Zenless Zone Zero · agent
레미엘
S, 루멘

스탯
HP7482
공격720
방어600
Impact83
Anomaly Mastery116
Anomaly Proficiency115
스킬
Basic Attack: Flutter
Press to activate: Perform up to 4 consecutive attacks forward, dealing Lumen Attribute DMG; If a Basic Attack hits the target, the Character recovers [Plume Gauge] after the skill ends; The 4th Basic Attack hit applies 1 [Lumen Buildup Point] to the target.
Basic Attack: Solo Dance
Hold to activate: Perform a wide-range Slash forward, dealing Lumiflux Attribute DMG; If the skill hits a target, the Character recovers [Feather Gauge] after the skill ends.
Basic Attack: Trailing Rainbow
When the Character has [Void Radiance] stored, hold to activate: Launch a powerful large area attack forward, dealing Lumiflux Attribute DMG; After the skill ends, restore a large amount of [Plume Gauge] for the Character; If the attack hits a target, trigger the [Luminize] effect after the skill ends, with a multiplier of {CAL:100+AvatarSkillLevel(0)*5,1,2}%; All stored [Void Radiance] will be cleared upon activation.
Basic Attack: Falling Feather
When the Character has stored [Void Radiance] and is in the [Mirror Radiance] state, hold to activate: Launch a powerful large area attack forward, dealing Lumen Attribute DMG; After the skill ends, restore a large amount of [Feather Gauge] for the Character; If it hits a target, the [Luminize] effect can be triggered after the skill ends, with a multiplier of {CAL:200+AvatarSkillLevel(0)*10,1,2}%; After activation, all stored [Void Radiance] will be cleared.
Special Attack: Twilight
Press to activate: Launch a ranged attack forward, dealing Lumiflux Attribute DMG.
EX Special Attack: Dawn Exaltation
With enough Energy, press to activate: Upon entering the battlefield, if the user's Energy is below 60, restore it to 60. In Investigation Zone mode, this effect can trigger at most once every 180 seconds; Launch a large area attack forward, dealing Lumen Attribute DMG; After the skill ends, apply 2 [Lumen Buildup Points] to hit enemies; Character is invulnerable while using this skill.
Special Attack: Dawn's Exaltation · Radiant Turn
Hold to activate: Enter [Shift Stance] after a [Special Attack] or [EX Special Attack]. While in [Shift Stance], switching characters when the character's [Neoma] reaches the maximum value of 120 points allows entry into [Phase Flux] state: In [Phase Flux] state, the character acts autonomously to assist in combat. Some attacks can also apply [Lumen Buildup Point] to targets. While in [Phase Flux] state, [Neoma] is consumed over time. When [Neoma] is fully consumed, the character exits [Phase Flux] state. Before exiting [Phase Flux] state, the character cannot be switched in by any means other than a [Chain Attack]; If the character triggers 3 Lumen Attribute [Mutation] reactions while in [Phase Flux] state, or if the character's stored [Void Radiance] count is greater than or equal to 1 when [Neoma] is depleted, the character activates [Assist: Petal Waltz]. Upon activation, Normal Switch-In is unlocked, and the character will automatically trigger [Assist: Petal Waltz] on their next Normal Switch-In; Upon entering [Phase Flux] state, the character grants all squad members a DMG dealt increase of {CAL:0+AvatarSkillLevel(1)*1.5,1,2}% for 60s; repeated triggers reset the duration; If the character's [Neoma] reaches the maximum value of 120 points and a [Special Attack] or [EX Special Attack] hits an enemy in a [Stunned] state, switching characters during the [Special Attack] or [EX Special Attack] can also trigger entry into [Phase Flux] state; If no character switch is made after entering [Shift Stance], the character performs a downward attack to return to the ground.
Dodge: Light Suppression
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Sharp Edge
Press during a dodge to activate: Deliver a quick attack forward, dealing Lumen DMG.
Dodge Counter: Shadow
Press during a Perfect Dodge to activate: Executes a powerful slash on the target, dealing Lumen DMG. Character is invulnerable while using this skill.
Chain Attack: Overlapping Dance Steps
When a Chain Attack is triggered, select the character to activate: Launches a multi-hit large area attack on enemies in front, dealing Lumen Attribute DMG; Upon activation, the character enters [Radiant Glow] state, upgrading the next [Basic Attack: Cascading Rainbow] to [Basic Attack: Falling Feather]; After the skill ends, applies 2 [Lumen Buildup Points] to hit enemies; Character is invulnerable while using this skill.
Ultimate: Curtain Call of Chaos
When Decibel Rating is at Maximum, press to activate: Perform a multi-hit attack forward, dealing Lumen Attribute DMG; If the attack hits a target, trigger the Luminize effect after the skill ends, with a multiplier of {CAL:210+AvatarSkillLevel(3)*10.5,1,2}%; Character is invulnerable while using this skill.
Quick Assist: Reborn From Ashes
When the active character is launched, press to activate: Slash the target, dealing Lumiflux DMG. Character is invulnerable while using this skill.
Defensive Assist: Flickering Shadow
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Twilight's Last Flicker
Press after a Defensive Assist to activate: Unleash a series of slashes on the target, dealing Lumen DMG. Character is invulnerable while using this skill.
Core Passive: Chromatic Stasis
Remie's [Mutation Coefficient] is 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers a Lumen Attribute [Mutation] Reaction for the Character, the Character can store the Anomaly Buildup after [Mutation] as [Virtual Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies using the skill's corresponding multiplier for all stored [Virtual Radiance], and increase this DMG Multiplier based on 0.1% of the Character's own Anomaly Proficiency; When the Character enters the [Phase Shift] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Virtual Radiance] on the Character will be cleared.
Core Passive: Chromatic Stasis
Remie's [Mutation Coefficient] equals 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers a Lumen Attribute [Mutation] reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Floral Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Arc]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deals Attribute Anomaly DMG to enemies based on the skill's corresponding multiplier for all stored [Void Radiance], and increases this DMG Multiplier based on 0.12% of her own Anomaly Proficiency; When the Character enters the [Phase Shift Flow] state, or after using [Basic Attack: Cascading Arc] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
Core Passive: Chromatic Stasis
Remie's [Mutation Coefficient] equals 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers the Lumen Attribute [Mutation] reaction for the Character, the Character can store the Anomaly Buildup after [Mutation] as [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Floral Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies equal to the corresponding multiplier of the skill for all stored [Void Radiance], and increase this DMG Multiplier based on 0.14% of own Anomaly Proficiency; When the Character enters the [Phase Transition Flow] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
Core Passive: Chromatic Stasis
Remie's [Mutation Coefficient] is 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers a Lumen Attribute [Mutation] reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Feather Wheel Dance]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies using the stored [Void Radiance] at the skill's corresponding multiplier, and increase this DMG Multiplier based on 0.15% of the Character's own Anomaly Proficiency; When the Character enters the [Phase Flux] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
Core Passive: Chromatic Stasis
Remie's [Mutation Coefficient] is 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers the Lumen Attribute [Mutation] Reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Petal Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies based on all stored [Void Radiance] at the skill's corresponding multiplier, and increase this DMG Multiplier based on 0.16% of own Anomaly Proficiency; When the Character enters the [Phase Flux] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Void Radiance] will be cleared.
Core Passive: Chromatic Stasis
Remie's [Mutation Coefficient] equals 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers the Lumen Attribute [Mutation] reaction for the Character, the Character can store the Anomaly Buildup after [Mutation] as [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Floral Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Rainbow]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deal Attribute Anomaly DMG to enemies equal to the corresponding multiplier of the skill for all stored [Void Radiance], and increase this DMG Multiplier based on 0.18% of own Anomaly Proficiency; When the Character enters the [Phase Transition Flow] state or after using [Basic Attack: Cascading Rainbow] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
Core Passive: Chromatic Stasis
Remie's [Mutation Coefficient] equals 0.02% of her own Anomaly Proficiency. When the number of [Anomaly] Characters in the team is 3, the [Mutation Coefficient] is additionally increased by 10%; When a teammate triggers a Lumen Attribute [Mutation] reaction for the Character, the Character can transfer the Anomaly Buildup after [Mutation] into [Void Radiance], storing up to the Anomaly Buildup of the 3 most recently triggered Anomaly States; If [Assist: Floral Feather Waltz]/[Ultimate: Finale]/[Basic Attack: Cascading Arc]/[Basic Attack: Falling Feather] hits a target, the [Luminize] effect can be triggered after the skill ends: Deals Attribute Anomaly DMG to enemies based on the skill's corresponding multiplier for all stored [Void Radiance], and increases this DMG Multiplier based on 0.2% of her own Anomaly Proficiency; When the Character enters the [Phase Shift Flow] state, or after using [Basic Attack: Cascading Arc] or [Basic Attack: Falling Feather], all stored [Void Radiance] on the Character will be cleared.
Additional Ability: Phee's Invitation
Triggers when another [Anomaly] Character or a Character from the same Faction is in your squad: When the number of [Anomaly] Characters in the squad is 1/2/3, entering the battlefield grants all squad members a boost to ATK equal to 6%/12%/40% of Remie's initial ATK, with a maximum increase cap of 1,600, and Daze dealt by this Character while in the [Phase-Shift Flow] state is increased by 6%/12%/35%; Additionally, when this Character applies [Lumen Buildup Point] to an enemy, the enemy also gains the [Phantom Hue] effect: while under the [Phantom Hue] effect, when the enemy takes Attribute Anomaly DMG, Anomaly Buildup is increased by 15%. When the enemy has no [Lumen Buildup Point], the [Phantom Hue] effect expires. After the [Phantom Hue] effect expires, the Anomaly Buildup increase effect when the enemy takes Attribute Anomaly DMG persists for an additional 8 seconds.
Frivolous Oath
When Remie enters the battlefield, she gains the maximum number of Special [Void Gleam] based on her own attributes. In Investigation Zone mode, this effect can trigger at most once every 180 seconds. When a Character triggers the [Luminize] effect, ignore the target's 50% All-Attribute RES. When activating [Assist: Petal Feather Waltz], gain 200 Decibels. This effect can trigger at most once every 18 seconds.
Cascading Clamor
Remie's [Refringence] increases to 2. When triggering a [Refringe] reaction, up to 2 [Lumen Buildup Points] will be consumed. When 2 [Lumen Buildup Points] are consumed, the [Mutation Coefficient] of this [Refringe] increases by 20%; Additionally, while the Character is in the [Phase Shift Flow] state, the frequency at which auto-activated Support Skills apply [Lumen Buildup Points] to enemies will increase, and the number of [Lumen Buildup Points] applied per skill use will also increase from 1 to 2.
Garden of Diverging Time
[일반 공격], [회피], [지원 스킬], [특수 스킬], [콤보 스킬]의 스킬 레벨+2
The Long Goodbye
When Remie triggers the [Luminize] effect, DMG Multiplier is additionally increased by 12%.
The Wayfarer Drinks Deep of Oblivion
[일반 공격], [회피], [지원 스킬], [특수 스킬], [콤보 스킬]의 스킬 레벨+2
Prophetic Feathers of a Thousand Wingbeats
When Remie uses [Basic Attack: Cascading Rainbow] and [Basic Attack: Falling Feather], she triggers the [Luminize] effect 2 times; if the 4th hit of [Basic Attack] lands on a target, Remie gains 3 special [Phantom Rays] after the skill ends. The DMG dealt by special [Phantom Rays] obtained this way is 25% of the special [Phantom Rays] obtained upon entering the battlefield; In [Additional Ability], the number of [Anomaly] Characters required is reduced by 1.
진영
17
How Remielle compares · vs 45 S agents
Measured against 45 comparable agents, Remielle is below average for its cohort (34th percentile on average). Its strongest number is Anomaly Mastery at 116 — 88th percentile, rank 5 of 45 — while HP is its weakest at 7482, ranking 41 of 45.
HP7482
8th percentile · rank 41 of 45 · cohort median 7788 (-4%)
공격720
37th percentile · rank 29 of 45 · cohort median 788 (-9%)
방어600
30th percentile · rank 28 of 45 · cohort median 606 (-1%)
Impact83
8th percentile · rank 39 of 45 · cohort median 93 (-11%)
Anomaly Mastery116
88th percentile · rank 5 of 45 · cohort median 93 (+25%)
Closest agents · nearest on ATK
GET /zenless-zone-zero/characters/1581
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무료 API 키 필요
패치 히스토리 · 1 recorded change
Patch 3.1.02026-08-02
어트리뷰트
물리 → 300
특성
Defense → Anomaly
진영
11 → 17
HP
9117 → 7482
공격
696 → 720
방어
701 → 600
Impact
93 → 83
Anomaly Mastery
96 → 116
Anomaly Proficiency
93 → 115
names · en
蕾米埃尔 → Remielle
모든 패치를 보관합니다 — API로 전체 타임라인을 조회하세요.