Dragon Ball Z Dokkan Battle · card

Great Saiyaman 1

Great Saiyaman 1グレートサイヤマン1号
In the Name of Justice
Unchanged since
Great Saiyaman 1

Identity

Cost32

Stats Stats at any level →

HP8,292
ATK7,843
DEF3,857

Extreme Z-Awakening · Max Lv 140 · Super Atk Lv 15

Max statsLv.140
HP 8,292 → 12,916 · ATK 7,843 → 12,217 · DEF 3,857 → 6,008
In the Name of JusticeLeader Skill
"Special Pose" Category Ki +3 and HP, ATK & DEF +77%; or TEQ Type Ki +3 and HP, ATK & DEF +50%
Pursuit of CoolnessPassive Skill
*Basic effect(s)* - Ki +3 and ATK & DEF 158% *When attacking with 12 or more Ki* - ATK & DEF 58% *Per "Special Pose" Category ally on the team* - ATK 10% - Chance of performing a critical hit 5%

Super Attacks · 2 variants

Justice Rush
Raises ATK & DEF for 1 turn and causes supreme damage to enemy
Justice Rush (Extreme)Lv.14
Greatly raises ATK & DEF for 1 turn and causes supreme damage to enemy

Link Skills

Z FightersHero of JusticeSignature PoseBrainiacsPatrolShocking SpeedShattering the Limit

Categories

Special PoseMajin Buu SagaPeppy GalsEarthlingsMovie HeroesDefenders of JusticeBond of Parent and ChildEarth-Bred Fighters

Leader Skill

In the Name of Justice — "Special Pose" Category Ki +3 and HP, ATK & DEF +50%

Super Attack

Justice Rush — Raises ATK & DEF for 1 turn and causes supreme damage to enemy

Passive Skill

*Basic effect(s)* - Ki +2 and ATK & DEF 100% *When attacking with 12 or more Ki* - ATK & DEF 30% *Per "Special Pose" Category ally on the team* - ATK 10% - Chance of performing a critical hit 5%

How Great Saiyaman 1 compares · vs 132 UR Super TEQ cards

HP8,292
48th percentile · rank 69–70 of 132 (tied) · cohort median 8,378 (-1%)
ATK7,843
39th percentile · rank 80–81 of 132 (tied) · cohort median 8,159 (-4%)
DEF3,857
23rd percentile · rank 102–103 of 132 (tied) · cohort median 4,426 (-13%)

Closest cards · nearest on ATK