Dragon Ball Z Dokkan Battle · card

人造人間21号(変身・悪)

Released Evil Heart
SSRPHYPHYSupreme
SSR, PHY
Android #21 (Transformed, Evil)

アイデンティティ

Cost21

ステータス

HP7345
攻撃5995
防御3888

Awakening · 3 forms

HP
攻撃
防御

必殺技 · 1 variant

Absolute Release Ball
Greatly raises ATK & DEF for 1 turn and causes supreme damage to enemy

必殺技 · UR · Extreme PHY · 1 variant

Absolute Release Ball
Greatly raises ATK & DEF for 1 turn and causes supreme damage to enemy

Z-Awakening Materials · UR · Extreme PHY · Evolved from Android #21 (Transformed, Evil)

Gregory
×50
Mutaito
×20
Grand Elder Guru
×10
East Kai
×3
Supreme Kai
×1

極限Z覚醒 · UR · Extreme PHY · Max Lv 140 · Super Atk Lv 15

最大ステータスLv.140
HP 10,604 → 16,517 · ATK 7,976 → 12,424 · DEF 5,501 → 8,569
Growth through Predationリーダースキル
"Power Absorption" Category Ki +3 and HP, ATK & DEF +150%
Preying on All the Clonesパッシブスキル
*Activates the Entrance Animation upon the character's entry* - ATK & DEF 321% and damage reduction rate 21% for 6 turns - Launches an additional Super Attack for 6 turns - Great chance of launching an additional Super Attack and high chance of evading enemy's attack starting from the 7th turn from the character's entry turn *Basic effect(s)* - Ki +3 and ATK & DEF 221% - Damage reduction rate 21% - High chance of performing a critical hit - Recovers HP with sweet treats - "Demonic Power", "Battle of Wits" or "Crossover" Category allies' ATK & DEF 21% *When attacking* - ATK 321% *When receiving an attack* - DEF 221% - Damage reduction rate 21% when there is another "Demonic Power" Category ally attacking in the same turn *When HP is 60% or less, or when the target enemy is in the following status: HP is 60% or less* - Performs a critical hit *For every final blow delivered* - Recovers 40% HP

必殺技 · UR · Extreme PHY · 2 variants

Absolute Release Ball
Greatly raises ATK & DEF for 4 turns and causes supreme damage to enemy
Absolute Release Ball (Extreme)Lv.14
Greatly raises ATK & DEF for 6 turns and causes supreme damage to enemy

Z-Awakening Materials · UR · Extreme PHY · Evolved from Android #21 (Transformed, Evil)

Android #21 (Normal)
×35

Link Skills

MetamorphosisAndroid AssaultBig Bad BossesShocking SpeedBattlefield DivaFear and FaithFierce Battle

Categories

Power AbsorptionPeppy GalsFull PowerAndroidsTransformation BoostMajin PowerBattle of WitsCrossoverUncontrollable PowerDemonic Power

リーダースキル

Released Evil Heart — "Power Absorption" Category Ki +3 and HP, ATK & DEF +100%

Super Attack

Absolute Release Ball — Greatly raises ATK & DEF for 1 turn and causes supreme damage to enemy

パッシブスキル

*Basic effect(s)* - Ki +2 and ATK & DEF 150% - Recovers HP with sweet treats *When attacking* - ATK 50% *When facing only 1 enemy* - Damage reduction rate 12% *When facing 2 or more enemies* - High chance of performing a critical hit *For every final blow delivered* - Recovers 21% HP

How Android #21 (Transformed, Evil) compares · vs 199 SSR PHY cards

Measured against 199 comparable cards, Android #21 (Transformed, Evil) is middle-of-the-pack for its cohort (55th percentile on average). Its strongest number is 防御 at 3888 — 74th percentile, rank 52 of 199 — while 攻撃 is its weakest at 5995, ranking 160 of 199.

HP7345
70th percentile · rank 61 of 199 · cohort median 6778 (+8%)
攻撃5995
20th percentile · rank 160 of 199 · cohort median 6545 (-8%)
防御3888
74th percentile · rank 52 of 199 · cohort median 3539 (+10%)

Closest cards · nearest on ATK

Build a team with Android #21 (Transformed, Evil) →

パッチ履歴 · 1 recorded change

Build 20260812-0816572026-08-12
forms · UR · Extreme PHY · passive
*Activates the Entrance Animation upon the character's entry* - character's entry* - ATK & DEF 120% for 4 turn(s) - turns - Great chance of launching an additional Super Attack for 4 turn(s) - turns - High chance of launching an additional Super Attack starting from the 5th turn from the character's entry turn *Basic effect(s)* - Ki +3 and ATK & DEF 210% - Recovers HP with sweet treats *When attacking* - ATK 90% *When facing only 1 enemy* - Damage reduction rate 21% *When facing 2 or more enemies* - High chance of performing a critical hit *When HP is 60% or less, or when the target enemy is in the following status: HP is 30% or less* - Performs a critical hit *For every final blow delivered* - Recovers 30% HP

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