Star Savior: Resonance costs the same for every Savior
All 57 Saviors pay the same 550 materials for all 10 Resonance grades. The class decides which materials, never how many.
Every one of the 57 Saviors pays exactly the same for Resonance: 400 Aether Dust, 24 Morphing Alloy and 84 + 42 of two class materials, 550 items across 10 grades. That holds for all 49 SSR and all 8 SR Saviors alike.
The bill, grade by grade
A new grade unlocks every 20 levels, from Lv.20 to Lv.200. The amounts below are the same for every Savior; only the names of the two class materials change.
| Grade | Unlocks at | Aether Dust | Morphing Alloy | Main class material | Second class material |
|---|---|---|---|---|---|
| 1 | Lv.20 | 20 | 8 | – | – |
| 2 | Lv.40 | 20 | 16 | – | – |
| 3 | Lv.60 | 30 | – | 8 (Ⅰ) | 4 (Ⅰ) |
| 4 | Lv.80 | 30 | – | 12 (Ⅰ) | 6 (Ⅰ) |
| 5 | Lv.100 | 40 | – | 16 (Ⅰ) | 8 (Ⅰ) |
| 6 | Lv.120 | 40 | – | 20 (Ⅰ) | 10 (Ⅰ) |
| 7 | Lv.140 | 50 | – | 4 (Ⅱ) | 2 (Ⅱ) |
| 8 | Lv.160 | 50 | – | 6 (Ⅱ) | 3 (Ⅱ) |
| 9 | Lv.180 | 60 | – | 8 (Ⅱ) | 4 (Ⅱ) |
| 10 | Lv.200 | 60 | – | 10 (Ⅱ) | 5 (Ⅱ) |
Aether Dust is 73% of the whole bill. It is the largest cost every Savior shares, whatever the class.
The class materials come in two tiers. Tier Ⅰ covers the middle grades: 56 of the main material and 28 of the second. From Lv.140 the ladder switches to tier Ⅱ: 28 and 14.
Which materials each class needs
Each of the 6 classes has one fixed pair. The main material for one class is the second material for another, so every class material is needed by two classes:
| Class | Saviors | Main material | Second material |
|---|---|---|---|
| Ranger | 13 | Hyperspace Circuit | Anti-Gravity Meteorite |
| Striker | 11 | Anti-Gravity Meteorite | Dawnlight Crystal |
| Assassin | 9 | Antimatter Blade | Supernova Fragment |
| Caster | 9 | Supernova Fragment | Hyperspace Circuit |
| Defender | 8 | Dawnlight Crystal | Breath of Life |
| Supporter | 7 | Breath of Life | Antimatter Blade |
What does differ between Saviors
The reward. The bonus each grade grants is set per Savior, and the 57 Saviors run on 31 different bonus ladders. Two Saviors that cost the same to max can gain quite different stats from it, so the bonus column on the Resonance page is the part worth comparing.
What follows for planning
Budget Aether Dust per Savior
Because the Aether Dust cost never changes, the number of Saviors you can fully resonate is simply your Aether Dust divided by 400. That is the ceiling to plan against.
The first grades need no class material
The first 2 grades take only Aether Dust (40 in all) and Morphing Alloy. Any Savior can be taken that far before a single class material has been farmed, which makes those grades the cheap first step for a new Savior.
Stockpile by class, not by Savior
A class material bought for one Striker serves every Striker, and it serves the class that uses it as a second material too. When choosing which class materials to farm, count how many of your Saviors share them.
Check each grade's bonus
Every grade's bonus, unlock level and cost for every Savior is on the Resonance page.