed (Unique Effect) | Debuff | Greatly increases damage suffered and becomes unable to act for a certain number of turns. |
| Weakness Exposed (Unique Effect) | Debuff | When attacked by a Light elemental Hero, increases damage suffered by 100%. |
| Weakness Exposed (Unique Effect) | Debuff | For each debuff inflicted on the bearer, increases damage suffered by 80%. Damage suffered increases up to a maximum of 400%. |
| Weakness Exposed Level 1 (Unique Effect) | Debuff | When attacked, increases damage suffered by 50%. When an enemy is granted an extra turn, increases the Level, which can increase up to 5. |
| Weakness Exposed Level 2 (Unique Effect) | Debuff | When attacked, increases damage suffered by 75%. When an enemy is granted an extra turn, increases the Level, which can increase up to 5. |
| Weakness Exposed Level 3 (Unique Effect) | Debuff | When attacked, increases damage suffered by 100%. When an enemy is granted an extra turn, increases the Level, which can increase up to 5. |
| Weakness Exposed Level 4 (Unique Effect) | Debuff | When attacked, increases damage suffered by 125%. When an enemy is granted an extra turn, increases the Level, which can increase up to 5. |
| Weakness Exposed Level 5 (Unique Effect) | Debuff | When attacked, increases damage suffered by 150%. When an enemy is granted an extra turn, increases the Level, which can increase up to 5. |
| Weakness Exposed: Dark (Unique Effect) | Debuff | Increases damage suffered from Dark elemental enemies by 50%. |
| Weakness Exposed: Earth (Unique Effect) | Debuff | Increases damage suffered from Earth elemental enemies by 50%. |
| Weakness Exposed: Fire (Unique Effect) | Debuff | Increases damage suffered from Fire elemental enemies by 50%. |
| Weakness Exposed: Ice (Unique Effect) | Debuff | Increases damage suffered from Ice elemental enemies by 50%. |
| Weakness Exposed: Light (Unique Effect) | Debuff | Increases damage suffered from Light elemental enemies by 50%. |
| Weakness Exposed: Light and Dark (Unique Effect) | Debuff | Increases damage suffered from Light and Dark elemental enemies by 50%. |
| Whisper (Unique Effect) | Debuff | The whisper of the end consumes reason and makes one crave blood. |
| White Incantation (Unique Effect) | Debuff | The target will receive no extra turns and no Combat Readiness increase effects other than those provided by their Speed stat. |
| Withering Curse (Unique Effect) | Debuff | Greatly decreases Attack, Defense, and Speed. Cannot acquire Fighting Spirit. |
| Wondrous Restraint (Unique Effect) | Debuff | Decreases amount recovered and the effect of Combat Readiness increases by 50%. |
| Additional Damage Reduction | Other | Decreases additional damage suffered. Only applies to additional damage inflicted by Heroes, and when more than one additional damage reduction effect of the same kind is granted, only the strongest effect is applied. |
| Banish | Other | Leaves the battle. When the banished state is dispelled, returns to the state before the time of banishment. |
| Barrier Inversion | Other | Inverts barrier into damage. Unaffected by Effect Resistance and whether the attack hits, and applies to Heroes only. |
| Cannot Counterattack | Other | Disables counterattack. Cannot Counterattack effect does not apply to monsters. |
| Clone | Other | Clones the target's appearance and abilities. While in the Clone state, separate skill cooldowns are applied. When dispelled, unique effects granted to the caster by Clone are also dispelled. |
| Damage Reduction | Other | When attacked, decreases damage suffered. When more than one damage reduction effect of the same kind is granted, only the strongest effect is applied. |
| Damage Sharing | Other | Receives a portion of the damage suffered by targets in their place. When more than one damage sharing effect of the same kind is granted, only the strongest effect is applied. |
| Detain | Other | Temporarily removes the target from the battlefield. Can only apply to one Hero on the battlefield. Unaffected by Effect Resistance. |
| Detonate | Other | Instantly activates designated debuffs inflicted on the enemy. Poison, Bleed, Burn, Venom, and Erosion damages are proportional to the number of turns and quantity. Bomb damage is unaffected by the number of turns. |
| Dual Attack | Other | When an ally attacks with a basic skill, if the caster is able to act, attacks the same target with a basic attack. Cannot be triggered by counterattacks. |
| Explosion | Other | After inflicting lethal damage, inflicts all enemies with damage proportional to the target’s Attack. |
| Extinction | Other | Targets killed by this skill cannot revive. |
| Extra Turn | Other | Grants an extra turn. |
| Injury | Other | Cumulatively decreases max Health proportional to damage suffered, up to 50%. Applies to Heroes only. Unaffected by Effect Resistance or whether or not the attack hits. |
| Penetrate | Other | Ignores the target's Defense when inflicting damage. |
| Poneuro Scale | Other | Immune to poison, bleeding, and burn effects. |
| Protection | Other | Increases Defense by 5% per stack. Can stack up to 4 times. |
| Resource Increase | Other | Increases Fighting Spirit and Focus. |
| Resource Reduction | Other | Decreases Fighting Spirit and Focus. Unaffected by Effect Resistance or whether or not the attack hits. |
| Sanctuary of Battle | Other | In the Sanctuary of Battle, all Heroes are immune to buffs and debuffs. |
| Scorpion's Curse (Unique Effect) | Other | The target becomes unable to act for a certain number of turns. Makes the target unable to be buffed. |
| Soul Removal | Other | Removes Soul from the target. Unaffected by Effect Resistance or whether or not the attack hits. |
| Spread | Other | Applies the debuffs inflicted on the enemy target to all enemies except for the target. |
| Time Reversal | Other | Returns to the state after the start of battle. Only applied in PvP. |
| Transfer | Other | Transfers debuffs from the caster to the target. |